Quote:
Originally Posted by Confred
It's interesting Mezzodemons don't use the typical language that adds dice to attack. The demons modify their actual values to give them the additional die instead.
The Rules Lawyer in our group says the reason is due to Attack values being stored on the Army Card, and thus the first demon increases the attack value from 3 to 4, a state that stays true until the end of turn. Since the second demon uses the same card, its attack value would thusly be 4, the lawyer says, regardless of target. Should it target a common also, the value will increase yet again, this time to 5, he says.
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When implies that the condition (attacking a common figure) must hold for it (getting +1 to Attack Value) to happen. Tell your Rules Lawyer that if the card was intended to do what he says it would have been worded in this far less confusing way.
POISON CLOUD
Each time a Mezzodemon Warmonger attacks a Common figure, add 1 to the Attack Value of this card for this turn.
~Dysole, informationally