Looking good so far.
With the current power, it's a bit iffy since it doesn't specify normal attacks for the boosting part when it should. Assuming you can only use the boost for normal attacks, special attacks would bypass the auto-destroy part because it says "that attack" (meaning the boosted attack).
Mechanically, I like the idea of SAs being able to bypass the auto-destroy, but thematically it seems like they should die regardless of what type of attack they use. Not sure.
Regardless of what we decide, a "normal attack" part should be inserted like this:
Quote:
After revealing an Order Marker on this card, before taking a turn with Masahiro Arashi, you may choose any one Yakuza, Ninja, or Assassin hero or squad you control and first take a turn the chosen hero or squad. If a figure taking a turn with this special power attacks with a normal attack, add 1 automatic skull to whatever is rolled for that attack. If the attacking figure does not inflict at least 1 wound with that attack, destroy the attacking figure.
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