View Single Post
  #100  
Old December 15th, 2019, 12:58 AM
Typhon2222's Avatar
Typhon2222 Typhon2222 is online now
now with morh frostrating pun-ishment
 
Join Date: October 21, 2010
Location: USA - IL - Carbondale
Posts: 4,740
Images: 184
Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death! Typhon2222 is hot lava death!
Re: Shurrig's Maps: Hollow Ramparts (New Map)

Quote:
Originally Posted by JaesShurrig View Post
It’s really a shame that BftU sets are so expensive, a single set just doesn’t feel like enough to work with. Even using RttFF and FotA with it feels like a challenge
So true!
I think that BftU and FotA together DO offer enough material — JUST enough material — to make interesting and competitive maps. But getting the terrain to stretch far enough really requires learning how to prop up large (24- and 7-hex) tiles on level 2 using a minimum of supporting tiles underneath them on level 1. (I.e., leaving empty void spaces on level 1.)

Desperado and Ariadne below are good examples of this. Desperado in particular. One trick I use there is to use wall bases separately from the walls themselves. Because walls don't NEED to stand on their bases! You can plop walls down directly on terrain tiles. This gives you 21 single-hex wall base tiles which you can use on lower levels to prop up other, larger, tiles. This is huge!

______________________________________________________________________
Desperado Download PDF
Uses: 1 BftU, 1 FotA
Board for online play

______________________________________________________________________
Ariadne Download PDF
Uses: 1 BftU, 1 FotA

______________________________________________________________________
Reply With Quote