View Single Post
  #136  
Old November 19th, 2020, 07:25 AM
MrNobody's Avatar
MrNobody MrNobody is offline
Just A Head
 
Join Date: July 27, 2018
Location: USA - GA - Atlanta
Posts: 20,363
MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun MrNobody is a penguin with a machine gun
Re: C3G Strategy/Competitive Discussion (Human Torch)

Quote:
Originally Posted by Lord Pyre View Post
Basically do as much damage as possible to those figures who are most scared of him (As stated, GL's, or anyone with defensing abilities like Batman, Magical Defense, Acrobatic maneuvers, etc...), then once he gets to 4 wounds, fly him behind the rest of your army and absolutely wreck with an enraged Thing.

Also I rarely use supernova. Only in cases where the rest of my team is nearly dead and somehow Johnny is still alive. By then he should have 4 wounds anyway, so right before you anticipate him biting it, blow up.


Johnny's contribution to the F4 mechanics is how he purposefully likes taking LEAs, giving you some control over how many wounds he has and making him Ben's best friend. If you have Sue still alive, Reed tying 1 or 2 guys down, and a fully enraged Ben, you might as well end the game there, cause you've already won. He's the most replaceable, but only because he's not a direct synergy piece.

Supernova is sweet when it works, but it's definitely something you want to use situationally, not really an every game tool.
Reply With Quote