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Old January 24th, 2019, 12:30 PM
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Re: Feedback on rules summary for novice tournament

Quote:
Originally Posted by Grison View Post
Thanks for the feedback. For start zone selection where the map uses a large ruin on one side and a small one on the other, in places that don't roll for selection, how do you decide who goes where? I can see some armies/players preferring more cover with the large ruin, or slightly easier deployment with the smaller ruin. Do most folks not care?

Alternatively, do tournaments build symmetrical maps using two ruins of the same size instead (both large or both small)? Just curious.
No one really cares; your army should perform fine regardless if you have a larger or smaller ruin. Generally, you just walk to a map and sit down on a side of the table and start getting your area set up; especially if the tourney uses long banquet hall-style tables, it's a pain to try to move around it.
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