Quote:
Originally Posted by Hendal
Being a beast - I guess you can not really make him to powerful, wondering how he compares to Krug? I think he should be able to attack twice all the time looking at the figure - 2 heads 2 spiked clubs ( morning star ) - then roll for a third attack ( just spit balling ). I love the idea of more monsters for the bonding guys - it's all about options.
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The idea is that when he's halfway dead then he has lost a head and can't attack as effectively, since the remaining head is only used to using one half of the body.
Krug + 50 points on something else (more Swogs? More arrow Gruts?) is probably a little better competitively, but G&R do pack a pretty good punch for their money.