Wendigo's card is being re-done once again. This time, it was a complete overhaul and nothing survived the "rebirth". This version went through numerous tweaks during play-testing but I think we finally got something we like.
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MARVEL
WENDIGO
HUMAN
UNIQUE HERO
CREATURE
WILD
MEDIUM 6
LIFE: 8
MOVE: 6
RANGE: 1
ATTACK: 4
DEFENSE: 5
POINTS: 300
RAZOR CLAWS
When Wendigo attacks, add 1 automatic skull for each 2 skulls rolled in the attack.
WILD SWAT 11
Instead of attacking, choose up to 2 small or medium figures adjacent to Wendigo. One at a time roll the 20 sided die for each chosen figure. If you roll an 11 or higher the chosen figure receives one wound and you may move the figure 1 space. Figures moved by Wendigo’s Wild Swat never take leaving engagement attacks.
RESISTANCE TO INJURY
When defending against an attack from an adjacent figure, if there are no other figures engaged with Wendigo, add 1 to his defense dice. When defending against an attack from a non-adjacent figure, if Wendigo is unengaged, add 1 to his defense dice.
SUPERSTRENGTH