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Old February 6th, 2022, 06:24 PM
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Matt Helm Matt Helm is offline
Captain Underpants
 
Join Date: January 30, 2009
Location: USA - NY - Long Island
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Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun Matt Helm is a penguin with a machine gun
Re: HelmAverse Supers - Reinforcements Arrive

Thank you for the positive feedback boys, we are much happier with the newer version. And thank you, partner, for the quick turnaround. My printer is going to be humming real soon.

Still have Liz Sherman and Abe Sapien to update as those two cards have been buried under Falcon in our "ew, I don't want to draft that one" pile. There's one little edit on Roger that we will eventually share but we can wait until the other two BPRD agents are re-done.

Moving on, since A3n has a little more time on his hands than usual, we are going to take him up on the offer to eyeball a design that we think we have finalized but are open to comments on. He's a character design that Lil'Helm has worked and reworked several times. Some versions were too boring, others too powerful, and then he settled on this one. From the dark mind of LIL' HELM...

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MARVEL

BLADE



DHAMPIR
UNIQUE HERO
HUNTER
DRIVEN
MEDIUM 5

LIFE: 5
MOVE: 5
RANGE: 5
ATTACK: 2
DEFENSE: 5


POINTS: 160

HUNTER’S ARSENAL
If Blade is attacking a non-adjacent figure within 3 clear sight spaces add 1 die to Blade's attack. If Blade is attacking an adjacent figure add 2 dice to Blade's attack.

SUPERNATURAL WEAPONRY
If Blade attacks an undead or lycanthrope figure with his normal attack, add 1 additional attack die. Blade is not affected by any special power, other than special attacks, on an opponent’s undead or lycanthrope figure’s Army Card.

DAYWALKER FRENZY
If Blade inflicts one or more wounds on a figure with his normal attack he may immediately move 2 spaces and attack the same figure or a different figure again. Blade may continue to move and attack with his Daywalker Frenzy special power up to a maximum of 3 attacks or until he fails to inflict a wound. When Blade moves with his Daywalker Frenzy special power, he will not take any leaving engagement attacks.


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EDIT: Updated HUNTER'S ARSENAL based on A3n's suggestion.

Last edited by Matt Helm; February 7th, 2022 at 12:47 AM.
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