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C3G Design Process Checklists
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January 28th, 2016, 02:37 PM
Dysole
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Join Date: March 17, 2008
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Off the top of my head.
Order marker movement or efficiency
Auto wounding
Prevention of abilities (Blob, Polaris, Meteorite)
Figure movement
Boosting
Excellent defensive powers
These are the ones I could immediately think of that have the greatest potential to "break" the game so I check to see how good it is and how easy it is to combo it. The others are free to add stuff I missed.
~Dysole, making a list
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