In my opinion, the "non-obvious" stuff isn't something that we can post and be right about. It's something simple that works, and later
becomes the obvious.
Like when
spider combined Raelin with a typical Arrow Grut army to win GenCon in 2006, or when
Matthias Maccabeus and
Mantrain showed that Heavy Gruts are indeed competitive in a rat/raelin/range heavy environment.
Even stuff like Mittens or Mogrimm + anything is fairly obvious, because it's written on the cards. Nilfheim + Greenscales + Y is going to be pretty obvious. It's units like the Deathreavers and Stingers, when first utilized, that are the 'non-obvious' picks.*
I'll get back to you in September.
*I wonder how hard it is to come up with something completely new these days. The new units are theoryscaped so much these days before they hit the table, that people seem to already have decided how good they are before they even play them. The overall knowledge level is a lot higher than it was in 2006... and yet, Heavy Gruts still surprised a fair number of people at GenCon, and there are still deniers out there.
I think the closest thing I've played to a non-obvious army was the army I used at my second tournament:
Quote:
Originally Posted by Jexik
Outpost 2000 Open- Coon Rapids, MN Jan. 2008
3x Deathreavers, Cyprien Esenwein, Sonya Esenwein, Nilfheim, Marro Warriors
Loss to Snotwalker 8000, wins against Jormi and Supergeek, very close win against Codeman
Results 4-1
This army was fun for me, but really frustrating for my opponents. The game against SW8K was very intense in the middle, but then I clearly lost.
Battle Report
|
But it still used Deathreavers.