Unique Hero of the Year: Oh dang, I'm really struggling with this one. I think I have to give it to
Sentry though - He's such a fun, evocative design, and him and Hulk have both really pushed the limits of what a Unique Hero can be in this game. Maybe next time I play him he won't die before inflicting a single wound though.
Event Hero of the Year: I actually haven't had the chance to play a ton of these guys, since they're harder to fit into playtesting builds. Of the ones that I have tried, I love
Trigon and
Prometheus, who are basically the diametric opposites of what Even Heroes can be, but are both blasts to play.
Uncommon Hero of the Year: Might have to go with
unreleased Soundwarp Uncommon Hero. I think it's technically a secret still, but it's a fun one.
Common Hero of the Year: N'Garai! Surprising number of synergy options for how light the Demon grouping is in general.
Unique Squad of the Year: Blackhawk Squadron is a really cool one.
Common Squad of the Year: Gonna have to go with the self-pick with
Cybermen. Really happy with how these guys turned out.
Personal LD of the Year: Super happy with a lot of the things I got a chance to do this year - so many of them have come out of the C3G process a million times better than they were when they were just ideas in my head. If I had to pick though, I might have to give it to
Lois Lane and
The Doctor (1st). I'm particularly proud of how we made these characters work in a combat-based game.
Glyph of the Year: Probably going to have to give it to the
Sharknado as well. Just plain goofy fun in the classic C3G way.
Spell of the Year: Toss-up between
Tarot: The Magician and
Lord of the Flies. Really proud of how the Magician allows you to build armies in new ways, and Lord of the Flies is just a wonky cool effect.
Destructible Object of the Year: Cyber-Conversion Unit. Feel guilty for another self-pick, but this thing kinda goes part-and-parcel with the Cybermen.
Release of the Year: Festival of Lights! Just so much creativity and energy put into this massive release, with special shout-outs to Archie and Ark for really being the architects behind it all. (With Ronin, Tickle, and Bats all putting in a ton of work too.)
Public Design of the Year: Green Arrow II. A big help in any JL build, I've played this guy a ton since he came out.
Faction of the Year: Probably have to go with
JL/Champions. Shoutout to Archie's work polishing the
Rogues as well.
Moment of the Year: The Con! It was awesome to get to meet all these great guys and play some games of Scape against someone other than myself.
Art Accomplishment of the Year: I love the art stuff Tornado has done with the
TARDIS.
Helper of the Year: sporx has an amazing eye for detail that has been a huge help with the massive poker card project. I also want to give a shoutout to everyone who helped me with Shade the Changing Man this year. He was a huge (if fairly troubled) passion project for me, and I'm very happy with where he's at now.
Public Contribution of the Year: FreshFood's C3G Strategy/Competitive Discussion has been a ton of fun!
Surprise of the year: Just how crazy the
production speed has been this year! It really feels like a new golden era for C3G.