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Old June 10th, 2020, 09:19 PM
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Re: [Pod 0] Glyph of Healing - Testing

Got to test the Glyph of Healing today. It ended up helping to keep Dienekes in the game for a whole match, which was critical since he soaked up a lot of hits.



Quote:
Originally Posted by capsocrates View Post
2020-06-09
Crumble, heat of battle Scraps format, featuring two treasure glyphs, the Glyph of Recall, and the Glyph of Healing

caps
125 Darth Maul (PM me for the card but I'll be putting it on 'Scapers later)
215 Dienekes
335 2x12th Caucasus Rifles
355 Marcu Esenwein

caps's 7yo
110 Minions of Utgar
290 1xTaelord the Kyrie Warrior
360 1xPhantom Knights

I set up a 12th pod on the highest ground available, surrounded by Dienekes and Maul, with Marcu on a solo height space nearby. My opponent places his Phantom Knights within reach of my pod, with the Minions of Utgar out of sight and Taelord nearby them.

My opponent won initiative and brought Taelord up to my pod with OM1. Dienekes rolled a 17 with Tether of Logos to pull Taelord next to him. Taelord rolled 2/3 and Dienekes rolled 1/4 to take a wound.
The 12th Caucasus Rifles were ineffective with my OM 2.
OM2 saw the Phantom Knights advance. I got a 11 on Tether of Logos against he first one to pull him adjacent and then kicked myself for not moving a Rifle away from Dienekes to give me another place to pull them to; he was maxed out at two pulls due to no good landing spaces. The first PK got 2/3 against Dienekes and he rolled 0/4. The next PK got 2/3 as well to kill a Rifle that had height and the last one got 3/3 to put 2 wounds on Darth Maul even though he had height; Sith Counterstrike did not trigger (got an 11). The Rifles then retaliated by killing two Phantom Knights.
OM3 saw Taelord fly to the glyph of Recall to bring back a Phantom Knight. Darth Maul force leaped over the pair of central pillars to land next to the Healing glyph and kill a Minion of Utgar.

My opponent won initiative again and activated the Minions of Utgar. The two remaining Minions swarmed Darth Maul, rolling 1/2 both times. Maul blocked the first one and got an 18 for Sith Counterstrike, but failed to block the second and took two wounds. The Rifles responded by shooting ineffectually at Phantom Knights.
My opponent's OM2 was on Phantom Knights. They both moved towards Darth Maul, but one of them landed in sight of Dienekes, who Tethered him over with a 17. The PK attacked him with 1/3 and he blocked it with 1/4. The other PK was not adjacent to any of my figures. My Rifles whiffed on their grenade for the Nth time but managed to kill a PK and then had no targets for their second normal attack.
My opponent then moved Taelord over to cover his last two squad figures by Darth Maul with his attack aura, but Dienekes Tethered him over to where he couldn't see them with a nat 20 on his Tether roll. Darth Maul took the healing glyph to heal himself and Dienekes of 1 wound each, then rolled 4/4 to kill the adjacent Minion of Utgar.

At this point it was 1 Phantom Knight and Taelord (with no wounds) against Darth maul (3 wounds), Dienekes (2 wounds), and 3 Rifles.

My opponent won initiative the third straight time.
His first OM was on the PKs, and was the only OM on them. The PK moved towards my Pod and Dienekes tethered him adjacent (with a 19) and took a wound from a 2/4 attack with a 1/4 defense roll. My Rifles were blocked on all of their attacks.
With OM2, Taelord attacked Dienekes 2/3 and was met with 1/4, giving Dienekes another wound. My Rifles finally got a grenade to go off against Taelord; although he took no wounds from it, he whiffed on a 3/4 attack and then only blocked1/2 against a 2/4 attack to get up to 4 wounds.
With his final OM, Taelord rolled 2/3 against Dienekes, who only rolled 1/4 to take yet another wound, bringing him to 5. Darth Maul stealth leaped adjacent to the Phantom Knight and rolled 3/4 against its 1/4 defense to kill it.

I finally got an initiative switch here and killed Taelord with my first OM on the Rifles.

Formerly known as capsocrates
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