August 2nd, 2013, 04:41 AM
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Never CoN a CoN man
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Join Date: September 8, 2006
Location: USA - MA - South Shore
Posts: 30,035
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Re: The Book of Witchblade (Playtesting Phase)
Thought so, just wanted to make sure.
First playtest in - looks pretty good, though her armies won by pretty large margins both times. Not surprising considering who she was up against, but, still - might warrant a point bump if it goes on.
Quote:
Originally Posted by darkraptor5413
Quote:
Originally Posted by Griffin
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Witchblade
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass
- FUN TEST/ Consider whether or not the design was fun to play.
Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
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Army Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 330
- Give a brief overview. I have been looking forward to this design for a long time, and it did not disappoint. She was tons of fun to play. Bio-Adaptive Defense really helped her stay in the game, and her SA was evil when used against the right figures (especially Solomon Grundy).
Map: Grundy's Graveyard
Units: Superman II, Witchblade, Spider-Woman VS Ghost Rider, Spawn, Solomon Grundy
Spoiler Alert!
Things kicked off with Witchblade taking the field, followed by Spawn, Superman, Solomon Grundy, Spider-Woman, and finally Ghost Rider. Spider-Woman advanced again and Spawn moved up and opened fire on her with his Heavy Machine Gun, but missed. Witchblade advanced, engaged Spawn, and attacked with her Witchblade dealing 3 wounds. Solomon Grundy advanced, followed by Superman engaging Spawn and attacking dealing him an additional 2 wounds. Spawn uses Necroplasm Life Force and healed 2 wounds. Ghost Rider engaged Witchblade and attacked but thanks to Bio-Adaptive Defense only dealt her one wound. Witchblade attacked Spawn again with her Witchblade attack dealing him a devastating 5 wounds. Ghost Rider attacked Witchblade again but she managed to block and Superman finished off Spawn. Grundy advanced and attacked Witchblade dealing her two more wounds. Witchblade turned around and took out Grundy in one hit. Ghost Rider attempts for Penance Stare but fails. Witchblade attacks Ghost Rider with her special attack dealing 2 wounds. Ghost Rider attempts Penance Stare again and destroys Witchblade. Superman attacks Ghost Rider and deals 3 wounds. Ghost Rider attacks Superman inflicting 2 wounds, and Superman turns around and destroys Ghost Rider.
Who won and how many wounds did they have? Superman II 2 wounds, Spider-Woman 0 wounds
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Army Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 330
- Give a brief overview. Still tons of fun, though she does have a lot of punch taken out of her when she fends off against a non-demon, angel, or undead. However even then she is really useful.
Map: Grundy's Graveyard
Units: Witchblade, Rogue, Lobo VS Frankenstein, Wendigo, Solomon Grundy
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