So we do not clutter up any other threads, we've decided to start this thread. What we want to see here:
If there is a general consensus that a C3G design needs a tweak for competitive play, please post it in this thread. If you come to a consensus and post at least 6 different army tests by 3 different people, we will take that data and evaluate it in the sanctum. Then we'll get back to you with how we want to go from there. Please post the standard playtest reports in this thread. When the design is finalized, the card will be updated and a post in that design thread will be made noting the update. |
PLAYTESTS:
Designs currently in the Reevaluation process: none Designs in initial reevaluation testing: none Designs that have completed the process:
Spoiler Alert!
Playtests for underpowered/overcosted designs:
Spoiler Alert!
Note on CRB Endorsements:
Spoiler Alert!
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Re: C3G Requests for Reevaluation
Currently accepting playtest reports!
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Re: C3G Requests for Reevaluation
Nightcrawler needs to have the d20 roll reduced for Teleport Evade, even if it means raising his cost. It's just part of his character, and the current roll means that it doesn't trigger often enough for it to "feel" right.
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Re: C3G Requests for Reevaluation
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Re: C3G Requests for Reevaluation
Good idea to break this off from the strategy thread. :up:
The other ones I would consider revisiting, aside from Puppet Master:
After that it starts to drop off a bit. I'd argue for Martian Manhunter, Doctor Light/Metiorite, and Shadowcat next, but none of these are as pressing as the ones I list above. Enchantress might belong here, too, but I need more time to consider her. I've only watched her shred a ridiculous army once, personally. ;) I have less experience on the flip side. The only figure that I look at and say "I'd never draft that guy" is Penguin, although Ventriloquist, Doomsday, and Impossible Man all seem underpowered to me. I'll probably get an argument on Doomsday. |
Re: C3G Requests for Reevaluation
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I would add Poison Ivy to the overpowered/underpriced list. |
Re: C3G Requests for Reevaluation
I think you need to be careful trying to price every unit based on the effectiveness of their best possible combination of units and powers. To do so would make them unusable in any army outside of that narrow window.
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Re: C3G Requests for Reevaluation
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It gets fuzzier when the thing that makes a figure perform at its best isn't a combo of figures, but rather a scenario or map. We are generally OK with a figure being really good in its ideal environment as long as it's not out-and-out broken in that environment. The Eilan Sidhe are a good example - they are a very solid "A", maybe even an A+, on a very tree-heavy map, but pretty mediocre outside that. |
Re: C3G Requests for Reevaluation
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I TOTALLY agree with you on the Blinding Light figures (namely Meteorite). She can totally wreck an entire team by herself if that team relys on clear sight (I lost a huge advantage that I had with Purple Man because of her). At least Dr Light can be picked off by snipers, but Meteorite you have to be right next to her, at which point she can use her manipulation power on you and stop you from attacking, it just isn't fair. I don't think she needs a point increase, I think her powers need to be re-evaluated entirely. (I hope I didn't come off to critical) My second, is Batroc the Leaper, even though he is my favorite figure. His chance for a auto skull (a huge advantage) and a base 5/5 stats, make him a formidible opponent for anyone who doesn't have range. His dodge might have a lot of loopholes, but if he goes against Batman, Bats will lose 4 out of 5 times. I don't think he should be redesigned at all, I love the design, but I think a 20 point increase would be perfect. Some others, very quickly: - Wendigo could use a point drop - Loki could be reduced a tad - Penguin needs a increase for self importance - Ventriloquist needs more potent powers - Iron Man MK3 is too weak compared to the others - Hawkeye either needs a point drop, or a increase to his powers, he just isnt on the same level as Green Arrow |
Re: C3G Requests for Reevaluation
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While Adaptive Resistance is a great power, Evolutionary Regeneration is basically only useful in a stalling game. Any decent team at that point level can do better things with an order marker than knock a wound marker off Doomsday. Quote:
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The recent standalone figures that strike me as possibly underpriced for their attacking output are Radioactive Man and Crimson Dynamo, but these are also solely pricing issues and I am not confident that I'm right about either of them. Quote:
I have a soft spot for Loki and keep trying to use him, but I always come away thinking I could have done better with the points. |
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