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-   -   The Book of Glyph of Experimental Medicine (https://www.heroscapers.com/community/showthread.php?t=31232)

Griffin July 9th, 2010 05:45 AM

The Book of Glyph of Experimental Medicine
 
The Book of the Glyph of Experimental Medicine

C3G MARVEL FANTASTIC FOUR MASTER SET
FANTASTIC FORCES UNITE!


http://heroscapers.com/c3g/released/...alMedicine.png
Card PDF

http://heroscapers.com/c3g/released/...alMedicine.png
Glyph PDFAll Fantastic Forces Glyphs 1 PDF

_________________________________________________________________

Glyph Bio - Without the official approval of the FDA, this medicine is not quite ready for the open market, as its testing is not entirely complete. So far all the tests have proven this drug to be safe... except for that one time. But that lab rat probably died from some other complication. Probably.
_________________________________________________________________

-Type of Glyph-
  • Equipment Glyph: See the rules for Equipment Glyphs HERE.
-Rulings and Clarifications-
  • N/A
______________________________________________________________

-Combinations and Synergies-

Synergy Benefits ReceivedSynergy Benefits Offered
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

NecroBlade July 9th, 2010 11:12 AM

Re: The Book of Glyph of Experimental Medicine
 
NAME = EXPERIMENTAL MEDICINE
SUBTITLE = HEAL

INVENTION EQUIPMENT GLYPH

After revealing an Order Marker on this figure's Army Card and before taking a turn, you may roll the 20-sided die. If you roll 1-7, destroy this figure. If you roll 8 or higher you may remove up to 4 Wound Markers from this figure's Army Card.

Spoiler Alert!

Griffin July 9th, 2010 02:44 PM

Re: The Book of Glyph of Experimental Medicine
 
Quote:

Originally Posted by NecroBlade (Post 1136512)
Should it perhaps remove up to 4 wounds, since the official one already removes 3 wounds without the possibility of destroying your figure?

Yeah good point. In fact, I think it should possibly remove them all like Kelda. Now Kelda is just a temporary glyph, where this one is a treasure, so in comparison, Kelda doesn't have a hazard to it, but you can't carry it either.

NecroBlade July 9th, 2010 03:37 PM

Re: The Book of Glyph of Experimental Medicine
 
I think the portability is definitely an improvement over a stationary Kelda. Also, once you get beyond removing 4 wounds, you're looking at only making a difference to figures with 6+ Life. I say go with 4 for now, see how it works.

Griffin July 9th, 2010 04:19 PM

Re: The Book of Glyph of Experimental Medicine
 
Quote:

Originally Posted by NecroBlade (Post 1136994)
I think the portability is definitely an improvement over a stationary Kelda. Also, once you get beyond removing 4 wounds, you're looking at only making a difference to figures with 6+ Life. I say go with 4 for now, see how it works.

Kay. :D:up:

IAmBatman July 9th, 2010 05:34 PM

Re: The Book of Glyph of Experimental Medicine
 
I like where this one is at as well.

Griffin July 22nd, 2010 02:46 AM

Re: The Book of Glyph of Experimental Medicine
 
C3G PLAY TEST FEEDBACK FORM

NAME OF THE TEST UNIT GLYPHS: Eye of Agamotto, Cosmic Shielding, Experimental Medicine, and Probability Manipulator

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

- Army Test/ Does it pass? PASS
Map: Ravaged Road
Units: Thor, Hulk, and Red Skull VS Professor X, Jean Grey, Cyclops, Beast, Iceman, and Angel
Spoiler Alert!

A3n July 22nd, 2010 07:34 AM

Re: The Book of Glyph of Experimental Medicine
 
I don't like it & I will vote Nay for it's release unless you change the die roll to be low you die. So:

Quote:

This figure may inject this Medicine after revealing an order marker on its Army Card. Remove up to 4 wound markers from this figure's Army Card. After removing up to 4 wound markers from this figure's Army Card, roll the 20-sided die. If you roll a 1-7, destroy this figure.
Cheers

Griffin July 22nd, 2010 07:46 AM

Re: The Book of Glyph of Experimental Medicine
 
Quote:

Originally Posted by A3n (Post 1153040)
I don't like it & I will vote Nay for it's release unless you change the die roll to be low you die. So:

Quote:

This figure may inject this Medicine after revealing an order marker on its Army Card. Remove up to 4 wound markers from this figure's Army Card. After removing up to 4 wound markers from this figure's Army Card, roll the 20-sided die. If you roll a 1-7, destroy this figure.
Cheers

That was mean, and I am sad. :p But as it just so happens, I agree with your design aesthetics and that the negative affect (death) should be a low roll. So I might change it if you at least say please. ;)

A3n July 22nd, 2010 07:55 AM

Re: The Book of Glyph of Experimental Medicine
 
Ha that is funny :p.

Griffin July 22nd, 2010 08:06 AM

Re: The Book of Glyph of Experimental Medicine
 
Yes it is funny.

A3n July 22nd, 2010 08:14 AM

Re: The Book of Glyph of Experimental Medicine
 
Is it cold?? :p


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