quozlSilly quozl, dinosaurs are for orcs! |
Last Activity: Today 12:49 AM
Contact Info
- Home Page
- http://www.deepsheep.com
- This Page
- https://www.heroscapers.com/community/member.php?u=3887
Downloads
Member's Files
File | Date | Downloads |
---|---|---|
wooden building plans : | January 4th, 2017 | 478 |
Flat pattern for building : | January 4th, 2017 | 429 |
YSmod : | March 5th, 2017 | 111 |
Avengers Tower : 2 marvel sets & 2 castle sets | October 20th, 2018 | 101 |
Superhero Missions : | August 3rd, 2019 | 236 |
Mentions
July 28th, 2017 |
10:52 AM - quozl mentioned japes in post Re: The Book of Shredder - Public Playtesting ... 245.
Arkham - Yea
japes - Yea
johnny139 - Ye... |
10:52 AM - quozl mentioned Arkham in post Re: The Book of Shredder - Public Playtesting ...al Editing at 245.
Arkham - Yea
japes - Yea
jo... |
July 3rd, 2017 |
12:29 PM - quozl mentioned A3n in post Re: The Book of Black Manta - Initial Design phase ...starting tests now. A3n , do you want him to... |
July 2nd, 2017 |
09:07 PM - quozl mentioned Yodaking in post Re: The Book of Johnny Quick CSA: Designing ...at do you think?
Yodaking , I wasn't positive ... |
09:07 PM - quozl mentioned Spidey'tilIDie in post Re: The Book of Johnny Quick CSA: Designing ...ests than usual.
Spidey'tilIDie , what do you think?... |
June 28th, 2017 |
11:07 AM - |
June 26th, 2017 |
01:21 AM - quozl mentioned davidlhsl in post Re: The Book of Psylocke ... attack from range. davidlhsl, do you remember? |
01:20 AM - quozl mentioned David in post Re: The Book of Psylocke ...ests, it looks like David did have Psylocke at... |
12:11 AM - quozl mentioned Arkham in post Re: The Book of Shredder - Initial Playtesting ...ting.
VOTES:
Arkham - Yea
japes - Y... |
June 24th, 2017 |
04:03 PM - Blubberguy22 mentioned quozl in post Blubberguy22's Trade List (10/24/2022) - Looking for C3V/SoV ... quozl — February 201... |
03:23 PM - quozl mentioned Spidey'tilIDie in post Re: The Book of Johnny Quick CSA: Designing ...n the initial here, Spidey'tilIDie ? |
03:21 PM - quozl mentioned Karat in post Re: The Book of Warpath (Initial Playtesting) ...he initial for you, Karat ? |
03:19 PM - quozl mentioned A3n in post Re: The Book of Black Manta - Initial Design phase ...n the initial here, A3n? |
June 23rd, 2017 |
08:08 PM - |
June 22nd, 2017 |
08:11 PM - quozl mentioned Ronin in post Re: The Book of C3G Rules I think Ronin thought the official... |
June 21st, 2017 |
07:42 PM - Hahma mentioned quozl in post Re: Frostgrave, Halo Ground Command and other tabletop minis ... mean to seem rude quozl, I think the Wolves ... |
June 19th, 2017 |
12:26 PM - quozl mentioned johnny139 in post Re: The Book of Shredder - Design Phase ... japes - Yea
johnny139 - Yea
Ronin - Y... |
12:26 PM - quozl mentioned japes in post Re: The Book of Shredder - Design Phase ... Arkham - Yea
japes - Yea
johnny139... |
12:26 PM - quozl mentioned Dysole in post Re: The Book of Shredder - Design Phase ...Yea
dok, Dysole, Soundwarp SG-1... |
12:26 PM - quozl mentioned dok in post Re: The Book of Shredder - Design Phase ...odaking - Yea
dok, Dysole, S... |
Quotes
November 6th, 2021 |
03:20 PM - quozl quoted Ericth74 in post Re: C3G Map Maker's Discussion Thread I would be happy to help in a... |
03:18 PM - quozl quoted IAmBatman in post Re: C3G Map Maker's Discussion Thread I would like to request to joi... |
November 5th, 2021 |
05:56 PM - quozl quoted Dr. Jekyll in post Re: C3G Terrain Makers Alright, so I do have an idea o... |
05:52 PM - quozl quoted IAmBatman in post Re: C3G Terrain Makers Trees don't cost points to dra... |
05:39 PM - IAmBatman quoted quozl in post Re: C3G Terrain Makers Hard nay on “replanting” t... |
05:30 PM - quozl quoted tcglkn in post Re: C3G Terrain Makers Hard nay on “replanting” th... |
05:30 PM - quozl quoted IAmBatman in post Re: C3G Terrain Makers Hard nay on “replanting” throw... |
03:07 PM - Ericth74 quoted quozl in post Re: C3G Terrain Makers I swear either I read or s... |
02:30 PM - quozl quoted IAmBatman in post Re: C3G Terrain Makers Does anyone use the object thr... |
02:30 PM - quozl quoted Ericth74 in post Re: C3G Terrain Makers Does anyone use the object th... |
11:35 AM - quozl quoted IAmBatman in post Re: C3G Terrain Makers This would have to be done in ... |
November 4th, 2021 |
11:15 PM - |
06:17 PM - quozl quoted Ericth74 in post Re: Map & Scenario Public Submissions Thread I thought I'd see if we can j... |
November 3rd, 2021 |
10:03 PM - Dr. Jekyll quoted quozl in post Re: The Book of Tree of Life (VOTE for Final Editing) Is there a reason why Tree... |
09:06 PM - quozl quoted IAmBatman in post Re: The Book of Tree of Life (VOTE for Final Editing) So it can’t be thrown.
Make... |
05:20 PM - IAmBatman quoted quozl in post Re: The Book of Tree of Life (VOTE for Final Editing) I would also like to see L... |
01:48 PM - |
November 2nd, 2021 |
06:14 PM - quozl quoted IAmBatman in post Re: C3G Map Maker's Discussion Thread I propose we drop johnny139 ... |
05:43 PM - IAmBatman quoted quozl in post Re: C3G Map Maker's Discussion Thread I propose we drop johnny1... |
11:15 AM - Sir Heroscape quoted quozl in post Re: NEW CONTEST - Marvel Scrolls I just got WarurDan able t... |
Blog
View quozl's BlogRecent Entries
Latest Entry
Posted April 26th, 2017 at 12:56 PM
Comments 1
Posted in
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C3G WAVE 26
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
BOOSTER #1 | LADY LEAGUERS
The premiere team of the DC Universe has always had its fair share of female fighters. The most prominent, of course, is Wonder Woman, famed for her mercy as well as her fury. Mary Marvel - Captain Marvel to you! - shares the power of SHAZAM! with her brother, while Katana shares her Soultaker with anyone who crosses her. Maxima isn't one for sharing... keep away from her Mate!
...
Posted December 27th, 2010 at 11:36 AM
Comments 2
Posted in
Uncategorized
I went to a tournament yesterday and in two of the games I played it came down to just two figures, one of them a ninja.
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
Posted March 17th, 2010 at 02:19 PM
Comments 9
Posted in
Uncategorized
So I've been thinking off and on about throwing some Hot Wheels or Matchbox cars in Heroscape and thinking of having matches like I did 20 years ago in Car Wars.
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
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