quozlSilly quozl, dinosaurs are for orcs! |
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- https://www.heroscapers.com/community/member.php?u=3887
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Member's Files
File | Date | Downloads |
---|---|---|
wooden building plans : | January 4th, 2017 | 479 |
Flat pattern for building : | January 4th, 2017 | 429 |
YSmod : | March 5th, 2017 | 111 |
Avengers Tower : 2 marvel sets & 2 castle sets | October 20th, 2018 | 102 |
Superhero Missions : | August 3rd, 2019 | 236 |
Mentions
April 27th, 2020 |
04:54 PM - kevindola mentioned quozl in post Re: Diplomacy ...he Island.
edit:
quozl I saw you peaking. ... |
April 26th, 2020 |
04:53 PM - |
April 20th, 2020 |
12:45 PM - quozl mentioned Yodaking in post Re: The Book of King Kong - VOTE for public playtesting ...s!
johnny139 japes Yodaking Arch-vile Soundwarp ... |
12:45 PM - quozl mentioned Soundwarp SG-1 in post Re: The Book of King Kong - VOTE for public playtesting ... Yodaking Arch-vile Soundwarp SG-1 Lord Pyre |
12:45 PM - quozl mentioned Lord Pyre in post Re: The Book of King Kong - VOTE for public playtesting ...vile Soundwarp SG-1 Lord Pyre |
12:45 PM - quozl mentioned johnny139 in post Re: The Book of King Kong - VOTE for public playtesting ...I need some votes!
johnny139 japes Yodaking Arch-... |
12:45 PM - quozl mentioned japes in post Re: The Book of King Kong - VOTE for public playtesting ...e votes!
johnny139 japes Yodaking Arch-vile S... |
12:45 PM - quozl mentioned Arch-vile in post Re: The Book of King Kong - VOTE for public playtesting ...y139 japes Yodaking Arch-vile Soundwarp SG-1 Lord ... |
April 19th, 2020 |
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April 18th, 2020 |
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April 13th, 2020 |
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April 9th, 2020 |
02:02 PM - IAmBatman mentioned quozl in post Re: C3V/SoV Question Dump quozl fixed a gallery issu... |
April 8th, 2020 |
10:04 PM - quozl mentioned Soundwarp SG-1 in post Re: The Book of King Kong - VOTE for initial testing ... other suggestions? Soundwarp SG-1 |
07:35 PM - quozl mentioned Yodaking in post Re: The Book of King Kong - talking about points phase ...ny139
japes
Yodaking
Arch-vile
So... |
07:35 PM - quozl mentioned tcglkn in post Re: The Book of King Kong - talking about points phase ...G-1
Lord Pyre Yea
tcglkn Yea
Tornado Yea |
07:35 PM - quozl mentioned Soundwarp SG-1 in post Re: The Book of King Kong - talking about points phase ...g
Arch-vile
Soundwarp SG-1
Lord Pyre Yea
tcgl... |
07:35 PM - quozl mentioned johnny139 in post Re: The Book of King Kong - talking about points phase ...initial testing:
johnny139
japes
Yodaki... |
07:35 PM - quozl mentioned japes in post Re: The Book of King Kong - talking about points phase ...g:
johnny139
japes
Yodaking
Arc... |
07:35 PM - quozl mentioned Arch-vile in post Re: The Book of King Kong - talking about points phase ...es
Yodaking
Arch-vile
Soundwarp SG-1
... |
April 7th, 2020 |
05:14 PM - quozl mentioned Lord Pyre in post Re: The Book of King Kong Comic Art
https://d1466nnw0e... |
Quotes
November 19th, 2022 |
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05:34 PM - quozl quoted chas in post Re: AoA units, classic style (incl. Revna and Volarak templa Until its decided where t... |
12:40 PM - quozl quoted caps in post Re: AoA units, classic style (incl. Revna and Volarak templa I was going to say the op... |
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... |
November 18th, 2022 |
06:08 PM - Chill quoted quozl in post Re: The Books of Age of Annihilation INDEX ...hank you!
Thanks quozl!
I would be honor... |
02:30 PM - quozl quoted Dad_Scaper in post Re: Heroscape: Age of Annihilation is here! Back it on Hasla I am now at liberty to explain ... |
November 16th, 2022 |
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Blog
View quozl's BlogRecent Entries
Latest Entry
Posted April 26th, 2017 at 12:56 PM
Comments 1
Posted in
Uncategorized
C3G WAVE 26
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
BOOSTER #1 | LADY LEAGUERS
The premiere team of the DC Universe has always had its fair share of female fighters. The most prominent, of course, is Wonder Woman, famed for her mercy as well as her fury. Mary Marvel - Captain Marvel to you! - shares the power of SHAZAM! with her brother, while Katana shares her Soultaker with anyone who crosses her. Maxima isn't one for sharing... keep away from her Mate!
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Posted December 27th, 2010 at 11:36 AM
Comments 2
Posted in
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I went to a tournament yesterday and in two of the games I played it came down to just two figures, one of them a ninja.
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
Posted March 17th, 2010 at 02:19 PM
Comments 9
Posted in
Uncategorized
So I've been thinking off and on about throwing some Hot Wheels or Matchbox cars in Heroscape and thinking of having matches like I did 20 years ago in Car Wars.
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
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