quozlSilly quozl, dinosaurs are for orcs! |
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Downloads
Member's Files
File | Date | Downloads |
---|---|---|
Odin's Colosseum Handout : For the scenario, Odin's Colosseum. | October 31st, 2010 | 425 |
Odin's Colosseum : | November 2nd, 2010 | 189 |
X Marks The Spot : | November 28th, 2010 | 189 |
Alkali Lake mod : | January 6th, 2011 | 174 |
Venus : 2 BftU and 2 VW | March 16th, 2011 | 275 |
Venus PDF : | April 23rd, 2011 | 282 |
Jandar's Platform : 1 RotV and 1 FotA | May 12th, 2011 | 249 |
Wellspring Pass : 1 RotV and 1 FotA | May 12th, 2011 | 309 |
Ruined Lake : 1 Rotv and 1 FotA | May 12th, 2011 | 256 |
Ruined Tower : 1 RotV and 1 FotA | May 12th, 2011 | 347 |
Sauron's Eyrie mod : | June 29th, 2011 | 257 |
Moon Base 2 : 2 BftU, 2 FotA | June 24th, 2011 | 221 |
Moon Base : 2 BftU and 2 FotA | July 29th, 2011 | 250 |
New Moon Base : 1 RotV, 1 BftU, 2 FotA | September 25th, 2011 | 207 |
Bridge of the Gods : 1 RotV, 1 RttFF, 1 FotA, 2 Marvel | December 19th, 2011 | 320 |
The Narrows : 1 BftU | December 30th, 2011 | 354 |
SoV Tyrian pdf : This is the pdf of Tyrian, sized for printing. Thanks to doe138 for creating this version. | March 14th, 2012 | 504 |
C3G Map Requirements : | April 19th, 2012 | 215 |
Fortified Crossing : | May 14th, 2012 | 470 |
Green River : | May 14th, 2012 | 361 |
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Blog
View quozl's BlogRecent Entries
Latest Entry
Posted April 26th, 2017 at 12:56 PM
Comments 1
Posted in
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C3G WAVE 26
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
BOOSTER #1 | LADY LEAGUERS
The premiere team of the DC Universe has always had its fair share of female fighters. The most prominent, of course, is Wonder Woman, famed for her mercy as well as her fury. Mary Marvel - Captain Marvel to you! - shares the power of SHAZAM! with her brother, while Katana shares her Soultaker with anyone who crosses her. Maxima isn't one for sharing... keep away from her Mate!
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Posted December 27th, 2010 at 11:36 AM
Comments 2
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I went to a tournament yesterday and in two of the games I played it came down to just two figures, one of them a ninja.
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
Posted March 17th, 2010 at 02:19 PM
Comments 9
Posted in
Uncategorized
So I've been thinking off and on about throwing some Hot Wheels or Matchbox cars in Heroscape and thinking of having matches like I did 20 years ago in Car Wars.
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
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