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Grishnakh's Custom Terrain

Posted January 6th, 2012 at 02:55 PM by truth

Grishnakh is a long time member of heroscapers.com and has often used his mounds of artistic talent to help us spice up our heroscape battlefield visuals. Below is a copy and paste of the first page in his epic Interactive Terrain thread that has been around for 6 YEARS!! He's revisited it lately with new stuff. Check it out:

Welcome to GCT - Grishnakh's Custom Terrain


NEW!!!

Interactive Terrain Features - ITFs!!




In this edition of Grishnakh's Custom Terrain (or CGT) I present a new and different take on battlefield objects. I call these objects "Interactive Terrain Features". These rules were designed to be used not only with C3G's custom superhero figures, but also with the Heros of Star Wars customs and classic 'Scape.

Not only is this a set of rules to play my first wave of ITFs with, it’s also a set of guidelines you can use to create your own battlefield objects. If you have an existing item, or have something that you'd like to create, it should be a simple matter to plug them into my rules. In fact I look forward to what other people in the community can come up with!

Most of the information you will need to play my specific ITFs with is located on the individual cards for each item. I've put them all into a single download for ease of use.

So thanks for checking this out! I hope you find it both usable and fun. My plan is that Grishnakh’s Custom Terrain is something that I can continue to add to and to build on in the future. In fact I'm currently working on a new set of cards which will include Tanker Trucks, Burning Wreckage, Bulldozers and much more!




Click this link to download my Interactive Terrain Features Rules:
http://www.heroscapers.com/community...&id=3472/Rules





Click this link to download my Interactive Terrain Features Cards:
http://www.heroscapers.com/community...&id=3473/Cards




______________________________________________________________________ _


SuperScape Buildings and Rules

As many of you know I’ve been creating custom terrain for Heroscape since it first came out. I think it’s really cool that so many of you have taken the plunge, used my tutorials, and flocked your own hex terrain, made trees, created lava, etc.

Since the era of FanScape is now upon us and no new, official terrain is being created, I have decided to branch out in an entirely new direction and attempt to fill that void. I’ve been inspired by the many brilliant custom figures being currently created. (There’s such a wealth of creativity in this community. Hasbro had no idea what they had.) To be perfectly honest I think that the custom figures that the C3G team have been creating have provided a breathe of fresh air into a game that was threatening to go stale for me. Playing with the C3G figures jump started my interest in creating new terrain for these Superheroes to climb onto, move around, fly over, etc. This booklet (and its accompanying pdf files) have been the result of that interest.

So thanks for checking this out! I hope you find it both usable and fun. My plan is that Grishnakh’s Custom Terrain (or GCT) is something that I can continue to add to and to build on in the future. In fact this is just part one of a two part project. Part two, Interactive Terrain Features, is currently being play tested - so stay tuned!



http://www.heroscapers.com/community...to booklet.pdf

_______________________________

NEW!!!

9/26/11

Two Story Building!

This building utilizes the same roof and base as previous buildings. You'll need a printout of these two items, as well as the instructions, to assemble this building.


Click this link to download the Front and Back:
http://www.heroscapers.com/community...o=file&id=3414





Click this link to download the two sides:
http://www.heroscapers.com/community...o=file&id=3415


_______________________________



http://www.heroscapers.com/community...uilding 01.pdf


http://www.heroscapers.com/community... 7.25 Roof.pdf


http://www.heroscapers.com/community...e Template.pdf


http://www.heroscapers.com/community...e Template.pdf


http://www.heroscapers.com/community...g Front 01.pdf


http://www.heroscapers.com/community...ng Back 01.pdf


http://www.heroscapers.com/community... Side a 01.pdf


http://www.heroscapers.com/community... Side b 01.pdf


______________________________________________

Here is an Index for my Tutorials. The links will take you to the pages that contain my tutorials to date.

Page 1
Grishnakh’s Customized Terrain - Part 1 - Hex Tiles (Scroll down, it's part of this this post!)
Grishnakh’s Customized Terrain - Part II - Stream/River/Lake Edges

Page 2
Grishnakh’s Customized Terrain - more photographs of my custom tiles in play
Grishnakh’s Customized Terrain - Part III - Trees
Grishnakh's House Rules for Tree/Forest Hexes

Page 3
Grishnakh’s Customized Terrain - Part IV - Rock Tiles

Page 5
Grishnakh’s Customized Terrain - Part V - Scenery Bases

Page 6
Grishnakh's Customized Terrain - Part VI - Pine trees on a small embankment
Grishnakh’s Customized Thread - Other Game Board Features - House/Inn
Grishnakh’s Customized Thread - Other Game Board Features - Orc Catapult
Grishnakh’s Customized Thread - Other Game Board Features - Gargoyles

Page 10
Grishnakh’s Customized Terrain - Part VII - Old Columns

Page 18
Grishnakh’s Customized Terrain - Part VIII - Water Jungle Plants

Page 22
Grishnakh’s Customized Terrain - Part IX - Sparkly Water Tiles - Revised!

Page 27
Grishnakh’s Customized Terrain - Part X - SotM Swamp Water Tiles
Grishnakh’s Customized Terrain - Part X - SotM Swamp Marshland Tiles

Page 30
Grishnakh’s Customized Terrain - Part XI - Jungle Palm Trees
Grishnakh’s Customized Terrain - Part XI - Jungle - Palm Trees and Jungle Bushes House Rules - Revised 2/11/08

Page 31
Photo's of a Flocked Swamp Set in Play

Page 45
Photo's my Sci/Fi Terrain in Play

Page 54
Grishnakh’s Customized Terrain - Painted Dungeon Tiles

Happy Meal Megamind Toy - Fuel Dump
Page 57
Grishnakh’s Customized Terrain - Happy Meal Megamind Toy
Page 58
Grishnakh’s Customized Terrain - Happy Meal Megamind Toy Finished Pictures
Page 59
Grishnakh’s Customized Terrain - Happy Meal Megamind Toy Fuel Dump Card

Page 58
Grishnakh’s Customized Terrain - Lava Tutorial

And here are some links to some of my other pages that might be of interest

Grishnakh’s Custom Dungeon Plans
Grishnakh’s Custom Dungeon Plans - Another Option
Grishnakh’s Battle of Helms Deep
Posted in Battlefields
Comments 26
Total Comments 26

Comments

Old
onibaku06's Avatar
Wow, this is awesome. Well done Grish.
Posted January 9th, 2012 at 05:38 AM by onibaku06 onibaku06 is offline
Old
Grishnakh's Avatar
Griffin
Also, congratulations on the loooooooongest front page ever.

Chardar:
I don't know. Bat's interview might give this a run for it's money. Now I have to check.

Griffin
Geez Louise, that Bat guy can go on and on, and I know because he has my phone number and calls me when he is bored, usually while walking the dog.

IAmBatman
Wanting my dog to poop makes me think of you ... not sure why.


You know guys, this totally gives me license to "dump" on one of your threads.....
Posted January 9th, 2012 at 02:46 PM by Grishnakh Grishnakh is offline
Old
I know just the place for that: C3G HR Department: the Dumping Ground


_________________

It is C3G's me and Bats' biggest problem, we never really stop talking. Especially when we find really cool, awesome, terrific, fantastic custom work to hijack.
Posted January 9th, 2012 at 09:24 PM by Griffin Griffin is offline
Old
Taeblewalker's Avatar
I'd contribute to this conversation, but reading it made me realize that I have to go...
Posted January 9th, 2012 at 11:14 PM by Taeblewalker Taeblewalker is offline
Old
Well to put things back on track, I thought the "half hex" rules were quite clever and intuitive.
Posted January 9th, 2012 at 11:54 PM by Griffin Griffin is offline
Old
Grishnakh's Avatar
Well to put things back on track, I thought the "half hex" rules were quite clever and intuitive.

Thanks Griffin! Someone had posted a slight variance that I liked a lot. Small and Medium figures can move (squeeze) through closed half hexes but they cannot end their turn in them. Helps when making alleyways that cut across the grain of the hexes. Figures can now get around a little better. I'll probably incorporate this rule if and when I do a revised, 2nd edition of the rules. I'll make sure and give him credit for the idea as well!
Posted January 10th, 2012 at 02:01 PM by Grishnakh Grishnakh is offline
Old
krysto2002's Avatar
Insert jawdrop here-->
Grish, you made front page news!! I can't begin to say how awesome this is (though I cannot say I'm too surprised :P that terrain blew my mind each and every time you showed it to us!)
I look forward to seeing you and the LIHS group in February!
You really do deserve it; thanks for all the great games you've given us.
Posted January 11th, 2012 at 05:42 PM by krysto2002 krysto2002 is offline
Old
WreakLoosE's Avatar
For God sake Hulk!!! Please Dont Throw The 370z!!!! Noooooooooo!!!!
Posted January 12th, 2012 at 07:19 PM by WreakLoosE WreakLoosE is offline
Old
Quack188's Avatar
Congrats on making the front page! You really deserve it Grish. Without your custom work I doubt I would have started making custom terrain. Awesome job!
Posted January 13th, 2012 at 02:36 PM by Quack188 Quack188 is offline
Old
Skeletor's Avatar
this is one of the coolest things I've seen on this site BRAVO!!!!
Posted January 20th, 2012 at 01:56 PM by Skeletor Skeletor is offline
Old
amazing!
Posted April 4th, 2012 at 05:07 PM by Elder_31 Elder_31 is offline
 
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