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HeroScape is a wonderful way to pass an evening with friends, but for a person with a more active imagination, it also is the perfect fantasy world to dream up scenarios, terrain, and stories. This blog displays my thoughts and creations of HeroScape fantasy.
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Roundabout

Posted June 29th, 2008 at 02:26 PM by Nooblar
Roundabout is a 3-player free-for-all skirmish. I had to tear down the physical map to get ready for a party, but here are a VirtualScape image and the PDF instructions.

Discuss Roundabout



Download PDF Instructions

Discuss Roundabout
Posted in Maps
Comments 0 Nooblar is offline
Old
Rating: 3 votes, 5.00 average.

The Wizards' Tower

Posted June 25th, 2008 at 04:53 PM by Nooblar
The wizards of Valhalla fight steadfastly against the evil forces of Utgar. However, even the mighty mages must have a place to rest and replenish their magic. The Wizards' Tower lies deep in Ullar's territory, flying high above the treetops. Arcane energies hold the turrets aloft, while a wellspring on the mesa emanates a magical aura to recharge the wizards' power.

Discuss the Wizards' Tower




Chardris and Jorhdawn tap the mystical energies of the stratosphere.


The stones are bound together with magical energies.

...
Posted in Maps
Comments 2 Nooblar is offline
Old
Rating: 3 votes, 4.67 average.

The Marro Hive

Posted June 3rd, 2008 at 12:47 PM by Nooblar
Rising up from uncharted swamp, the Marro Hive appears to be a unique feature of the terrain. It isn’t until champions come very close to the living walls of the Hive that they hear it gurgle with life and see its walls erupt with hatching Marro, fully mature and ready to do battle.

...but have you ever wondered what the hive looks like beneath the surface? Where exactly are those rebirthed Drones armed with their weapons? Where do the Drudge and Stingers get those guns? The truth is more insidious than you might realize...

Discuss the Marro Hive







...
Posted in Maps
Comments 0 Nooblar is offline
Old

Blogs vs Threads II

Posted June 3rd, 2008 at 12:14 PM by Nooblar
My last blog entry was about the merits of blogs vs the advantages of threads in displaying maps. I still think there isn't a lot of direct incentive to switch to blogs from a well-developed thread. However, I see a great opportunity for new map makers and non-established map threads to switch over to the blog system.

One of my primary complaints against Map Blogs is that comments don't necessarily bump up each post like they do in the forums. Also, many forum-goers don't often think to check the blog page when they're browsing threads. So I thought of a solution to both of these: cross-link.

I encourage all map makers to use the strategy of cross-linking everything between a blog and map thread, then disable blog comments. If the cross-links are easy to find, people will find their way from blog to thread and post comments, then others will see the thread bump and get to the blog through the thread.

Sure, anyone could have thought of this solution,...
Posted in Uncategorized
Comments 0 Nooblar is offline
Old

Blogs vs Threads

Posted May 25th, 2008 at 12:56 PM by Nooblar
This past week I've been thinking about the differences between Blogs and Threads with regard to posting maps. I was seeing the situation highly in favor of the Thread approach, but I thought I'd take the question to the community just to be sure I wasn't biased. The discussion here pretty much confirmed what I was thinking, so from now on you'll find all of my new maps in Nooblar's Map Thread.

The blogs are a great idea for one-off commentaries and things for the community to highlight, and I appreciate the admins' work on the feature. I guess it just isn't the best approach for displaying maps.
Posted in Maps
Comments 1 Nooblar is offline

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