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ARV Contest: Triple Play Frenzy

Posted February 25th, 2019 at 04:06 AM by truth

You asked.

And we delivered.

We are thrilled to announce a new contest for the ARV! This contestís theme is Triple-Play Frenzy, and we are pumped to see the incredible 3-player maps that the community has to offer.

Submissions will be accepted starting on March 3rd and will go through March 31. More information can be found on the ARV Contest Thread, along with the helpful resources posted below:

Please take note that terrain requirements will be altered for this contest. See the Contest Thread for more details.

The winner of the contest will receive a dice tray of their choice from a selection of dice trays crafted by the legend himself, @TREX !

Good luck, and happy building!!!
Posted in Battlefields
Comments 0 truth is offline

ARV Contest: Back in Action

Posted July 10th, 2018 at 05:54 AM by truth

Hello again! We're back with another contest. This time we've chosen a very unique and vague theme in order to see the interpretations and creativity of the map builders: Secret Treasures of Valhalla!

Submissions will begin July 11th and end August 8th. Make sure to head over to our ARV Contest Thread for further details, to submit your map(s) or to ask questions etc. Don't forget to check out our ARV Articles thread as well for tips and help on competitive map building. We'd like to draw your attention specifically to Biggabullfrog's recent article on 10 Map Building Tips which outlines some very specific and important notes on how to design and build a tournament worthy map.

Warm up your VirtualScape and get buliding!!!
Posted in Battlefields
Comments 0 truth is offline
Rating: 6 votes, 5.00 average.

HoSS Wave 1 Map Contest

Posted April 14th, 2014 at 04:46 PM by truth

HoSS Wave 1 Map Contest

Contribute to the upcoming Wave 1 release by designing an awesome map!

HoSS is now accepting map designs for the following two Star Wars locales:

Echo Base (interior and immediate exterior of the base, not the epic outdoor tundra battle)

Wampa Ice Cave

Posted in Battlefields
Comments 4 truth is offline
Rating: 18 votes, 4.56 average.

Grishnakh's Custom Terrain for Super Heroscape

Posted October 1st, 2012 at 03:18 PM by truth
Grishnakh's Custom Terrain (GCT) Presents:



Skyscraper #1: The Daily Planet!

Let's face it, comic book heroes need tall buildings to fight in and around. With these rules and this first tall building you can take your Super Hero games to a new level. Literally! 108 Levels!

The first (of many) tall buildings I'll be releasing is Metropolis's very own Daily Planet. This is an iconic building and looks great on the battlefield. Especially with Superman flying around it. A word of warning however, this building is so tall that many of my players have to stand on a chair just to reach the top!

Plus, to be able to reach such heights, non-flying figures now have the use of
Posted in Battlefields
Comments 12 truth is offline
Rating: 17 votes, 4.94 average.

Grishnakh's Custom Terrain

Posted January 6th, 2012 at 01:55 PM by truth

Grishnakh is a long time member of heroscapers.com and has often used his mounds of artistic talent to help us spice up our heroscape battlefield visuals. Below is a copy and paste of the first page in his epic Interactive Terrain thread that has been around for 6 YEARS!! He's revisited it lately with new stuff. Check it out:

Welcome to GCT - Grishnakh's Custom Terrain


Interactive Terrain Features - ITFs!!

In this edition of Grishnakh's Custom Terrain (or CGT) I present a new and different take on battlefield objects. I call these objects "Interactive Terrain Features". These rules were designed to be used not only with C3G's custom superhero figures, but also with the Heros of Star Wars customs and classic 'Scape.

Not only is this a set
Posted in Battlefields
Comments 26 truth is offline

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