Me + Basic economics + Heroscape
Proof of Intelligent Design In Heroscape
I was going to a give a flippant response to this thread asking why we like Heroscape so much. That answer, in sum:
"Because it has an Orc on a mother****in' T-Rex."
Yeah, that's right. You know that Van Ness, Daviau, and Baker are all proponents of a creationist theory, at least on Grut, because Orcs and Dinosaurs lived at the same time, and that's totally badass. I'm actually not sure which of these guys is personally responsible for Grimnak, but I want to shake his hand and commend him on a job well done.
I waxed nostalgic not too long ago about how sweet Krug is, and I'm sure my appreciation of Nilfheim is pretty well known now, at least to site regulars... but Grimnak was the first figure that I picked up and said "YES! I need to draft that one!"
It's a relatively simple concept, but executed so perfectly. There are two parts to the figure, which are both translated so well into this little game of ours.
You've got the little blue guy on top, who is the one actually named Grimnak. He's an Orc. And a Champion. That means that some day (hey, remember that he came out with RotV and nothing else was released yet) that might mean something. He has Orc Warrior Enhancement, which meant that when he's near, other Orcs look up and say, "Holy crap, that dude is controlling a T-Rex... we better listen to what he says!" Much like Krug, Grimnak was a great excuse to get a big horde of Orcs going, and help show everyone how cool commons can be. The fun thing is that he's so busy telling others Gruts what to do, and busy telling his T-Rex who to eat, that he only rolls 2 attack dice himself, and can't be bothered to use the bow at his back.
Then there's the mount. Did I mention that he's a T-Rex? His special power's name is only one word, and right to the point: CHOMP. It is the only automatic way to kill a squad figure in all of Heroscape, which is something that has kept Grimnak relevant forever. It goes one step farther though. You can also chomp heroes, but only at a 25% chance. The potential payoff is bigger, but the expected (read: average) damage is often the same. You have to decide... "am I gonna gamble here, or take the easy kill?" This power perfectly parcels out the desire to have a low variance power to handle squad figures, and a high variance power to handle deadly heroes when you need it. Chomp also only works against enemies that are suitably bite-sized, which helps even further enhance the theme, and create a lively drafting environment. Simply brilliant.
It's not just the powers they gave him that impress me, but the power they didn't give him as well. Over time, many other Orcs will have the power to Disengage and run around like a wild rabble. Sure, they could have given that power to Grimnak, but of course they didn't, for at least two important reasons:
1. The T-Rex is big, and likely kind of slow.
2. People run from Grimnak... not the other way around.
So, fellow scapers, reach out and Chomp someone.
"Because it has an Orc on a mother****in' T-Rex."
Yeah, that's right. You know that Van Ness, Daviau, and Baker are all proponents of a creationist theory, at least on Grut, because Orcs and Dinosaurs lived at the same time, and that's totally badass. I'm actually not sure which of these guys is personally responsible for Grimnak, but I want to shake his hand and commend him on a job well done.
I waxed nostalgic not too long ago about how sweet Krug is, and I'm sure my appreciation of Nilfheim is pretty well known now, at least to site regulars... but Grimnak was the first figure that I picked up and said "YES! I need to draft that one!"
It's a relatively simple concept, but executed so perfectly. There are two parts to the figure, which are both translated so well into this little game of ours.
You've got the little blue guy on top, who is the one actually named Grimnak. He's an Orc. And a Champion. That means that some day (hey, remember that he came out with RotV and nothing else was released yet) that might mean something. He has Orc Warrior Enhancement, which meant that when he's near, other Orcs look up and say, "Holy crap, that dude is controlling a T-Rex... we better listen to what he says!" Much like Krug, Grimnak was a great excuse to get a big horde of Orcs going, and help show everyone how cool commons can be. The fun thing is that he's so busy telling others Gruts what to do, and busy telling his T-Rex who to eat, that he only rolls 2 attack dice himself, and can't be bothered to use the bow at his back.
Then there's the mount. Did I mention that he's a T-Rex? His special power's name is only one word, and right to the point: CHOMP. It is the only automatic way to kill a squad figure in all of Heroscape, which is something that has kept Grimnak relevant forever. It goes one step farther though. You can also chomp heroes, but only at a 25% chance. The potential payoff is bigger, but the expected (read: average) damage is often the same. You have to decide... "am I gonna gamble here, or take the easy kill?" This power perfectly parcels out the desire to have a low variance power to handle squad figures, and a high variance power to handle deadly heroes when you need it. Chomp also only works against enemies that are suitably bite-sized, which helps even further enhance the theme, and create a lively drafting environment. Simply brilliant.
It's not just the powers they gave him that impress me, but the power they didn't give him as well. Over time, many other Orcs will have the power to Disengage and run around like a wild rabble. Sure, they could have given that power to Grimnak, but of course they didn't, for at least two important reasons:
1. The T-Rex is big, and likely kind of slow.
2. People run from Grimnak... not the other way around.
So, fellow scapers, reach out and Chomp someone.
Total Comments 8
Comments
Jexik, nice blog! I tried to +rep you earlier, but I was out.
I think you've summed up nicely why this game rocks. |
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Posted June 1st, 2010 at 11:52 PM by rym |
I've always figured that, since that T-Rex is so big, Grimnak has to use the bow to shoot down with his 2 attack dice, since he can't reach otherwise. He only has 1 range because of how far down he has to shoot at stuff, and like you said, he'd rather just tell other guys what to do and let the dino eat stuff.
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Posted June 2nd, 2010 at 08:13 AM by killercactus |
He has a very large Pole Axe and a spear, does he not, KC?
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Posted June 2nd, 2010 at 12:12 PM by Heroscape Elffy |
Sure he does, but even that can't reach those pesky Fyorlag Spiders, or the Vipers when they're slithering across the ground....
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Posted June 2nd, 2010 at 12:28 PM by killercactus |
Great blog post Jex!
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Posted June 2nd, 2010 at 10:54 PM by Grungebob |
So when using Chomp does anyone else use the line from a very early episode of South Park (possibly season 1)?
Pa Chomp, Pa Chewey Chomp, Pa Chewey Chomp! |
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Posted June 3rd, 2010 at 08:07 AM by nyys |
Great read! I took apart a spare grimnak, and besides the bow and arrows, he has a sword, two packs, a dagger, and all sorts of other gadgets. I think he has such a great sculpt because of that.
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Posted July 15th, 2010 at 02:03 PM by Killz |
I refer people to this often.
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Posted November 11th, 2010 at 09:49 PM by lefton4ya |
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