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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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Piherculis' customs- *1 new* Aquilla Flagbearer Naekyr
My first custom figure.
http://www.heroscapers.com/oldgaller...lbum=895&pos=0 Two new Customs: Oreth and Vaelin http://www.heroscapers.com/oldgaller...lbum=895&pos=3 http://www.heroscapers.com/oldgaller...lbum=895&pos=1 New Figure Bynreen: http://www.heroscapers.com/community...=1&c=newimages *Alternate power of Dire Stone New Card figure proposition: An Aquilla flagbearer. Introducing Naekyr. http://www.heroscapers.com/community...imageuser=1355 Last edited by Piherculis; July 21st, 2009 at 04:18 AM. Reason: adding new card stats |
#2
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very nice. without testing, I'd say you nailed the points. looks good...
Wording on Shock Stun seems a little funky... "Any friendly figure adjacent to Zynth Sabik at the start of it's movement is never attacked when leaving an engagement" Just to make sure I understand: During one turn: It's the friendly figure(s), not Zynth, that benefit from this ability. As long as the figure(s) start next to Zynth, the figure(s) don't take leaving engagement attacks when he(they) start to move. The same figure(s), also don't take leaving engagement attacks, when he(they) become newly engaged during his(their) move, on that same turn.. If all three statements are correct, then I understand. If not, then maybe it's not clear enough. Great work on your first custom. A very solid card! |
#3
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Thank you! I appreciate your feedback. I was very unsure about the points, but i definitely wanted him to end in five points so that he'd be perfect with the armoc vipers.
As for the shock stun, you are correct. it is the fiendly figures (including your own, but I didn't think that had to be said) that benefit from his ability. Basically, it would allow figures, like Venoc Vipers, to slip past an army line without the worry of disengagement strike. Or let a hero figure with many wounds disengage safely. |
#5
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Also nice custom I would use him Yes I play too many card games! Heroscape strategy puzzles, play them. http://www.heroscapers.com/community...ad.php?t=16494 |
#7
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two figures added
Two figures added to first post.
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#8
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Piherculus put Zynth on the prize table at our team tourney, and man did that figure look great. Very well done man.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#9
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I'm digging Oreth (is that a Mimring horn?) but its abilties may rise above the 35-point price tag. The abilty to butt someone into lava seems to be worth about 50 points to me
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#10
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I love that vydar kyrie.
Can you defeat a mind such as mine?
Riddler |
#11
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true just means ye have to take 3 set of them now.... good trades:Caravaggio, Gabbi, Drfeelgood,aljovin,vydar,rrhino,boom, Pallindromemaster, spidysox, Eckels, wytefang, Rym, Armegeddon, Fatboy Chubby, Forgehammer, Grison |
#12
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Common heros only have 1 life. Oreth has two. Nice customs.
ROTV-(2x land) 1SOTM 2RTTFF 1VW 1Tundra 1FOTA All expansion packs up to wave 6 (getting wave 7 soon). |
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