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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#541
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! So. On going PMs with @Scytale. For the moment: Pathfinder Battles Iconic Heroes #4, Lirianne, Half-Elf Gunslinger CAPTAIN XUE General: Utgar Race: Human Uniqueness: Unique Hero Class: Captain Personality: Ruthless Size: Medium 5 Life: 5 Move: 5 Range: 5 Attack: 3 Defense: 3 Points: 120 DOUBLE ASSAULT When Captain Xue attacks an adjacent figure or destructible object, she may attack one additional time. HAND CANNON When Captain Xue attacks an opponent's figure, you may choose an opponent's Common figure adjacent to that figure. If the defending figure receives any wounds from Captain Xue, the chosen Common figure receives 1 wound. Last edited by kolakoski; April 6th, 2024 at 10:00 AM. |
#542
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Multiple edits to the above post. |
#543
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! The similarities between Captain Xue's Hand Cannon and Deathcommander Mark 3's Explosive Rounds Special Attack have rekindled my interest in the latter unit (which I sort of lost with his mini). As Double Assault makes Captain Xue selectively seek engagement, they play similarly as well. Regardless of what happens with Captain Xue, I can field Deathcommander Mark 3 now. His Marked for Destruction distinguishes him from M.A.R.S., and is a good reason to draft Warden 816. On an Utgar kick of late. More specifically, Torin. I've always liked him, and fielded him with Warden 816 recently. Not only does he give protection to small/medium Utgar figures, which I desire for Captain Xue and the Shi-Tarkas (as modified below), but he is a brutal thug in his own right. SHI-TARKAS General: Utgar Race: Mantidae Uniqueness: Uncommon Hero Class: Guard Soon, with a core of Torin and Warden 816, I'll be fielding Captain Xue and the Dreadnaughts of New Tortuga, or Deathcommander Mark 3 and various Utgar small/medium figures (Sh-Tarkas too). Should be fun! Last edited by kolakoski; April 2nd, 2024 at 02:06 PM. |
#544
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! My play has sucked lately. Going to have What's in an Order Marker? open in front of me next time . . . Moving on: As to the Shi-Tarkas, as well as changing their name, I'm changing a few other things. Thri-kreen D&D Sand & Stone MAI-TARKAS General: Utgar Race: Mantidae Uniqueness: Uncommon Hero Class: Guard Personality: Mindless Size: Medium 5 Life: 5 Move: 6 Range: 1 Attack: 3 Defense: 3 Points: 75 MAI-TARKAS BLOOD BONDING If this Mai-Tarkas destroys an opponent's figure, you may take a turn with one other Mai-Tarkas you control. MAI-TARKAS ASSAULT If an opponent's figure is within 2 spaces of this Mai-Tarkas, and its base is no more than 1 level above or 1 level below this Mai-Tarkas' base, this Mai-Tarkas may add 1 to her Range when attacking that opponent's figure. EVASIVE 1 When this Mai-Tarkas rolls defense dice against an attacking figure who is not adjacent, add 1 defense die to her roll. |
#545
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Pathfinder Battles Iconic Heroes #4, Lirianne, Half-Elf Gunslinger EMPRESS XUE General: Utgar Race: Human Uniqueness: Unique Hero Class: Leader Personality: Ruthless Size: Medium 5 Life: 5 Move: 5 Range: 5 Attack: 3 Defense: 3 Points: ??? HAND CANNON When Empress Xue attacks an opponent's figure, you may choose an opponent's Common figure adjacent to that figure. If the defending figure receives any wounds from Empress Xue, the chosen Common figure receives 1 wound. When Empress Xue attacks, she may attack 1 additional time. INHERITED LOYALTY If any Monk, Ninja, or Samurai figure you control within 4 spaces of Empress Xue rolls attack dice for a normal attack, you may reroll 1 die that was not a Skull. If any Monk, Ninja, or Samurai figure you control within 4 spaces of Empress Xue rolls defense dice, you may reroll 1 die that was not a Shield. If any Monk, Ninja, or Samurai figure you control within 4 spaces of Empress Xue rolls a 20-sided die, you may add 1 to your roll. Last edited by kolakoski; April 7th, 2024 at 07:34 AM. |
#546
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Re: Kolakoski’s Pre-SoV Custom Corner
Empress Xue
Class: Dragon Lady Si Fan: Me like! |
#547
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Pathfinder Battles Iconic Heroes #4, Lirianne, Half-Elf Gunslinger EMPRESS XUE General: Utgar Race: Human Uniqueness: Unique Hero Class: Empress Personality: Ruthless Size: Medium 5 Life: 5 Move: 5 Range: 5 Attack: 3 Defense: 3 Points: 120 HAND CANNON When Empress Xue attacks an opponent's figure, you may choose an opponent's Common figure adjacent to that figure. If the defending figure receives any wounds from Empress Xue, the chosen Common figure receives 1 wound. When Empress Xue attacks, she may attack 1 additional time. INHERITED LOYALTY If any Monk, Ninja, or Samurai figure you control within 4 spaces of Empress Xue rolls attack dice for a normal attack, you may reroll 1 die that was not a Skull. If any Monk, Ninja, or Samurai figure you control within 4 spaces of Empress Xue rolls defense dice, you may reroll 1 die that was not a Shield. If any Monk, Ninja, or Samurai figure you control within 4 spaces of Empress Xue rolls a 20-sided die, you may add 1 to your roll. I'm hoping this balances . . . Last edited by kolakoski; April 9th, 2024 at 01:38 PM. |
#548
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! From The Pre-SoV Workshop: Quote:
Quote:
Ready for testing . . . |
#549
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Scytale won't buy it. So . . . Pathfinder Battles Iconic Heroes #4, Lirianne, Half-Elf Gunslinger CARAN CREBAIN, THE RED RAVEN General: Utgar Race: Half-Elf Uniqueness: Unique Hero Class: Corsair Personality: Ruthless Size: Medium 5 Life: 5 Move: 5 Range: 5 Attack: 3 Defense: 3 Points: 120 HAND CANNON When Caran Crebain attacks an opponent's figure, you may choose an opponent's Common figure adjacent to that figure. If the defending figure receives any wounds from Caran Crebain, the chosen Common figure receives 1 wound. When Caran Crebain attacks, she may attack 1 additional time. THE SEA RAVENS Instead of their normal move, Caran Crebain, and any Elf, Drow or Human figure you control that follows Utgar within 4 spaces of Caran Crebain, may Leap. Leap has a move 3. When counting spaces for such figure's leaping movement, ignore elevations. Such figure may leap over water without stopping, pass over figures without becoming engaged, and leap over obstacles such as ruins. Such figure may not leap more than 12 levels up or down in a single leap. If such figure is engaged when starting to leap, that figure takes any leaving engagement attacks. If, immediately after Leaping, such figure rolls attack dice for a normal attack against an adjacent figure, you may reroll 1 die that was not a Skull. P.S.: It has been suggested that there may not be enough available figures of this sculpt. Last edited by kolakoski; April 9th, 2024 at 05:05 PM. |
#550
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Re: Kolakoski’s Pre-SoV Custom Corner
[Duplicate post]
Last edited by kolakoski; April 19th, 2024 at 11:49 AM. |
#551
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! @SkyWhale, I believe this figure is widely available: Mirt Pathfinder: Dungeons & Dragons Icons of the Realms Set: Dragon Heist GENERAL CUSSLER General: Einar Race: Human Uniqueness: Unique Hero Class: Soldier Personality: Flamboyant Size: Medium 5 Life: 5 Move: 5 Range: 1 Attack: 3 Defense: 3 Points: 100 SWASHBUCKLER General Cussler rolls one additional attack die and one additional defense die for each opponent's figure he is engaged to. COERCION If General Cussler would inflict enough wounds to destroy an opponent's Unique Hero, first roll the 20-sided die. On a roll of 15-20, that figure takes no damage, and you take control of that figure and that figure's Army Card. You now control that Army Card. Remove any Order Markers on that card. If General Cussler is destroyed, you retain control of any previously Coerced Army Cards. Figures having a Fearless Personality are not affected by Coercion. CUSSLER'S LAST STAND If General Cussler has only 1 Life remaining or is the last remaining figure in your army, add 1 to his Attack and Defense. Quote:
This figure is a moneylender in the Pathfinder universe, but immediately struck me as looking like a certain legendary American historical figure. Swashbuckler reflects his flamboyance, but is otherwise replaceable or superfluous. Cussler's Last Stand (couldn't resist ) is, of course, identical to Cornered: CORNERED If Rieka the Wolf has only 1 Life remaining or is the last remaining figure in your army, add 1 to her Attack and Defense. But it's Coercion that defines his role, I'm thinking. P.S.: Named after Clive Cussler. Last edited by kolakoski; April 19th, 2024 at 03:15 PM. |
#552
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Sometimes they make it so easy . . . Tasha? Pathfinder Eve of Ruin MAIYA, SORCERESS OF MARR General: Utgar Race: Human Uniqueness: Unique Hero Class: Wizard Personality: Ruthless Size: Medium 5 Life: 5 Move: 5 Range: 5 Attack: 3 Defense: 3 Points: 100 PRIMADON LEADERSHIP When revealing an Order Marker on Maiya, instead of taking Maiya's turn,, you may take a turn with one of the following that you control: • 1 Primadon Squad or • 1 Primadon Hero Any figure in the above list that is taking a turn with Primadon Leadership must be within clear sight of Maiya before moving. MARR WOOD SPECIAL ATTACK Range 5, Attack 3 Choose a figure to attack. You may also choose one other figure adjacent to the targeted figure to be affected by Marr Wood Special Attack. Roll attack dice once for both figures. Each figure rolls defense dice separately. or COERCION If any figure you control within 3 spaces of Maiya would inflict enough wounds to destroy an opponent's Unique Hero, first roll the 20-sided die. On a roll of 15-20, that figure takes no damage, and you take control of that figure and that figure's Army Card. You now control that Army Card. Remove any Order Markers on that card. If Maiya is destroyed, you retain control of any previously Coerced Army Cards. Figures having a Fearless Personality are not affected by Coercion. FLYING GORILLINATORS All Gorillinators within 8 clear sight spaces of Maiya have both the Flying and Talon Grab special powers. Last edited by kolakoski; April 26th, 2024 at 10:03 AM. |
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