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Maps & Scenarios Battlegrounds and scenarios |
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#601
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Re: Typhon2222's Maps — added MORH (Feb. 25)
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TL;DR: I put a lot of thought into my posts. Please read them before responding, even if they seem long. I try to make my posts useful and worth the time. Like NERVs? Try my new app! - My customs |
#602
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Re: Typhon2222's Maps — added MORH (Feb. 25)
Bwah hah, I will. Probably v17.
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#603
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Re: Typhon2222's Maps — added MORH (Feb. 25)
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#604
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Re: Typhon2222's Maps — added MORH (Feb. 25)
Updated the build instructions for THE BOROGOVES (v7):
Wannoks no longer suggested as glyphs; and personwholives added to list of thanks. |
#605
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Re: Typhon2222's Maps — added MORH (Feb. 25)
I still think that it's fine with Wannok. If ranged wants glyphs they should have to go get them. Gives melee a nice advantage.
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
#606
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Re: Typhon2222's Maps — added MORH (Feb. 25)
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I think my favorite glyph combo for this map, for general play, would be Wannok and Valda (+2 move). Last edited by Typhon2222; February 26th, 2013 at 10:34 AM. Reason: italics on double. |
#607
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Re: Typhon2222's Maps — added MORH (Feb. 25)
You're just never going to get me going, "Oh that poor, poor ranged army, they can't contest the glyphs!"
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
#608
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Re: Typhon2222's Maps — added MORH (Feb. 25)
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Wannok & Valda on The Borogoves would pose some interesting decisions. Get the Valda, and a swift push right through the middle to the enemy's SZ becomes an appealing option. While the Wannok would still provide serious incentive to enter the lowlands. I'll give it a test game or two, and see how it turns out. If it seems good, I'll probably encourage that in the build instructions. (I don't think I'll ever want to actively require a certain combo of glyphs for a map though. Seems too limiting to me.) |
#609
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Re: Typhon2222's Maps — added MORH (Feb. 25)
First tweaking of Morh. Main change: the large asphalt hill on the left is now connected to the central lava, to discourage camping. Also raised the central pair of glaciers another level, and moved a bit of lava.
Morh (v2) Download PDF Uses: 1 Marvel, 2 TT, 1 VW All feedback appreciated |
#611
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Re: Typhon2222's Maps — added MORH (Feb. 25)
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Wannok and Valda will be the glyphs for The Borogoves on Round 1 of the Online 'Scape Season 6 tourney. Should be a good test case. |
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