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Old July 19th, 2010, 05:40 PM
Marro Divider #4's Avatar
Marro Divider #4 Marro Divider #4 is offline
 
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Marro Divider #4's Custom unit ideas

Marro Tacticians
Marro
Common Squad (4 members)
Tacticians
Wild
Medium 4

Tactical Bomb
If you have at least one Marro Tactician remaning, you may place one tactical bomb marker on any empty space at the begining of each round. If an opponent's figure moves onto that space, roll the 20D.

1-4 nothing happens
3-17 one wound
18-19 two wounds
20 destroys the figure

Life- 1
Move- 5
Range- 6
Attack- 3
Defense- 2

How many points should these guys be? I'm thinking 80ish. Should the D20 roll be less of a chance? Should they have less defense?
_______________________________________________________________

Marro spearmen-
Marro
Common Squad (4 members)
Spearmen
Wild
Medium 4

Enrage- If a Marrow spearman's attack is blocked, it may attack again. During its second attack, you may add one extra die to its attack value. Each marro spearman may only use this power once per turn.

Life- 1
Move- 5
Range- 2
Attack- 2
Defense- 3
I'm thinking about 60 points. I'll playtest at 50 though
_______________________________________________________________

Marro Defenders-
Marro
Common Squad (4 members)
Defenders
Wild
Medium 4

Counterstrike- When defending with a Marro defender, all excess sheilds count as an unblockable hit on the attacker

Tough- Marro Defenders always add one extra sheild to their defense roll

Life- 1
Move- 6
Range- 1
Attack- 1
Defense- 3

About 50 points (Common Izumi-Marros)
_______________________________________________________________

Marro snipers
Marro
Common Squad (4 members)
Snipers
Wild
Medium 4

X-ray Vision- Marro snipers do not need a clear line of sight to attack their target

Gliding- Marro snipers may ignore elevations. They may glide over water and obstacles such as ruins without stopping and never receive falling damage. A gliding Marro sniper may fly over figures without becoming engaged. When a Marro sniper starts to glide it will take any leaving engagement attacks. The total amount of spaces moved up can be at most 5.

Life- 1
Move- 4
Range- 8
Attack- 1
Defense- 2

70 pts
_______________________________________________________________

Marro Specialists
Marro
Unique Squad (4 members)
Specialists
Wild
Medium 4

ICBM
Once per game for each figure on the board, roll the 20 sided die. 1-17 safe, 18-19 the figure puts a mutation marker on its army card. 20 figure takes 2 wounds

Mutation Bonding
After taking a turn with the Marro specialists, you may remove a mutation marker from one army card to take a turn with that squad of hero.

Life 1
Move- 5
Range- 1
Attack- 2
Defense- 3


Please respond! More customs will come soon. Remember that customs will always be updated on this post!

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Last edited by Marro Divider #4; July 20th, 2010 at 08:55 AM.
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  #2  
Old July 19th, 2010, 07:38 PM
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CapnRedChops CapnRedChops is offline
 
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Re: Marro Divider #4's Custom unit ideas

Marro Tacticians 110 points I think. How are you going to remember which tile the tactical bomb is under? Can it be placed in water?

Marro spearmen: 70 points perhaps, and give them a reach of 2 (long spears).

Marro Defenders: Don't like this too much myself - I think counterstrike should stay with the Samurai. If going ahead with it I would say at least 90 points (considering they're a squad of 4).

Marro Snipers:

Gliding - I like this - perhaps gliding should only be allowed when the initial hex is higher than the destination hex (to differentiate it from flying), and make it 8 move, ie significantly more than the normal move.

I would make the att 2.

60 points.

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  #3  
Old July 19th, 2010, 07:47 PM
Marro Divider #4's Avatar
Marro Divider #4 Marro Divider #4 is offline
 
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Re: Marro Divider #4's Custom unit ideas

Fixed- range 2 spearmen, sniper points but I bumped it to 70 because they're better than the stingers. I think the bombers aren't good enough for 110. I'm making them 100

Atk is 1 because gliding makes it easy to be 2. IMO 4 attacks of 2 (mostly 3 because of gliding) is too much for the huge range.

I think the spearmen should be about 70, but I'm going to get more opinions before I change it.

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Old July 19th, 2010, 08:08 PM
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Wonderball68 Wonderball68 is offline
 
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Re: Marro Divider #4's Custom unit ideas

The Tacticians are ridiculous- with three squads that gives you twelve bombs that you can surround the opposing start zone with. A better idea(at least IMO) would be:

Spoiler Alert!


This way you can't just "block off" the start zone immediately. You can, however block off certain areas over time. These would be intersting units to try out. Although I would just lose the bonding altogether. That way they're cheaper. 70 pts. maybe.

EDIT: Defenders having tough and three defense and counter strike is crazy. I understand the theme but I would just make it two. Imagine them with Raelin... *shudders* Also with one attack it seems like you're trying to make them a screen unit. If that's what you want give them another member. About 60 pts.

~WB68

Last edited by Wonderball68; July 19th, 2010 at 08:15 PM.
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  #5  
Old July 19th, 2010, 08:14 PM
Marro Divider #4's Avatar
Marro Divider #4 Marro Divider #4 is offline
 
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Re: Marro Divider #4's Custom unit ideas

fixed

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  #6  
Old July 19th, 2010, 08:32 PM
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Re: Marro Divider #4's Custom unit ideas

Where the heck has this page been?

Several good ideas here MD#4. I like the spearmen especially, but I think they would need to be tested at 50. Mostly because we have the Stingers with higher attack that can shoot at 5 spaces away.

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  #7  
Old July 19th, 2010, 08:58 PM
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BassistofDoom BassistofDoom is offline
 
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Re: Marro Divider #4's Custom unit ideas

Holy crap these are some of the awesomest customs I've seen I love them! I think the tacticians should only be able to have one bomb down at a time so you can't have a huge wall though. Besides that and maybe downing the defenders' defense a bit, I think its awesome. I especially love Enrage!
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  #8  
Old July 20th, 2010, 08:33 AM
Marro Divider #4's Avatar
Marro Divider #4 Marro Divider #4 is offline
 
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Re: Marro Divider #4's Custom unit ideas

I made a card (Minus the pics of the Marros) for the Tacticians. It turns out I have to be a site supporter to post it...


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Old July 22nd, 2010, 10:11 AM
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Re: Marro Divider #4's Custom unit ideas

Quote:
Originally Posted by Marro Divider #4 View Post
I made a card (Minus the pics of the Marros) for the Tacticians. It turns out I have to be a site supporter to post it...

Just go to a image uploading site, like Photobucket or Mediafire. You just need to be a site supporter to upload to the download or gallery of 'scapers.

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