I guess a bigger thing I'm asking is that if we don't feel comfortable using maps as-is for playtests, should we consider them competitive maps?
OK. So if I'm reading you right, are you saying that a competitively balanced map and a good playtesting map are different things?
City Park really needs those hills on the side, otherwise all the action is just in the middle.
I end up in the middle a lot (on the official version).
I end up in the middle a lot (on the official version).