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Re: The Life Of A C3G Design

Updated the first post with Griff's latest on unit playtesting! :)
 
Re: The Life Of A C3G Design

Uh, I don't get it :confused:.


Griff showed up and posted on a bunch of threads that will show up when you click on your User CP tab (if you've posted in those threads). Thus, when clicking the User CP tab to check relevant threads you're part of, there were a ton more because Griff got back online and commented on EVERYTHING :D:p
 
Re: The Life Of A C3G Design

Uh, I don't get it :confused:.


Griff showed up and posted on a bunch of threads that will show up when you click on your User CP tab (if you've posted in those threads). Thus, when clicking the User CP tab to check relevant threads you're part of, there were a ton more because Griff got back online and commented on EVERYTHING :D:p
Griffin was here. :twisted:
 
Re: The Life Of A C3G Design

Hey Griff,

Ideally we could make this the thread that contains any information anyone ever needs to design, playtest, or release a C3G anything ... that said, I think we're covered for units, but should we be making playtest feedback sheets for all the other potential design types listed in the first post?
If you make them, I'll be more than happy to link them there ... :)
 
Re: The Life Of A C3G Design

DESIGN (The following are the minimum requirements for posting a new design thread in the C3G forum for any C3G design and moving it to the playtesting phase. Once the X-Men set has been finished, any C3G Hero or Sidekick is eligible for the creation of a new design thread. However, no C3G Hero or Sidekick may have more than one active design thread at any one time. After initial design choice slotting (directed by Spidey'tilIDie) design choices will be made on a first come, first serve basis).
Somehow I missed this... :confused:

It all reads fine (and makes sense) but I'm a little fuzzy on this DESIGN paragraph... (in particular the bit in red)

What is a new design thread consist of?
 
Re: The Life Of A C3G Design

DESIGN (The following are the minimum requirements for posting a new design thread in the C3G forum for any C3G design and moving it to the playtesting phase. Once the X-Men set has been finished, any C3G Hero or Sidekick is eligible for the creation of a new design thread. However, no C3G Hero or Sidekick may have more than one active design thread at any one time. After initial design choice slotting (directed by Spidey'tilIDie) design choices will be made on a first come, first serve basis).
Somehow I missed this... :confused:

It all reads fine (and makes sense) but I'm a little fuzzy on this DESIGN paragraph... (in particular the bit in red)

What is a new design thread consist of?
When you choose what you want to work on, (figure, destructible object, scenario, glyph, etc.) you are responsible for starting a thread and posting your concept for the "unit" in the first post. That would be a "new design thread".
 
Re: The Life Of A C3G Design

I did my best to carefully list what the requirements are to open a design thread, what information should be included initially in each design thread, and what it takes to move a design thread through each step in the process in the first post there. :)
 
Re: The Life Of A C3G Design

I'd like to make an observation. In the Marvel Master Set as well our DC expansion, we had themed heroes and villians. For example,there's Captian America / Red Skull, Hulk / Abomination, Spidey / Venom, Superman / Darkseid, Batman / Joker, etc. Should we attempt to continue this tradition with our future releases. Is it even possible with our current rules write-up?

Personally, I think it's a good idea. I will be making my figure choice at the end in an attempt to keep with this theme.
 
Re: The Life Of A C3G Design

I think the more stuff we put out, the less this will be necessary and the less we'll even want to force matches like this (not every one has a clear "counter"). If you look at how the Marvel Wave One was set up, there's nothing like that at all. So even then it seems like more of a "Master Set" thing than a "Wave" thing.
That said, I'm sure some of this will naturally occur to an extent. Once Wonder Woman's out, someone's going to want to do a Cheetah. Once Thor's out, someone's going to want to do a Loki. And so on.
But the great thing about ala cart is that we work on what we're most interested in. If something's a priority for you, you have the power to control at least one unit that's coming out. :)
 
Re: The Life Of A C3G Design

I have a few ideas/suggestions regarding the "Release" phase on the first post.

As figures, rule sub-sets, scenarios and maps get C3G finalized, we should move them over to their own thread on Googlewave. I don't think we should then rush to a release once we have 10 pieces. I would prefer we try to group figues as best we can and then vote. For example, 5 heroes and 5 villians; or having 5 squads; or 4 heavy hitter, 4 mid-level, 4 weak and 2 squads; etc. I don't think there should be a defined rule for this, but we should really try to create some sort of synergy within the set. We put a great deal of thought into our DC set and I would like to see some this logic move remain for future sets.
 
Re: The Life Of A C3G Design

I don't think the current plan is to release things in a set at all, but to release each individually once it's voted as finalized.
 
Re: The Life Of A C3G Design

I don't think the current plan is to release things in a set at all, but to release each individually once it's voted as finalized.
That's too bad. I really like the "release" aspect of this project. :(

EDIT: This confuses me, then.
RELEASE PHASE
Once 10 (or so) approved designs have reached the Release Phase, C3G Heroes may vote to package them into an official C3G "Release," in which case a name for the Release will be designated and a new thread will be created on the C3G forums to display this "Release."
 
Re: The Life Of A C3G Design

Yeah, that's out of date, actually. Thanks for pointing that out - it needs to be updated!

Edit: Updated with a better, more current description of what happens at that point in the life of a design.
 
Re: The Life Of A C3G Design

I think that what we can do Balantai, is release Scenarios and campaigns that will show case figures that are finalized. Then we can relive this experience again in that way.


That's a great idea Griff. :thumbsup: It makes sense to get more units out first and have more units to build the scenarios and campaigns around. I think once we go ala carte, we'll be able to get many more good units out to build around.

I love the idea of getting the passed units out once they've gone through the process and stamped. I would hate to wait, as I'm sure much of the community would, 4+ months for a release of 10 units. We've been starving for more heroes and villains since the Marvel set came out, we don't need to dangle the carrot any longer than necessary. Getting them out there sooner will allow for those that introduce good units and put hard work in the project will get the opportunity to introduce another unit when theirs passes.
 
Re: The Life Of A C3G Design

I don't really like this "Release" process and would like to fight to get it changed.

1. I understand why the process was initially changed and I completely agree with why it was done. It is completely unfair on Hahma, Griffin and yourself to playtest figures you have no interest in. On the other hand, I don't think this change to the release has any effect on that logic.

2. If including an official release meant a bunch of extra work for GreyOwl, I would be against having an official release. But I don't think that will be the case either. Everything should be pretty much finalized anyway through the actual creation process.

3. If we don't have official releases, this project will be most likely become invisible to the typical Heroscaper. The main reason we got so much attention this time around was because of the front page access. Now I don't expect to receive front page similar to what we just had ever again. For this reason, we will need word of mouth to generate excitement and I don't think it will exist if we release figures one at a time with no particular timeframe.

4. Having the release is fun! Having these polls with imput from the community is a blast. Everyone is having a great time.
 
Re: The Life Of A C3G Design

So how are you imagining the "release" taking place in a way that would generate excitement?
 
Re: The Life Of A C3G Design

I don't really like this "Release" process and would like to fight to get it changed.

1. I understand why the process was initially changed and I completely agree with why it was done. It is completely unfair on Hahma, Griffin and yourself to playtest figures you have no interest in. On the other hand, I don't think this change to the release has any effect on that logic.

2. If including an official release meant a bunch of extra work for GreyOwl, I would be against having an official release. But I don't think that will be the case either. Everything should be pretty much finalized anyway through the actual creation process.

3. If we don't have official releases, this project will be most likely become invisible to the typical Heroscaper. The main reason we got so much attention this time around was because of the front page access. Now I don't expect to receive front page similar to what we just had ever again. For this reason, we will need word of mouth to generate excitement and I don't think it will exist if we release figures one at a time with no particular timeframe.

4. Having the release is fun! Having these polls with imput from the community is a blast. Everyone is having a great time.
I am starting to see Balantai's side here.
 
Re: The Life Of A C3G Design

I would hate to wait, as I'm sure much of the community would, 4+ months for a release of 10 units. We've been starving for more heroes and villains since the Marvel set came out, we don't need to dangle the carrot any longer than necessary. Getting them out there sooner will allow for those that introduce good units and put hard work in the project will get the opportunity to introduce another unit when theirs passes.
I don't think this will be an issue. It won't take us 4 months to get 10 units finalized. Also, when a unit passes, the creator can still immediately begin work on another figure. There should be no limitation to the number of figures you introduced being in a release. If I go on hiatus and Bats creates and finalizes 3 figures, it's feasible that all three would end up in the release. Besides, these aren't our figures, they're C3G figures. :D
 
Re: The Life Of A C3G Design

I think that what we can do Balantai, is release Scenarios and campaigns that will show case figures that are finalized. Then we can relive this experience again in that way.
This is a fantastic idea, Griff, but I feel like we should do both.
 
Re: The Life Of A C3G Design

So how are you imagining the "release" taking place in a way that would generate excitement?
Create a thread with the release date on it. We can put the release date in our signatures. We can ask Truth to just add a blurb to the front page about our new release. There are lots of possiblities.
 
Re: The Life Of A C3G Design

So how are you imagining the "release" taking place in a way that would generate excitement?
Create a thread with the release date on it. We can put the release date in our signatures. We can ask Truth to just add a blurb to the front page about our new release. There are lots of possiblities.

So a new thread that we'd use for about a week each time we release 10 or so designs? Doesn't seem like a very economical use of forum space ... I'd almost rather just change the name of the release thread for each of these "releases" and put some actual pictures up in it during that release time instead of just the links to catch people's eyes.
And then change the name of my link in my sig instead of linking a whole different thread.
 
Re: The Life Of A C3G Design

I could feasibly see us having a release every 3 months.

Imagine a pool of figures that have been officially C3G approved but not yet released. They would sit in the Googlewave thread until then. In the pool sits:

Wolverine
Green Lantern
Wonder Woman
Flash
Deadpool
Robin
Thor
Lex Luther
Kang
Vulture

But really close to being finished were:
Sabertooth
Sinestro
Riddler

We could wait two more weeks until the other three were finalized and vote on releasing a set that contained any 10 of the 13 already released figures. I would insist on a rule that states that the three that were passed over must be included in our next release though. That way a figure doesn't get stuck in the pool. Plus, this would influence what figure I chose. If Wonder Woman was left in the pool, I would be more likely to create a Cheetah.
 
Re: The Life Of A C3G Design

So a new thread that we'd use for about a week each time we release 10 or so designs? Doesn't seem like a very economical use of forum space ... I'd almost rather just change the name of the release thread for each of these "releases" and put some actual pictures up in it during that release time instead of just the links to catch people's eyes.
And then change the name of my link in my sig instead of linking a whole different thread.
Symantics. :p
 
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