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Upcoming Renegade Releases

When you two were working on AoA for the Hasbro campaign, the plan was for small wound markers that would attach to bases, no? I’d imagine that would make all the difference to Craig.
For sure. And you are right about the kinds of things that he thought and talked about.
 
For sure. And you are right about the kinds of things that he thought and talked about.
Elligence of design is the secret sauce in almost everything. When things flow so naturally you don't even realize it could be any other way, you know you found the magic
 
These new units do look good. I still have the old complaints (price, Varied Squads) but the designs of the new common units look a step above the Crabs and Tanuki. I see some designs that do new, different things and will be interesting to see how they change how people play.

Its a little weird that all the baby dragons follow Utgar, but whatever.

See, I can say good things about Renegade too.
Oh yeah for sure. I actually said the exact same thing about the dragons. I think we could... kinda.... consider them like pirates. While they are 'Utgar' they are not actually Utgar followers. Especially since they can follow so many different things. Their Archmage bonding is really odd to me lol. I guess they are just going to follow Sonlen around from time to time because he rides a dragon.

When I looked at the art for them, I was reminded of the three children in Nightmare Before Christmas who basically did whatever they wanted and followed certain people at certain times. While it probably isn't what inspired the squad, I can't unsee it anymore lol.

And while I am an older fan from 2006/2007 and enjoy all the new stuff... I am also pretty much against the multiple life common squads. But I see it as being two of the same squad with less figures. But their points are just low for that example. I am also against common heroes with multiple lives when we have Uncommon Heroes that is supposed to cover that. Especially when one of the staff said 'Uncommon Heroes weren't off the table'.... if that was the case.... why not just call them uncommons then. And at that, make 'uncommon squads'. And while they act as commons, limit them.... which honestly I thought uncommons did have a limit when they were first introduced, but they actually didn't. Must have be Mandela Effect.
 
~ As for my overall thoughts, I really like all the designs. However I am not as excited for this set as I was for Boiling Tensions and Rising Tide. So i won't be buying as much. Though I will probably still get 2 of each common. I also need to break my desire to buy 3 or 4 of each duo squad now, especially if we are going to be getting 2 figure common squads more often. I know I originally wanted to get 4 sets of Tanuki and Crabs, but I think this will help tamper my desire that started in D&D Scape. I might still get a third Tanuki in the future, but it will be because I love the squad and not because there is only 2 members.

~Deflectatron is far better looking as a figure than the art.
~ I am glad the Kraken is going to Ullar, but very much like above, I don't like that it has multiple lives and is a 'common' and not 'uncommon'.
~ I love the Gelryie. While originally I wanted them to be Volarak, I kinda like how Vydar, or at least his followers, are starting to become a better good guy instead of neutral. And I just liked how they joined Vydar instead of someone else.
~ Greatbows, I was honestly very surprised they went to Jandar. Originally I thought they'd be Aquilla because of their colors being similar to the Mohicans, but also because their theme just seemed to match Aquilla more. But now looking at them and seeing their armor, I can see Jandar now. Again though, not a fan of multi life commons, but I explain that more above.
~ Scions I've also already covered int the above post. But I love their sculpts. But I wish one of the dragons had been green instead of black or white since we already have those wyrmlings. And Ullar has not gotten a baby dragon yet.
~ There isn't much to say about the pirates and dryan since we've known about them for a few years. I do love the coloring on them though. Chana looks amazing, though I was surprised by the coloring, but glad they went to Ullar. I had hoped Malachott would be Ullar as well, but I also like how it is a theme for Aquilla. I do still hope we get more Dryan in the future to cover other elements and go to other generals. I know we also at least have a crow like beast coming at some point if the hint from The Maze scenario comes true and will be the chosen companion for Raatachok.

~ Roads set.... I don't see myself getting this. I already have 2 Roads sets plus 2 FotA sets, so I don't need the terrain, especially since we are only getting singles and the straight 5 hex tile which I just don't like design wise and never have. So I just don't have a reason to buy this. Especially with it being $50 bucks. And they just aren't different enough to warrant on getting more.

~ Ruins - I will get 1 at least. I don't know why I would need more than that. Maybe in the future I will get a second set, but right now, I just don't see the need to get more than one. That is already a good amount of stuff combined with what we got in AoA. It is kinda why i never saw a reason to have more than one Fort set. But my cousin gave me his stuff. And now it is just bulk and hard to store with other things.

~Dice Tray - I had a feeling we might get a set of dice with them. And I plan to, at some point, get one. And I still love the idea of owning one. However I am disappoint that it is just the old map. And I do love the color of the dice. I'd say it is the most fair price. I think most dice trays similar to it are usually around 10 to 15 each. And the dice sets can be crazy and we know that the Revna dice set had an MSRP of $20. I still wish we had gotten a pouch for the dice though.

I am also glad that the 'Embers of War' set is only the old generals. It is very fitting in my opinion, although I think I am going to have to make a new Utgar tote, or start combining figures together instead of solely dividing them up by general. Especially when you have Utgar where for me, I now will probably have 4 totes of Utgar figures. Might be time to divide them by sets like I used to do. Then I don't have to worry about the new figures get lost in the old figures and I can better control the amount in each tote and not have to buy a new tote for a few figures.
 
1. What is the new Wall Set piece called "Triangular Wall Connector." It appears to be a variation on the Wall Connector (aka Small Wall) with a few gaps in the corners. It seems like a partial sight blocker only, although better than the Ruin piece, which I don't care for, since it blocks so little! (Or is it a piece that allows stacking somehow, or has some other function?)

2. My guess is that the Dreadnaughts place name was changed to avoid duplication with the C3V Buccaneers of Tortuga.

3. Its easy to miss it as a prize for the Championships, but there will be a new Treasure Glyph, which is easy to proxy with the Treasure Brandar Glyph, called Gullox Wing Render (whatever the heck that means): "While attacking an adjacent figure with a normal attack, you may reroll one die that did not show a skull."
 
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1. What is the new Wall Set piece called "Triangular Wall Connector." It appears to be a variation on the Wall Connector (aka Small Wall) with a few gaps in the corners. It seems like a partial sight blocker only, although better than the Ruin piece, which I don't care for, since it blocks so little! (Or is it a piece that allows stacking somehow, or has some other function?)
pic8794330.jpg

Square connector on one end, triangle on the other.
 
Aha. This shot from above shows all, thanks! The 2D frontal shot from the online reveals didn't reveal its totally triangular nature. Very interesting. I'm not sure if it has any function other than aesthetic. But it does seem to allow you to send a wall off in a different direction, maybe that's its deal, rather than affecting stacking. Although it has a different top which may affect stacking. Hard to say before I get my hands on it. Does it stack the same way as the square connector/post does?

The normal connector has an odd feature. Where the privately printed early 3D Wall Set had a round receiver for the post in its base, the square one one the original official design (AOA Master Set) means that it is held rigidly in place and can't be rotated. So to use a wall with it, only certain positions with it on its hexagonal base allow you to link a wall to it. You sometimes have to rotate the post to an eligible position.
 
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Aha. This shot from above shows all, thanks! The 2D frontal shot from the online reveals didn't reveal its totally triangular nature. Very interesting. I'm not sure if it has any function other than aesthetic. But it does seem to allow you to send a wall off in a different direction, maybe that's its deal, rather than affecting stacking. Although it has a different top which may affect stacking. Hard to say before I get my hands on it. Does it stack the same way as the square connector/post does?

The normal connector has an odd feature. Where the privately printed early 3D Wall Set had a round receiver for the post in its base, the square one one the original official design (AOA Master Set) means that it is held rigidly in place and can't be rotated. So to use a wall with it, only certain positions with it on its hexagonal base allow you to link a wall to it. You sometimes have to rotate the post to an eligible position.
I think the idea is to replicate what the corners pieces did with the Fortress set in the original heroscape. It allows for different ruin builds so you don't just have the straight up and down ones. But yeah it is mostly for aesthetics, but it does allow to build different wall shapes which might be good for some maps.

Personally I think they could have added a few more corners to better balance the ones we got in AoA Master.

I think it actually may have been a community suggested thing which they chose to pick up. And is what probably led to the delay of the ruins set since it was originally supposed to be a spring release I believe. Not to mention the fixing of the stacking issue.
 
Finally got a chance to watch the October reveals video in full. The Scions are obviously designed to appeal to little kids. Might need to proxy some Wyrmlings with the Scion stats to see how they play before deciding to buy or not buy them (along with the Archers).

I've had an Affiliate Link for a few months on my site but for some reason haven't put a spotlight on it. It's been on the Links page for a while. It's now also on the Home page.

Edit: I'm surprised nothing was said in the video about purchasing Thyraxis. Still too soon?
 
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I don't know if this has already been discussed, but Haluchott, Corruptor of Beasts's Command of the Wild allows you to take a turn with 2 small, medium, or large beasts you control. Looking at Ice Troll Berserker's army card, it says he is a Large 5 Beast. That means Haluchott can take a turn with two Ice Trolls since they are uncommon. Which means Haluchott gives you a squad of heroes. And each Ice Troll gets to move, attack, and heal due to abilities then Haluchott gets a turn with up to 2 attacks. It is 295 points for this, but it is still powerful.
My main concern is, just like Iron Lich, Renegade are going to need to limit themselves to not release beasts that are too powerful otherwise Haluchott is going to be too strong.
 
Gary LasQ,

They do seem to be changing their Promo Policy. For example, Thyraxis Dragoon was the first one issued unpainted.
 
I did notice, on its promo release, that it's unpainted; which is why I'm curious how they will handle the purchasing option.
 
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I don't know if this has already been discussed, but Haluchott, Corruptor of Beasts's Command of the Wild allows you to take a turn with 2 small, medium, or large beasts you control. Looking at Ice Troll Berserker's army card, it says he is a Large 5 Beast. That means Haluchott can take a turn with two Ice Trolls since they are uncommon. Which means Haluchott gives you a squad of heroes. And each Ice Troll gets to move, attack, and heal due to abilities then Haluchott gets a turn with up to 2 attacks. It is 295 points for this, but it is still powerful.
My main concern is, just like Iron Lich, Renegade are going to need to limit themselves to not release beasts that are too powerful otherwise Haluchott is going to be too strong.
I was hoping a unit from the Dryan box would be a Medium Beast. The game doesn't have any Medium-sized, I don't think, just Small and Large.
 
Gary LasQ,

They do seem to be changing their Promo Policy. For example, Thyraxis Dragoon was the first one issued unpainted.
Thyraxis and Decker. All the rest are painted.
Thyraxis was a Feb./Mar. promo, might be added to the Renegade store at the end of the month?
 
3. Its easy to miss it as a prize for the Championships, but there will be a new Treasure Glyph, which is easy to proxy with the Treasure Brandar Glyph, called Gullox Wing Render (whatever the heck that means): "While attacking an adjacent figure with a normal attack, you may reroll one die that did not show a skull."
The pictured weapon on the glyph references Loviatak's axe, and Special Power.
 
I think the idea is to replicate what the corners pieces did with the Fortress set in the original heroscape. It allows for different ruin builds so you don't just have the straight up and down ones. But yeah it is mostly for aesthetics, but it does allow to build different wall shapes which might be good for some maps.

Personally I think they could have added a few more corners to better balance the ones we got in AoA Master.

I think it actually may have been a community suggested thing which they chose to pick up. And is what probably led to the delay of the ruins set since it was originally supposed to be a spring release I believe. Not to mention the fixing of the stacking issue.
I checked out the pictures of the Wall set again. The triangle pillars will always be oriented to hex angles to connect to long walls, the square pillars have half short, half long wall sides. And the box pillars stack on AoA pillars, but the box walls will not--not wide enough.
 
The pictured weapon on the glyph references Loviatak's axe, and Special Power.
I got that, I just don't understand the name of the glyph. Who's "Gullox," what's a "Wing Render," and What's Love Got To Do With It?

I do however understand What Loviatak's Got To Do With It.

What's Lovey got to do with it--cut right through with it?
What's Gullox but a second hand in motion?
What's Lovey got to do with it?
Who needs an axe on a treasure glyph token?
 
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I checked out the pictures of the Wall set again. The triangle pillars will always be oriented to hex angles to connect to long walls, the square pillars have half short, half long wall sides. And the box pillars stack on AoA pillars, but the box walls will not--not wide enough.
By "Box Walls" do you mean the short walls? But the long walls will stack by hanging on the posts on a second or third level, won't they?

And will the old AOA Master set Wall pieces be compatible with the new ones, except for stacking?
 
By "Box Walls" do you mean the short walls? But the long walls will stack by hanging on the posts on a second or third level, won't they?

And will the old AOA Master set Wall pieces be compatible with the new ones, except for stacking?
The Ruins at Laur's Edge box components stack with itself. The RaLE pillars stack on the AoA pillars, but AoA's wall "battlements" are too wide to slot in the female end of the RaLE walls.

Both sets should link up on ground level with no issues.
 
Thyraxis and Decker. All the rest are painted.
Thyraxis was a Feb./Mar. promo, might be added to the Renegade store at the end of the month?
I believe it was supposed to be added yesterday, but they actually forgot it was June according to what a staff member said, so it should probably be up next week. Especially since people are getting Decker now.

So we should begin the understand how the unpainted promos will work soon.
 
I checked out the pictures of the Wall set again. The triangle pillars will always be oriented to hex angles to connect to long walls, the square pillars have half short, half long wall sides. And the box pillars stack on AoA pillars, but the box walls will not--not wide enough.
The triangle pillars can be rotated such that they connect to either three long walls or three short walls.
 
The Ruins at Laur's Edge box components stack with itself. The RaLE pillars stack on the AoA pillars, but AoA's wall "battlements" are too wide to slot in the female end of the RaLE walls.

Both sets should link up on ground level with no issues.
Which piece are you calling a "Battlement?"
 
I really like the designs of the new stuff, but I do worry we may be seeing the first real heroscape powercreep (looking at the greatbows in particular).
 
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