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The Holocron of Darth Vader

Fi Skirata

New member
The Holocron of Darth Vader

HoSS Master Set - A New Hope

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Spoiler Alert!


The figure used for this unit is a Star Wars figure from the Rebels & Imperials set. Its model number and name are #12/Darth Vader, Champion of the Sith.
The figure used for this unit is a Star Wars figure from the Champions of the Force set. Its model number and name are #49/Darth Vader, Champion of the Sith.

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Character Bio - Anakin Skywalker, apprenticed to Darth Sidious, better known as his friend Chancellor Palpatine, he became Darth Vader. The Galactic Empire was founded with Palpatine at the helm as Emperor, and after Vader led an attack on the Jedi Temple, the Jedi were exterminated by Order 66, with fewer than a hundred surviving. Two of the survivors were Grand Master Yoda and Skywalker's old master, Obi-Wan Kenobi. Vader dueled his old master on the fiery world of Mustafar, and despite the Sith Lord's new abilities, he was defeated by his old master, and his body was so damaged by the lava that Sidious encased him in a dark life-sustaining suit that he would wear for the rest of his life.
As a master of the dark side, Vader became the scourge of the Jedi, continuing the Great Jedi Purge which would last until 1 BBY. An extension of the Emperor's will, the Dark Lord was constantly on the move, traveling throughout the galaxy to defeat rebel uprisings or arrest corrupt Imperials.

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-Rulings and Clarifications-
Force Leap
Instead of a normal move, this figure may Force Leap. Force Leap has a move of 3. When counting spaces for Force Leap movement, ignore elevations. This figure may Force Leap over water without stopping, Force Leap over figures without becoming engaged, and Force Leap over obstacles such as ruins. You may not Force Leap more than 25 levels up or down in a single Force Leap. If this figure is engaged when is starts to Force Leap, it will take any leaving engagement attacks. Figures with the Force Leap symbol are not affected by Falling or Major Falling but are affected by Extreme Falling

Force Push
Once per turn, before or after moving or attacking, you may choose a small or medium object or opponents figure within 2 clear sight spaces to Force Push. Choose up to 2 empty same level or lower spaces in a straight line from the chosen object or figure and move that object or figure onto either of the chosen spaces. Figures affected by Force Push may not be moved closer to this figure. Figures moved by Force Push never take any leaving engagement attacks but will receive any falling damage that may apply. Figures with a Force Leap or Force Push symbol may not be moved onto a molten lava space.
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-Combinations and Synergies-

Synergy Benefits Received:
Classic:
• N/A

HoSS:
GRAND MOFF TARKIN : Imperial Deployment
Being a figure that follows the Galactic Empire, Darth Vader may benefit from Grand Moff Tarkin's IMPERIAL DEPLOYMENT special power.

IMPERIAL ROYAL GUARDS : Protection Detail/Make Way For the Emperor
Being a Unique Hero that follows the Galactic Empire, Darth Vader may benefit from the Imperial Royal Guard's PROTECTION DETAIL/MAKE WAY FOR THE EMPEROR special power.

C3V, SoV & Marvel:
• N/A

Synergy Benefits Offered:
Classic:
• N/A

HoSS:
• N/A

C3V, SoV & Marvel:
• N/A
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-Strategy, Tactics and Tips-
HoSS Strategy Review: Darth Vader

-Power Rankings-
A - Vader's point cost means you have to be careful what sized army you use him in, but considering he is great against anything that is not a Droid or Undead, he’s usually worth the cost.

-Heroscapers Community Contributions-
• First playtest: Arch-vile
• Second playtest: Fi Skirata
• Third playtest: JESUSFREAK
• Fourth Playtest: Fi Skirata
• Fifth Playtest: Heroscaper2010
• Sixth Playtest: Porkins
• Seventh Playtest: Fi Skirata
• Eighth Playtest: Fi Skirata
• Art by: mac122
 
Last edited by a moderator:
Re: The Holocron of Darth Vader *

Darth Vader
Galactic Empire

Cyborg
Unique Hero
Sith Lord
Imposing
Medium 5

Life 6
Move 5
Range 1
Attack 6
Defense 6
Points 220

FORCE CHOKE
After moving and before attacking with Darth Vader, you may choose a figure within 4 clear sight spaces of Darth Vader. If Darth Vader is engaged, you may only choose an adjacent figure to Force Choke. Roll 1 attack die. If you roll a skull and the chosen figure does not have the Force Leap or Force Push special power, you may roll 1 additional attack die. Continue rolling attack dice in this manner until you fail to roll a skull. The chosen figure receives 1 wound for each skull rolled. Force Choke does not affect Droids, Undead, or destructible objects. Darth Vader may not use Force Choke and Force Push on the same turn.

INTIMIDATING PRESENCE
All opponents' Common Squad figures within 6 clear sight spaces of Darth Vader roll 1 less defense die.

YOU HAVE FAILED ME FOR THE LAST TIME
If Darth Vader is not engaged and a Unique Hero you control within 4 clear sight spaces of Darth Vader attacks with a normal attack but does not roll any skulls, you must immediately use Darth Vader's Force Choke Special Power on that figure.

FORCE LEAP SYMBOL
FORCE PUSH SYMBOL
 
Darth Vader looks very cool. Quite the powerhouse and a nice set of thematic powers.
 
Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?
 
Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?

Force Choke simply cuts of oxygen (at least as portrayed in the movies) so we decided that we should give Droids/Soulborgs and Undead an immunity to it. It also provides Vader with a much needed weakness.
 
Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?

That's Force Grip or Crush or something in that name.

Choke squeezes the throat, (esophagus?) and therefore doesn't effect Droids.
 
I've been excited about the HoSS Darth Vader for a long time... as a guy without much Star Wars experience, he's the note you needed to hit, and boy did you hit it. Tough, ruthless, and brutal - easily my favorite of the set. :up:
 
Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?

Force Choke simply cuts of oxygen (at least as portrayed in the movies) so we decided that we should give Droids/Soulborgs and Undead an immunity to it. It also provides Vader with a much needed weakness.

Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?

That's Force Grip or Crush or something in that name.

Choke squeezes the throat, (esophagus?) and therefore doesn't effect Droids.

Ahh, okay, thanks! :)
 
Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?

Force Choke simply cuts of oxygen (at least as portrayed in the movies) so we decided that we should give Droids/Soulborgs and Undead an immunity to it. It also provides Vader with a much needed weakness.

Very Super-hero-esque powers. VERY VERY cool! :D

Just curious; why does it not work on Droids? I thought that it wrecked havoc on electrical equipment too? Or is that another version?

That's Force Grip or Crush or something in that name.

Choke squeezes the throat, (esophagus?) and therefore doesn't effect Droids.

Ahh, okay, thanks! :)

If you have any questions like that, about Force type things (or our figures in general), you can always check out the Force power you have a question on in Wookieepedia. That's our ultimate authority for powers and theme. We use those pages a lot when designing a figure.

Then again, you can always ask us why it is what it is, but just throwing that out there. :D
 
I think the answer is no, but is Force choke affected by Zogross's tribal protection or opportunity strike?
 
I think the answer is no, but is Force choke affected by Zogross's tribal protection or opportunity strike?
Neither Tribal Protection nor Opportunity Strike come into play since Force Choke is a special power, not an attack. I can see where there might be confusion since Force Choke uses attack dice instead of the d20.
 
This is probably better asked here: :oops:

Playing a game of HoSS and came across this scenario:

Spoiler Alert!

I know Chewie owes his life to Han so he has to be destroyed instead but does Han also have 4 wounds or are the wounds for Force Choke placed after Vader has rolled his one die continually and after he has failed?

I'm gonna play it as "after he's done rolling" because I think that's how it reads best, but I'm not sure so for the reason of just a better game, I'm gonna say after. I'll appreciate a firm answer or interpretation though. :up:

Just to add a note on Vader, either way this goes, this is the first time I've ever seen him roll 5 straight skulls to destroy a Hero. I'm in absolute shock right now. :lol:
 
or are the wounds for Force Choke placed after Vader has rolled his one die continually and after he has failed?

Based on the Force Choke power description:
Roll 1 attack die. If you roll a skull and the chosen figure does not have the Force Leap or Force Push special power, you may roll 1 additional attack die. Continue rolling attack dice in this manner until you fail to roll a skull. The chosen figure receives 1 wound for each skull rolled.

the wounds are placed after all the attack dice are rolled. Consider it a sequential series of attack dice rather than a single grouped roll. The wounds are placed after Vader fails to roll the skull, so in this case all 5 wounds to be placed on Han, but then taken by Chewie with Life Debt. Han would not have any wounds from Vader's Force Choke attack.
 
or are the wounds for Force Choke placed after Vader has rolled his one die continually and after he has failed?

Based on the Force Choke power description:
Roll 1 attack die. If you roll a skull and the chosen figure does not have the Force Leap or Force Push special power, you may roll 1 additional attack die. Continue rolling attack dice in this manner until you fail to roll a skull. The chosen figure receives 1 wound for each skull rolled.

the wounds are placed after all the attack dice are rolled. Consider it a sequential series of attack dice rather than a single grouped roll. The wounds are placed after Vader fails to roll the skull, so in this case all 5 wounds to be placed on Han, but then taken by Chewie with Life Debt. Han would not have any wounds from Vader's Force Choke attack.

That's what I was thinking for the exact same reasoning. Good to see someone thinking the same thing.
 
Is it correct (and desired by the designers) that Force Choke works on Vehicles?

There's a basis for it in Episode V, but I thought I'd ask anyways.
 
Is it correct (and desired by the designers) that Force Choke works on Vehicles?

There's a basis for it in Episode V, but I thought I'd ask anyways.

Yes, it works on Vehicles.

I don't know if I'd say we desired it, but since we didn't add it to the list of restrictions from Vader, it's not really something we can go back and revisit. Same goes for him Choking Weapons (Atgar Cannon).
 
Is it correct (and desired by the designers) that Force Choke works on Vehicles?

There's a basis for it in Episode V, but I thought I'd ask anyways.

Yes, it works on Vehicles.

I don't know if I'd say we desired it, but since we didn't add it to the list of restrictions from Vader, it's not really something we can go back and revisit. Same goes for him Choking Weapons (Atgar Cannon).

That's the best part about the Age of CustomScape, you CAN have it YOUR way!!

But generally speaking, I don't think it's too terrible of a thing. Episode V showed Vader choking the guy on the video screen even though he was in a different place (and presumably in a vehicle of some kind, though not necessarily). It's a little wonky, but it's not too big of a stretch to imagine him choking the operator of a turret or the driver of a walker. And you can't really gracefully represent the driver inside suffering damage while his AT-ST remains undamaged in a relatively simple game (not simulation) like HeroScape.
 
This issue did come up during the design discussion for AT-ST and you've hit exactly the theme we decided on: Darth Vader chokes the driver.
 
This issue did come up during the design discussion for AT-ST and you've hit exactly the theme we decided on: Darth Vader chokes the driver.

Oh goodness, my forgetfulness... Oh, my!
 
Vader was done very well, every time he is played at my place he wreaks havoc, be it from choking out giants, to pushing every figure he can into pools of lava. The other night he finally met his match with Q10, Cyprien, and Deathwalker 8000. Very good job on the card. Any ideas on what other force powers you guys are going to come up with.
 
Vader was done very well, every time he is played at my place he wreaks havoc, be it from choking out giants, to pushing every figure he can into pools of lava. The other night he finally met his match with Q10, Cyprien, and Deathwalker 8000. Very good job on the card. Any ideas on what other force powers you guys are going to come up with.

There are a bunch we can and will probably use! Wookieepedia's Force Power article is probably the best place to guess what powers we could use next. Vader in Eps. V uses Force Disarm against Han Solo on Bespin... Vader 2.0? :shrug:

:razz:
 
There are tons of possibilities. Sadly, with so few Jedi and Sith in Episodes 4-6, alot, but not all ;), cool powers will have to wait for the prequels when we have a ton of Force users to work with. Stay tuned. I think you'll really like what's coming up.
 
Skulletor

So pardon me for not quite understanding but I want to make sure I understand Force Choke correctly. Pick a figure. Roll a die. If they aren't a force user, add another die to your roll. Then if you roll a skull do you keep rolling a single die or two dice? The power is a titch unclear.

~Dysole, who wants to make sure he plays this right
 
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