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The Holocron of 2-1B

Heroscaper Guy

3 GIFs in a Trenchcoat
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THE HOLOCRON OF 2-1B

HoSS Public Design #1

GNOCB1X.png


Figure card:
Nn2cJUC.png



Rectangular
Spoiler Alert!


The figure used for this unit is a Star Wars figure from the Force Unleashed set. Its model number and name are #24/2-1B

Character Bio
2-1B (or Too-Onebee) was a surgical droid that joined the Rebel Alliance as a medic. Too-Onebee arrived at Echo Base on Hoth and was quickly assigned as the head of the base infirmary, leading the FX-7 medical droids. Too-Onebee treated a variety of injuries and patients, including healing Luke Skywalker's wounds from a Wampa attack. Luke Skywalker was so impressed with the droid's skill and expertise that he specifically requested Too-Onebee to treat the wounds he sustained in his battle with Darth Vader on Bespin while recovering aboard the EF76 Nebulon-B escort frigate Redemption.

RESOURCES

-Rulings and Clarifications-
• N/A
______________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received:
Classic:
• N/A

HoSS:
IG-88A : Droid Revolution
As a Droid, 2-1B may benefit from IG-88A's DROID REVOLUTION turn bonding special power.
IG-88C : Synchronized Assault
As a Droid Hero, 2-1B may benefit from IG-88C's SYNCHRONIZED ASSAULT special power.
R2-D2 : Astromech Internal Systems
As a Droid with more than 1 life, 2-1B can be repaired by using R2-D2's ASTROMECH INTERNAL SYSTEMS special power.

C3V, SoV & Marvel
HOPLITRON: Melee Soulborg Bonding
As a Droid Hero with a base range of one, 2-1B may benefit from Hoplitron's MELEE SOULBORG BONDING special power.

Synergy Benefits Offered:
Classic:
• N/A

HoSS:
REBEL FIELD MEDIC : Non-Droid or Vehicle heroes who follow the Rebel Alliance
Wounded non-Droid or Vehicle heroes who follow the Rebel Alliance may be healed by 2-1B's REBEL FIELD MEDIC special power. Non-Droid or Vehicle heroes with more than 1 life who follow the Rebel Alliance include: Atgar Cannon, Chewbacca, Han Solo, Han Solo (Hoth), Han Solo (Endor), Luke Skywalker, Luke Skywalker (Padawan), Luke Skywalker (Jedi Knight), Major Derlin, Obi-Wan Kenobi, Princess Leia Organa, Princess Leia Organa (Boushh disguise), Princess Leia Organa (Endor), Rebel Captain, Rebel Heavy Gunner, Rebel Vanguard, and Yoda.

C3V, SoV & Marvel:
• N/A
______________________________________________________________

-Strategy, Tactics and Tips-
• TBA
-Power Rankings-
• TBA
-Heroscapers Community Contributions-
• Initial Playtest: Heroscaper guy's tests
• First playtest: Faure's playtest Part 2: part 2
• Second playtest: Yodaking's playtest
• Third playtest: Arch-vile's part one
• Art by: mac122
 
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Re: Holocron of 2-1B (Brainstorming Phase)

2-1B
Rebel Alliance

Droid
Unique Hero
Medic
Precise
Medium 5

Life 3
Move 4
Range 1
Attack 0
Defense 3
Points 50

Rebel Field Medic
Instead of attacking, you may choose an adjacent friendly figure that is not a Droid or Vehicle who follows the Rebel Alliance. Remove up to two wound markers from the chosen figure's Army Card.

Medical Programming
2-1B may never attack an opponent's figure or make leaving engagement attacks.
 
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Re: Holocron of 2-1B (Brainstorming Phase)

Okay here's my initial idea:
2-1B
Rebel Alliance

Droid
Unique Hero
Medical
Precise
Medium ?

Life 3?
Move 4
Range 1
Attack 0
Defense 3?
Points 50?

Rebellion Field Medic
Instead of attacking, you may choose an adjacent friendly non-Droid Hero who follows the Rebel Alliance and you may remove one wound marker from the chosen figure's Army Card.

MEDICAL ASSISTANCE
Before using the Field Medic special power on this card, you may choose an Uncommon Medical Droid with the Field Medic Special Power within 3 clear sight spaces of 2-1B to be 2-1B's Medical Assistant for this turn. Place the chosen Medical Assistant adjacent to 2-1B. If 2-1B chooses a figure adjacent to his Medical Assistant for his Field Medic special power, you may remove up to 2 wounds from the chosen figure's Army Card.
 
Re: Holocron of 2-1B (Brainstorming Phase)

I have not thought much about this character but now that he has a thread I'll start. I can see a second power on this card, but the theme of that power relates directly to a figure we have done in the inner sanctum so I'm not sure what the best way to move forward will be. I'll bring it up with the other Jedi.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Class I would make Surgeon and Personality Precise.

I would reword and rename your power like so.

FIELD MEDIC
Instead of attacking, you may choose an adjacent friendly Hero and remove a wound marker from it's card.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Class I would make Surgeon and Personality Precise.

I would reword and rename your power like so.

FIELD MEDIC
Instead of attacking, you may choose an adjacent friendly Hero and remove a wound marker from it's card.

Okay, I agree with you about personality and rewording but not necessarily the class. C3PO has Protocol and R2-D2 has Astromech for their classes. How is Medical any different? I just want to see your reasoning.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Well, for one, he, it's a surgical droid not a medical droid. 3PO's primary function is in regard to protocols and language and R2's primary function is to be a mid-space mechanic, astromech. Whereas 2-1B's primary function is surgery.
 
Re: Holocron of 2-1B (Brainstorming Phase)

I could see making him Uncommon, since there were multiple of these droids.

2-1B's Wookieepedia said:
Two 2-1B units were used by Emperor Palpatine in 19 BBY to resuscitate Anakin Skywalker, now Darth Vader, after his vicious scarring and dismemberment on the volcanic world of Mustafar at the hands of Obi-Wan Kenobi, replacing much of his body with bionic prosthetics.

Another droid, known only as 2-1B, defected from the Galactic Empire to serve the Alliance to Restore the Republic. This droid was responsible for treating the famed Luke Skywalker in 3 ABY following his encounter with a wampa, and again later after his duel with Darth Vader, in which he lost his right hand.

Class as Medical seems fine.

2-1B's Wookieepedia said:
...were advanced medical droids...

As far as a second power, the only thing I can see from wookieepedia would be to allow him to work with other medical droids.

2-1B's Wookieepedia said:
...2-1B droids were generally paired with an FX-series medical assistant droid for medical assistance and detailed patient analysis.

Maybe something like:

MEDICAL ASSISTANCE
After revealing an Order Marker and taking a turn with this 2-1B, if you used the Field Medic special power, you may take a turn with one other medical Droid you control within 3 clear sight spaces of this 2-1B. If that medical Droid uses the Field Medic special power, it must be on the same figure that this 2-1B used Field Medic on.

Wording needs help, but the general gist is there. Basically you take a turn with one 2-1B, and if he used Field Medic on a figure, you can take a turn with another medical Droid, but if that Droid uses Field Medic, he has to use it on the same figure as this 2-1B did.
 
Re: Holocron of 2-1B (Brainstorming Phase)

I could see making him Uncommon, since there were multiple of these droids.

2-1B's Wookieepedia said:
Two 2-1B units were used by Emperor Palpatine in 19 BBY to resuscitate Anakin Skywalker, now Darth Vader, after his vicious scarring and dismemberment on the volcanic world of Mustafar at the hands of Obi-Wan Kenobi, replacing much of his body with bionic prosthetics.

Another droid, known only as 2-1B, defected from the Galactic Empire to serve the Alliance to Restore the Republic. This droid was responsible for treating the famed Luke Skywalker in 3 ABY following his encounter with a wampa, and again later after his duel with Darth Vader, in which he lost his right hand.

Class as Medical seems fine.

2-1B's Wookieepedia said:
...were advanced medical droids...

As far as a second power, the only thing I can see from wookieepedia would be to allow him to work with other medical droids.

2-1B's Wookieepedia said:
...2-1B droids were generally paired with an FX-series medical assistant droid for medical assistance and detailed patient analysis.

Maybe something like:

MEDICAL ASSISTANCE
After revealing an Order Marker and taking a turn with this 2-1B, if you used the Field Medic special power, you may take a turn with one other medical Droid you control within 3 clear sight spaces of this 2-1B. If that medical Droid uses the Field Medic special power, it must be on the same figure that this 2-1B used Field Medic on.

Wording needs help, but the general gist is there. Basically you take a turn with one 2-1B, and if he used Field Medic on a figure, you can take a turn with another medical Droid, but if that Droid uses Field Medic, he has to use it on the same figure as this 2-1B did.

Hmm... I did see that it was a class of droid, but I figured 2-1B on the list referred to the specific droid (the one that patched up Luke). That could be interesting. Can one of those in charge in HoSS, clarify on which one was meant on the draftable list?

That could be an interesting second power, HS2010. Particularly considering the other droid on the list, FX-7 is another medical droid. I'll have to think about that for a little bit though. Two reliable healed wounds per OM is powerful.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Hmm... I did see that it was a class of droid, but I figured 2-1B on the list referred to the specific droid (the one that patched up Luke). That could be interesting. Can one of those in charge in HoSS, clarify on which one was meant on the draftable list?

We probably did mean for it to reference the one that repaired Luke, but since there are multiples, we could probably bend a little bit and make it Uncommon. I'll let some of the other HoSS members put their :2cents: in on that one.

That could be an interesting second power, HS2010. Particularly considering the other droid on the list, FX-7 is another medical droid. I'll have to think about that for a little bit though. Two healed wounds per OM is powerful.

I think having to heal the same figure limits the power a bit. That hero would have to have at least 2 wounds on him instead of 1 now. What point range are you aiming for? Minimal points (< 30pts)? Low (< 50pts)? I could see this guy being Low and then the FX's being Minimal (FXs would only have Field Medic power :shrug:)
 
Re: Holocron of 2-1B (Brainstorming Phase)

Hmm... I did see that it was a class of droid, but I figured 2-1B on the list referred to the specific droid (the one that patched up Luke). That could be interesting. Can one of those in charge in HoSS, clarify on which one was meant on the draftable list?

We probably did mean for it to reference the one that repaired Luke, but since there are multiples, we could probably bend a little bit and make it Uncommon. I'll let some of the other HoSS members put their :2cents: in on that one.

That could be an interesting second power, HS2010. Particularly considering the other droid on the list, FX-7 is another medical droid. I'll have to think about that for a little bit though. Two healed wounds per OM is powerful.

I think having to heal the same figure limits the power a bit. That hero would have to have at least 2 wounds on him instead of 1 now. What point range are you aiming for? Minimal points (< 30pts)? Low (< 50pts)?

I'd say low is good. (but anywhere from minimal to low can work.) And also, it just occurred to me, should his healing be limited to non-droids? After all droids are electronic.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Personally, I don't think we meant one way or the other (Unique/Common/Uncommon Hero) when we put it on the list. The design process and the group consensus drive what the design ends up being.
 
Re: Holocron of 2-1B (Brainstorming Phase)

And also, it just occurred to me, should his healing be limited to non-droids? After all droids are electronic.

:thumbsup: Nice catch!

Personally, I don't think we meant one way or the other (Unique/Common/Uncommon Hero) when we put it on the list. The design process and the group consensus drive what the design ends up being.

:word: Make it what you want it to be! :D
 
Re: Holocron of 2-1B (Brainstorming Phase)

I agree with Porkins on this.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Okay, I added the droid exclusion in the power (can a grammar editor check?) I personally think that the number of figures is not enough for uncommons really, so I'd say let's keep it at unique.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Okay, I added the droid exclusion in the power (can a grammar editor check?) I personally think that the number of figures is not enough for uncommons really, so I'd say let's keep it at unique.

Droid needs capitalized but other than that it looks good.

As far as "not enough figures for uncommons"... I know C3G and C3V look at prices and availability when making units and allow that to dictate some of what they do but we (HoSS) haven't really. If we let availability dictate us, A-Zulman probably wouldn't have a figure (abprices shows ~10 right now). If we let prices dictate us, there's no way we'd ever do either Fett, Jabba, or Obi-Wan, Padawan (just to name a few - I don't think we'd be able to make a Mace Windu either *gasps*). Those figures are priced at ~$20 for the cheapest figure.

I'm fine either way, but I'm just pointing out the facts that we wouldn't be able to do a lot of what we want to do if we let prices and availability guide us.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Okay, I added the droid exclusion in the power (can a grammar editor check?) I personally think that the number of figures is not enough for uncommons really, so I'd say let's keep it at unique.

Droid needs capitalized but other than that it looks good.

As far as "not enough figures for uncommons"... I know C3G and C3V look at prices and availability when making units and allow that to dictate some of what they do but we (HoSS) haven't really. If we let availability dictate us, A-Zulman probably wouldn't have a figure (abprices shows ~10 right now). If we let prices dictate us, there's no way we'd ever do either Fett, Jabba, or Obi-Wan, Padawan (just to name a few - I don't think we'd be able to make a Mace Windu either *gasps*). Those figures are priced at ~$20 for the cheapest figure.

I'm fine either way, but I'm just pointing out the facts that we wouldn't be able to do a lot of what we want to do if we let prices and availability guide us.

Okay, let me think about that tonight; I'm arguing for both sides in my head.
 
Re: Holocron of 2-1B (Brainstorming Phase)

If I can throw out my :2cents::
I would go unique so that the other could be common/uncommon, that way 2-1B could be a a leader type figure for the FX-7 droids, which would be interesting for game play and would be thematic.


Also an excerpt from a book I have entitled Starwars Head-to-Head Tag Teams
Head-to-Head Tag Teams said:
Jawas aboard a massive sandcrawler are forcing their droid captives to fight for survival. Some of the more crafty tinkerers among the scavengers have modified a pair of medical droids to go on the offensive. Ordinarily such droids could never comprehend harming another living being. Reprogramming these mechanical doctors to dismantle fellow droids, however, is well within the capability of a mischievous Jawa. At first the, medical droids are hesitant to take to their new programming, but upon sensor confirmation that their targets are not living organic beings, they raise their improvised weapons. They are used to operating as a team, analyzing each other's strengths, and compensating for the other's weaknesses.
The book notes 2-1B as a surgical droid in a little stat table under droid type while FX-7 is a medical assistant droid. The two were paired against IT-0 and 8D8. They ended up winning. I bring up the quote because he has an attack of 0, but maybe it could be bumped up to 1 but give him a power that allows him to attack other droids, but incapable of attacking non-droids, which could be game changing if its just him against maybe a non-organic.
 
Re: Holocron of 2-1B (Brainstorming Phase)

If I can throw out my :2cents::
I would go unique so that the other could be common/uncommon, that way 2-1B could be a a leader type figure for the FX-7 droids, which would be interesting for game play and would be thematic.


Also an excerpt from a book I have entitled Starwars Head-to-Head Tag Teams
Head-to-Head Tag Teams said:
Jawas aboard a massive sandcrawler are forcing their droid captives to fight for survival. Some of the more crafty tinkerers among the scavengers have modified a pair of medical droids to go on the offensive. Ordinarily such droids could never comprehend harming another living being. Reprogramming these mechanical doctors to dismantle fellow droids, however, is well within the capability of a mischievous Jawa. At first the, medical droids are hesitant to take to their new programming, but upon sensor confirmation that their targets are not living organic beings, they raise their improvised weapons. They are used to operating as a team, analyzing each other's strengths, and compensating for the other's weaknesses.
The book notes 2-1B as a surgical droid in a little stat table under droid type while FX-7 is a medical assistant droid. The two were paired against IT-0 and 8D8. They ended up winning. I bring up the quote because he has an attack of 0, but maybe it could be bumped up to 1 but give him a power that allows him to attack other droids, but incapable of attacking non-droids, which could be game changing if its just him against maybe a non-organic.

That could work, and the FX-7 could be uncommon. Thanks for the idea, Crixus! How does the current card look with that wording guys?
 
Re: Holocron of 2-1B (Brainstorming Phase)

That looks pretty good. I think I agree with Unique Hero. About about 4/3 for Life/Defense?

As for reworking the wording for Medical Assistant...

MEDICAL ASSISTANCE
Before using the Field Medic special power on this card, you may choose an Uncommon Medical Droid with the Field Medic Special Power within 3 clear sight spaces of 2-1B to be 2-1B's Medical Assistant for this turn. Place the chosen Medical Assistant adjacent to 2-1B. If 2-1B chooses a figure adjacent to his Medical Assistant for his Field Medic special power, you may remove up to 2 wounds from the chosen figure's Army Card.
 
Re: Holocron of 2-1B (Brainstorming Phase)

That looks pretty good. I think I agree with Unique Hero. About about 4/3 for Life/Defense?

As for reworking the wording for Medical Assistant...

MEDICAL ASSISTANCE
Before using the Field Medic special power on this card, you may choose an Uncommon Medical Droid with the Field Medic Special Power within 3 clear sight spaces of 2-1B to be 2-1B's Medical Assistant for this turn. Place the chosen Medical Assistant adjacent to 2-1B. If 2-1B chooses a figure adjacent to his Medical Assistant for his Field Medic special power, you may remove up to 2 wounds from the chosen figure's Army Card.

Yeah, that is probably better wording. I'd say life 4, defense 3 so he doesn't die right away at around 50 points for when playtesting starts. That sound about right?
 
Re: Holocron of 2-1B (Brainstorming Phase)

Actually, what about 3 life? 3PO has 3 life, 4 move, 1 Range, 0 Attack, and 1 Defense so the 2-1B would just have 2 extra defense.

As for points, R2 is 30pts, so 2-1B could be 20pts, I think.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Actually, what about 3 life? 3PO has 3 life, 4 move, 1 Range, 0 Attack, and 1 Defense so the 2-1B would just have 2 extra defense.

As for points, R2 is 30pts, so 2-1B could be 20pts, I think.

Yeah, two extra defense and one life is probably be too much. Let me think more about the points, I'm just thinking that the command could be good. I am willing to go down though in cost.
 
Re: Holocron of 2-1B (Brainstorming Phase)

C-3PO moving around the battlefield with 2-1B as an Insignificant shield would make an interesting pair.

I'm not sold on the Medical Assistant power yet...

Also, I'm thinking that 20 points is too low for a healer with an average life and defense.
 
Re: Holocron of 2-1B (Brainstorming Phase)

Actually, what about 3 life? 3PO has 3 life, 4 move, 1 Range, 0 Attack, and 1 Defense so the 2-1B would just have 2 extra defense.

As for points, R2 is 30pts, so 2-1B could be 20pts, I think.

Just catching up here and I was thinking the same thing. 3 Life seems like a better fit to me. They are designed to be in a medical lad, not on a battlefield.

I was also thinking that as a unique hero droid we could have him programed to only work on other Rebel figures. The uncommon generic medical droids could be reprogrammed to fix anyone but not be as good as 2-1B. In terms of faction design, it would a nice niche bonus for the Rebels. The Empire and Independent factions don't really value life as much as the Rebels do, and it shows up. Additionally I think it will make it easier to balance points wise if we don't have to take into account the effect he has on healing up every defensive powerhouse in the game.
 
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