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The C3G Book of Captain America

Re: The Book of Captain America - Design

I do very much like the OP, I think we are on a good track now. With that said, after talking with Bats today and in the past, I think that we can keep what we have and still add in the flavor of what he originally wanted with the aspect of him creating his own Avenger Team.


AVENGERS ASSEMBLE
At the start of the game, before Order Markers are placed, you may choose up to 5 Unique Heroes you control. Place a white Avenger Marker on each chosen figure's card. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.

Oh, and a white marker with a sharp red Avenger A on it would be sweet. 8)
 
Re: The Book of Captain America - Design

Yes, after we just worked that out together on Skype, I'm liking that version as well. :p What do you guys think?
 
Re: The Book of Captain America - Design

I like it! Really good ideas there Bats. :D:up:
 
Re: The Book of Captain America - Design

Very cool. Nice work! :)

You should never have to remember anything past the last action in Heroscape without a marker. Markers works here and it adds to the theme too with what you suggested.
 
Re: The Book of Captain America - Design

Cool. :) I sent the current OP out to Hahma and Sherman Davies. :)
 
Re: The Book of Captain America - Design

Should Zatanna be able to remove someone's Avenger membership though?
 
Re: The Book of Captain America - Design

You mean Alter the state of an Avenger and mess them up with magic so that the figure can't work well in a team setting? Sure, why not? :D

I had thought of that very thing earlier today before even talking to Bats about this, and he agreed with me, that wouldn't break theme one bit.
 
Re: The Book of Captain America - Design

Alright, I still don't like it, but I don't not like it enough to pick a fight over it. I almost think there should still be a clear sight restriction on it and if not that should be the first change to get him in at or under 250 points.
 
Re: The Book of Captain America - Design

I am not sure how much you know about Zatanna, but she curses people and she wipes their minds - both abilities could thematically render a team member useless.

In terms of the power on this card needing clear sight, I could support that, though it will certainly add a bit more to the complexity level, and hopefully not too much.

AVENGERS ASSEMBLE
At the start of the game, before Order Markers are placed, you may choose up to 5 Unique Heroes you control. Place a white Avenger Marker on each chosen figure's card. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card and within 5 clear sight spaces of Captain America adds 1 extra die to its attack and 1 extra die to its defense.
 
Re: The Book of Captain America - Design

I'll admit I'm not totally familiar with the character. I've read more Marvel comics than DC.

I say drop the 5 space limit and just say clear sight so he has to be in the action and not hiding/taking pot shots with his shield.
 
Re: The Book of Captain America - Design

Either way is fine by me. I don't think it will be a huge affect on game play. Simple is good. :)
 
Re: The Book of Captain America - Design

I was gonna say...you had me worried there for a minute. :?
 
Re: The Book of Captain America - Design

Looks great Bats :up:.

What about this for a rewording that saves a whole line (based on the AE):
AVENGERS ASSEMBLE
Start the game with a white Avenger Marker on the card of up to 5 Unique Heroes you control. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.

Cheers
 
Re: The Book of Captain America - Design

Either way is fine by me. I don't think it will be a huge affect on game play. Simple is good. :)

Looks great Bats :up:.

What about this for a rewording that saves a whole line (based on the AE):
AVENGERS ASSEMBLE
Start the game with a white Avenger Marker on the card of up to 5 different Unique Heroes you control. While there is a revealed Order Marker on this card, any figure you control with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.
Cheers
That is a really quick way of wording it that still covers everything. :up: I just added three little words for some additional clarity. They aren't crucial really, but it should help. Great rewrite.
 
Re: The Book of Captain America - Design

Some ERB results! The latest wording suggestion, which I updated the OP with, addresses the last point Hahma brought up.
I think there are still a few things on the card that could potentially be tweaked, but we won't know if they should be or not until he's tested, so that's the next step! :)

Hahma said:
IAmBatman said:
AVENGERS ASSEMBLE
At the start of the game, before Order Markers are placed, you may choose up to 5 Unique Heroes you control. Place a white Avenger Marker on each chosen figure's card. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.

Well since you don't want an aura type power, this would be a way to go and make it easy to keep track of which Unique Hero is affected. The revealed OM on his card should help keep it from getting too crazy with him and a Prof X Mutant army build, but they'd still get double activations with the boost for 2 turns, so that could still be fun and Mutants aren't too expensive. He would make some Green Lanterns pretty scary too. Echo and Absorbing Man would also enjoy the extra boost as well :grin:

You're likely going to want to only have OM 1 on his card most of the time so you can take advantage of the boosted Avengers, so it will be easy for opponent to figure that out at least. Joker would be a great counter to Cap, as would anyone that can remove an OM, if they win initiative and can target him. Flash would also be a nice counter as he can close in on him fast and kill him easily enough with FF.

It will be interesting to see if there is some swing to him because his stats arent that great and he can be countered with special attackers easily enough and not be worth close to 250 points. But against certain armies without special attackers or against squad heavy armies, he could live longer and get a lot more than 250 points worth of value.

I look forward to hearing how all that all works. :grin:

Hahma said:
IAmBatman said:
Sorry, we made a big tweak! :smile: Please respond to this version, if you will!

[FONT=&quot]NAME = CAPTAIN AMERICA[/FONT][FONT=&quot]
SECRET IDENTITY = STEVE ROGERS

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SOLDIER
PERSONALITY = PATRIOTIC
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 4
POINTS = 250?[/FONT]


AVENGERS ASSEMBLE
At the start of the game, before Order Markers are placed, you may choose up to 5 Unique Heroes you control. Place a white Avenger Marker on each chosen figure's card. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.
[FONT=&quot]
SHIELD THROW SPECIAL ATTACK
Range 5. Attack 4.[/FONT]
[FONT=&quot]When Captain America attacks with his Shield Throw Special Attack, he may attack 2 additional times. He cannot attack the same figure more than once.

VIBRANIUM SHIELD
When rolling defense dice against a normal attack from a non-adjacent figure, Captain America always adds two automatic shields to whatever is rolled. When rolling defense dice against a normal attack from an adjacent figure, Captain America always adds one automatic shield to whatever is rolled. [/FONT]

Okay, I just realized I may have missed something the last time I responded to this. From the looks of it, Cap can have an Avenger Marker on his own card, so that will make him more durable than I originally thought, thank goodness. :grin:
 
Re: The Book of Captain America - Design

Yeah, his durability is something we'll have to figure out in playtesting, and adjust if necessary! :)
We've actually adjusted the wording to take care of the "he can use his own bonus" concern. It's now:

AVENGERS ASSEMBLE
Start the game with a white Avenger Marker on the card of up to 5 different Unique Heroes you control. While there is a revealed Order Marker on this card, any figure you control with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.

Do you think changing the title to Vibranium Alloy Shield would do the trick?

Thanks,
Bats :)

Sherman Davies said:
IAmBatman said:
Sorry, we made a big tweak! :smile: Please respond to this version, if you will!

[FONT=&quot]NAME = CAPTAIN AMERICA[/FONT]
[FONT=&quot]SECRET IDENTITY = STEVE ROGERS[/FONT]

[FONT=&quot]SPECIES = HUMAN[/FONT]
[FONT=&quot]UNIQUENESS = UNIQUE HERO[/FONT]
[FONT=&quot]CLASS = SOLDIER[/FONT]
[FONT=&quot]PERSONALITY = PATRIOTIC[/FONT]
[FONT=&quot]SIZE/HEIGHT = MEDIUM 5[/FONT]

[FONT=&quot]LIFE = 5[/FONT]
[FONT=&quot]MOVE = 6[/FONT]
[FONT=&quot]RANGE = 1[/FONT]
[FONT=&quot]ATTACK = 5[/FONT]
[FONT=&quot]DEFENSE = 4[/FONT]
[FONT=&quot]POINTS = 250?[/FONT]

AVENGERS ASSEMBLE
At the start of the game, before Order Markers are placed, you may choose up to 5 Unique Heroes you control. Place a white Avenger Marker on each chosen figure's card. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card adds 1 extra die to its attack and 1 extra die to its defense.

[FONT=&quot]SHIELD THROW SPECIAL ATTACK[/FONT]
[FONT=&quot]Range 5. Attack 4.[/FONT]
[FONT=&quot]When Captain America attacks with his Shield Throw Special Attack, he may attack 2 additional times. He cannot attack the same figure more than once. [/FONT]

[FONT=&quot]VIBRANIUM SHIELD [/FONT]
[FONT=&quot]When rolling defense dice against a normal attack from a non-adjacent figure, Captain America always adds two automatic shields to whatever is rolled. When rolling defense dice against a normal attack from an adjacent figure, Captain America always adds one automatic shield to whatever is rolled. [/FONT]

Applying the "Do what the card says, not what it doesn't" rule, it reads like Captain America can use an Avenger Marker to gain his own Avengers Assemble bonuses, right? If so, the power is readable as is, but that's a common question people will ask.

I also question how sturdy this (more expensive) version will be considering the number of special attacks in Superscape, but c'est la vie.

Also, Cap's shield is made of a unique Vibranium/steel alloy, not technically vibranium. :wink:
 
Re: The Book of Captain America - Design

Vibranium Alloy Shield does have a nice ring to it. :)
 
Re: The Book of Captain America - Design

Vibranium Alloy Shield is fine.

Is Avengers Assemble supposed to include CA as well or not?
 
Re: The Book of Captain America - Design

It would be a little strange to include him based off the name IMO. He inspires himself? :shrug:
 
Re: The Book of Captain America - Design

I agree that he shouldn't inspire himself, that was why tickle and I had suggested this instead, of course it was before A3n's awesome wording change.

AVENGERS ASSEMBLE
At the start of the game, before Order Markers are placed, you may choose up to 5 Unique Heroes you control. Place a white Avenger Marker on each chosen figure's card. While there is a revealed Order Marker on this card, any figure with an Avenger Marker on its card and within 5 clear sight spaces of Captain America adds 1 extra die to its attack and 1 extra die to its defense.

Also, I have been concerned about Cap's constitution as well, especially when you compare it to his strengths - it makes him too swingy I think. I would like to see some testing soon, and also if needs be, I think a good change would be to allow the shield to work against all attacks.
 
Re: The Book of Captain America - Design

I'd like to see the shield work against special attacks too. :)
 
Re: The Book of Captain America - Design

OP updated. I'll start testing him some time this week or next.
 
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