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The Book of Zauriel

Re: The Book of Zauriel - Design Phase

I like that, Margloth. But, yeah, not sure the immediate is there either. I think I like it better without.
 
Re: The Book of Zauriel - Design Phase

Or, if we really wanted to keep the Demons aspect:

When attacking with Zauriel's normal attack, if at least 1 skull is rolled or the defending figure is a Demon, all blanks rolled count as immediate unblockable hits on the defending figure.

Somewhat niche, as with 5-6 attack dice you're probably always gonna get the skull anyway... but essentially he can't whiff against a demon. I also added the word immediate to clear up any timing issues... although it probably isn't needed.
I like this. Undead will still get hit hard anyways.
 
Re: The Book of Zauriel - Design Phase

It has been 48 hours, changes have been made, and the OP has been updated with the current stats.

6 attack, 6 defense at the moment. I'm not sure if his cost should go above 330 or not.
 
Re: The Book of Zauriel - Design Phase

I dunno, that seems sort of weak to me. I mean, it does target Demons in NAME, but is too situational to even be a factor. I dunno, it feels like a waste of space.
 
Re: The Book of Zauriel - Design Phase

Rolling blanks along with rolling a skull isn't that situational, but I do agree that the necessary skull is not actually necessary or desired IMO.
 
Re: The Book of Zauriel - Design Phase

I snipped out the Demons and required skull concept in lieu of something else. Maybe simply Undead and Demons roll 1 less defense die against his normal attack?
 
Re: The Book of Zauriel - Design Phase

I like the sword working auto against everything, then with a -1 or -2 to Demon's defense. Good idea. :up:

HOLY SWORD OF FLAME
When attacking with Zauriel's normal attack, all blanks rolled count as unblockable hits on the defending figure. Demons roll 1 fewer defense die against Zauriel's normal attack.
 
Re: The Book of Zauriel - Design Phase

It's a small thing, but can we switch so that Zauriel rolls 1 additional attack die vs them?

Then you have an extra shot at auto-wound, and it feels cleaner to keep the dice mechanics to one player rather than both.
 
Re: The Book of Zauriel - Design Phase

I brought this up in the Public Design thread but it seems Frankenstein and Zauriel carry the same sword of the archangel Michael. Should they share the same power? If so, we should probably mention adjacent enemies in the power description.
 
Re: The Book of Zauriel - Design Phase

It's a small thing, but can we switch so that Zauriel rolls 1 additional attack die vs them?

Then you have an extra shot at auto-wound, and it feels cleaner to keep the dice mechanics to one player rather than both.
Yes
I brought this up in the Public Design thread but it seems Frankenstein and Zauriel carry the same sword of the archangel Michael. Should they share the same power? If so, we should probably mention adjacent enemies in the power description.
Yes

:D
 
Re: The Book of Zauriel - Design Phase

Hmm... Next to HOLY SWORD OF FLAME
and HEAVENLY REBIRTH,
SONIC FLASH SPECIAL ATTACK sounds a bit off...

Even if it IS a sonic flash, couldn´t the name be changed to something like ANGELIC SCREAM, or something like that?
 
Re: The Book of Zauriel - Design Phase

:word: (to Griff's post)
 
Re: The Book of Zauriel - Design Phase

It's a small thing, but can we switch so that Zauriel rolls 1 additional attack die vs them?

Then you have an extra shot at auto-wound, and it feels cleaner to keep the dice mechanics to one player rather than both.
Yes
I brought this up in the Public Design thread but it seems Frankenstein and Zauriel carry the same sword of the archangel Michael. Should they share the same power? If so, we should probably mention adjacent enemies in the power description.
Yes

:D
The extra attack die might be powerful enough to satisfy Johnny. :p

So, you're saying that all adjacent enemies should be affected by his sword? That would be overly-powerful, plus it's not like he's sweeping around in a circle like Shurrak.
Hmm... Next to HOLY SWORD OF FLAME
and HEAVENLY REBIRTH,
SONIC FLASH SPECIAL ATTACK sounds a bit off...

Even if it IS a sonic flash, couldn´t the name be changed to something like ANGELIC SCREAM, or something like that?
Angelic Scream sounds pretty cool. 8)
 
Re: The Book of Zauriel - Design Phase

No, he's saying only adjacent figures should be affected by the sword. It's not relevant for this design, but it is relevant for Frankenstein, who'll have the power as well.
 
Re: The Book of Zauriel - Design Phase

It's a small thing, but can we switch so that Zauriel rolls 1 additional attack die vs them?

Then you have an extra shot at auto-wound, and it feels cleaner to keep the dice mechanics to one player rather than both.
Yes
I brought this up in the Public Design thread but it seems Frankenstein and Zauriel carry the same sword of the archangel Michael. Should they share the same power? If so, we should probably mention adjacent enemies in the power description.
Yes

:D
The extra attack die might be powerful enough to satisfy Johnny. :p

So, you're saying that all adjacent enemies should be affected by his sword? That would be overly-powerful, plus it's not like he's sweeping around in a circle like Shurrak.
I don't think they meant multiple targets.... I didn't.
 
Re: The Book of Zauriel - Design Phase

No, he's saying only adjacent figures should be affected by the sword. It's not relevant for this design, but it is relevant for Frankenstein, who'll have the power as well.

OK, that brings up another thing. With the Frankenstein write-up, I currently have the sword adding 2 attack dice so his normal attack can represent his steam gun. We could handle that here by just saying Zauriel wields the sword better so he has a higher attack or by making the sword a special attack or by adding the dice to the sword on Zauriel even though he has no range. Any ideas?
 
Re: The Book of Zauriel - Design Phase

I kind of like the idea of it being a special attack, but I also kind of worry that it'll boost his cost a bit as owning Superman shouldn't come cheap ... so I think I'll defer to the idea of Zauriel being able to use the sword better (which both makes thematic sense and helps keep the designs distinct).
 
Re: The Book of Zauriel - Design Phase

No, he's saying only adjacent figures should be affected by the sword. It's not relevant for this design, but it is relevant for Frankenstein, who'll have the power as well.
But that would bring up some unnecessary text here, seeing as how Zauriel has no range.
No, he's saying only adjacent figures should be affected by the sword. It's not relevant for this design, but it is relevant for Frankenstein, who'll have the power as well.

OK, that brings up another thing. With the Frankenstein write-up, I currently have the sword adding 2 attack dice so his normal attack can represent his steam gun. We could handle that here by just saying Zauriel wields the sword better so he has a higher attack or by making the sword a special attack or by adding the dice to the sword on Zauriel even though he has no range. Any ideas?
I think that, to avoid unnecessary text, and to represent that Zauriel's better proficiency with the sword, we keep the Sword's power text the way it is now, and then we can change Frankenstein's however we like, calling it a slightly different name on his card (Holy Sword of *God*).
 
Re: The Book of Zauriel - Design Phase

I disagree with everything you just said there Scape.
 
Re: The Book of Zauriel - Design Phase

Personally, I like this, as it can be used with Zauriel or Frankenstein:

HOLY SWORD OF FLAME
When attacking an adjacent figure with Zauriel's normal attack, all blanks rolled count as unblockable hits on the defending figure. Roll one additional attack die against adjacent Demons.
 
Re: The Book of Zauriel - Design Phase

That second line is a tad confusing because it's unclear whether it only pertains to adjacent attacks or not, Griff.
 
Re: The Book of Zauriel - Design Phase

Looks like we made the eat of what we had to work with. I'll edit the op in the morning if noone beats me to it.
 
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