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The Book of Zauriel

Scapemage

From less than zero to Hero!
The Book of Zauriel

C3G DC PUBLIC EXCLUSIVE COLLECTION 6
THE SIMIANS AND THE SERAPH

C3G_Zauriel_comic.png

Comic PDF


The figure used for this unit is a Heroclix figure from the Justice League set.
Its model number and name are #029 / Zauriel.

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Character Bio - An angel of the glorious host of heaven, Zauriel took on mortal form due to his love for a woman he was assigned to protect as guardian angel. While in mortal form, he helped the Justice League to defeat the hosts of rogue angel Asmodel and later joined their ranks, giving the team a spiritual focus. He sacrificed his mortal life in the League's fight against Mageddon in order to return to heaven and persuade the rest of the angelic host to come to Earth's aid. In recognition of his sacrifice, Zauriel was permitted once more to return to Earth, where he has been a guiding light both to Hal Jordon (the new Spectre) and to the young Hawkgirl among others.
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
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-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-Card Updates:
7 March 2021 - Class changed to Champion
 
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Re: The Book of Zauriel - Design Phase

NAME = ZAURIEL

SPECIES = ANGEL
UNIQUENESS = UNIQUE HERO
CLASS = CHAMPION
PERSONALITY = VALIANT

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 7
RANGE = 1
ATTACK = 6
DEFENSE = 6

POINTS = 320

SWORD OF HOLY FLAME
When attacking an adjacent figure with Zauriel's normal attack, each blank rolled counts as 1 additional skull. If the adjacent figure is a Demon, each blank rolled instead counts as 2 additional skulls.

ANGELIC BATTLE CRY SPECIAL ATTACK
Range Special. Attack 3.
All figures within 2 spaces of Zauriel are affected by this special attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Angels and Symbiotes may not roll defense dice when defending against this special attack.

FLYING
SUPERSTRENGTH
 
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Re: The Book of Zauriel - Design Phase

Is Sonic Flash a sonic sound wave attack? If so it needs to remain consistant with Symbiotites rolling less defense die.

Also just an FYI. When starting a new design thread link to the Welcome to C3G thread not the Books of Index.
 
Re: The Book of Zauriel - Design Phase

Only thing I can see right off the bat is Flaming Sword needs to be broken out into bulleted list since there is 3 tiers for d20 roll. Lookin good Scape. :)
 
Re: The Book of Zauriel - Design Phase

Is Sonic Flash a sonic sound wave attack? If so it needs to remain consistant with Symbiotites rolling less defense die.

Also just an FYI. When starting a new design thread link to the Welcome to C3G thread not the Books of Index.
:oops: My bad, posted in the wrong thread.

His Sonic Flash actually does weaken Angels specifically, however it might be a good idea to add Symbiotes in there as well.
Only thing I can see right off the bat is Flaming Sword needs to be broken out into bulleted list since there is 3 tiers for d20 roll. Lookin good Scape. :)
Done. :)
 
Re: The Book of Zauriel - Design Phase

Also a newer rule that you may not be aware of is that we don't change the design for 48 hours after posted. You can start a list of suggested changes but we ask that you don't make any changes to the design until the breathing period is over.
 
Re: The Book of Zauriel - Design Phase

One more thing I just caught. Range on the SA should be 'Special' instead of 'Range 2' because it is an area effect.
 
Re: The Book of Zauriel - Design Phase

I really don't know anything about this guy, but it seems to me an angel should be in the upper echelons of power levels (i.e., some stat/points boosts would be acceptable here).
 
Re: The Book of Zauriel - Design Phase

Looking good!
A nice addition to a modern themed team of JLA´ers...

With Flaming Sword Strike, when you roll 7-14, wouldn´t "attack normally" sound better than "nothing happens"?
Unless it´s worded after some other card, in which case, never mind...
 
Re: The Book of Zauriel - Design Phase

Ooooh... something newish that would make this guy powerful without bumping his stats would be this:

Flaming Sword Strike
If Zauriel inflicts one or more wounds with his normal attack you may roll the 20-sided die. If you roll a 15 (or whatever) or higher, double the amount of wounds inflicted by that attack.

Seems a bit more 'heavenly'... and also (maybe it's just me) but the blanks as hits thing seems a bit wonky...
 
Re: The Book of Zauriel - Design Phase

I really love this design, I just have one nit pick right now. Zauriel is an Angel from Heaven, and a flaming sword should not cause him to "oops, I guess I can't attack at all now".

FLAMING SWORD STRIKE 15
After moving and before attacking, you may roll the 20-sided die.

* If you roll 1-6, Zauriel cannot attack this turn.
* If you roll 7-14, nothing happens.
* If you roll 15 or higher, when Zauriel attacks with his normal attack this turn, all blanks rolled count as unblockable hits on the defending figure.


I like this instead:

FLAMING SWORD STRIKE 15
After moving and before attacking, you may roll the 20-sided die. If you roll 15 or higher, all blanks rolled count as unblockable hits on the defending figure.
 
Re: The Book of Zauriel - Design Phase

Blanks-as-hits DEFINITELY feels wonky to me, theme-wise. It worked for Superman, though, so I don't have a major problem with it.

For housekeeping:

Classwise, is Angel the best choice, or would there be a more encompassing term? Like, in DC, do they use anything special, or is it just angel?

Guardian has a lot of overlap with Guard for a class. Protector would be better.

And, personality-wise, what kind of Angel IS he? Is he a Merciful Angel, the "save the weak" type? Vengeful "Hand-of-God" type? Is there anything better than Valiant, I guess.

...

But, yeah, no idea about this guy, so I'll just trust he's got good flavor.
 
Re: The Book of Zauriel - Design Phase

I really love this design, I just have one nit pick right now. Zauriel is an Angel from Heaven, and a flaming sword should not cause him to "oops, I guess I can't attack at all now".

FLAMING SWORD STRIKE 15
After moving and before attacking, you may roll the 20-sided die.

* If you roll 1-6, Zauriel cannot attack this turn.
* If you roll 7-14, nothing happens.
* If you roll 15 or higher, when Zauriel attacks with his normal attack this turn, all blanks rolled count as unblockable hits on the defending figure.


I like this instead:

FLAMING SWORD STRIKE 15
After moving and before attacking, you may roll the 20-sided die. If you roll 15 or higher, all blanks rolled count as unblockable hits on the defending figure.

Agreed. And I like Angel as the species and Guardian as the class. I'm not worried about the closeness with Guard - they're clearly two different words. I can deal with Protector, but I like the idea of an actual "Guardian Angel" better.
I think the power level of this guy looks about right from my impression of him in the comics.
Any reason for an odd cost number, though, Scapey? Wondering what the thinking was behind that one.
As for the theme of the blanks being hits, it's a heavenly instrument, so it's "blessed" in its ability to hit even when you think it wouldn't. Works for me. :)
Really liking this one!
 
Re: The Book of Zauriel - Design Phase

Maybe we could cut the d20 roll out altogether? It would really streamline the power... and he's not likely to roll very many blanks with 4 attack dice... also keep in mind that any blanks rolled will count against his sword actually breaking the enemy's defense. So how about this:

SWORD OF FLAME
All blanks rolled with Zauriel's normal attack count as unblockable hits on the defending figure.

Every once in a while it could get crazy good, but as a supernatural character I think that'd be okay. An angel should be able to break Superman every once in awhile, methinks.

EDIT: Also, should Demons be also extra affected by Sonic Flash? I'd like to see one of the (likely) few Angels be a good draft against demons...
 
Re: The Book of Zauriel - Design Phase

I would definitely be AOK with that Margloth. :up:

I am of the opinion that D20 rolls don't always make things interesting, and they certainly are not always needed either.
 
Re: The Book of Zauriel - Design Phase

I think I'm OK with dropping the D20 roll there as well. Maybe drop his normal attack to 3, though, because if you pair him with some others to enhance his attack and put him on height, it could get a little nuts.
 
Re: The Book of Zauriel - Design Phase

I think I'm OK with dropping the D20 roll there as well. Maybe drop his normal attack to 3, though, because if you pair him with some others to enhance his attack and put him on height, it could get a little nuts.

You could weaken the freak all-blanks roll in other ways. For example, you could say "if at least one skull is rolled".
 
Re: The Book of Zauriel - Design Phase

I think with 4 attack dice it's fine... with one blank (likely all that you'll get) he'll usually only have 3-4 dice left to actually poke through his opponent's defense. So he's more likely than most heroes, perhaps, to cause a wound, but also less likely to cause multiple wounds.

In fact, I wonder if his attack and defense shouldn't go up to 5 and 6, and his points up to the 330 ish range. I mean, if we're willing to give Gorillas up to 6 dice, it seems an Angel should be a bit tougher...
 
Re: The Book of Zauriel - Design Phase

I mean, if we're willing to give Gorillas up to 6 dice, it seems an Angel should be a bit tougher...

:word:

I like the idea that if a skull is rolled it is like the sword making contact, not completely whiffing, in order to get the auto hit from blanks.
 
Re: The Book of Zauriel - Design Phase

I mean, if we're willing to give Gorillas up to 6 dice, it seems an Angel should be a bit tougher...

:word:

I like the idea that if a skull is rolled it is like the sword making contact, not completely whiffing, in order to get the auto hit from blanks.
:word: I was thinking of going up in power too, definitely not down.
 
Re: The Book of Zauriel - Design Phase

So, 6 attack with this modification?

SWORD OF FLAME
If at least one skull is rolled with Zauriel's normal attack, all blanks rolled count as unblockable hits on the defending figure.
 
Re: The Book of Zauriel - Design Phase

Counting blanks in a defense roll works really well for Superman and Flash. Counting blanks in a attack roll and assigning them as auto-wounds is a bit odd to me in the timing of it. Do you assign the auto-wounds before or after the regular attack roll (skulls) are resolved?

Why not count all blanks as skulls?
 
Re: The Book of Zauriel - Design Phase

Counting blanks in a defense roll works really well for Superman and Flash. Counting blanks in a attack roll and assigning them as auto-wounds is a bit odd to me in the timing of it. Do you assign the auto-wounds before or after the regular attack roll (skulls) are resolved?

Why not count all blanks as skulls?
I like that too, with an attack 5. Also, "Figures with Lava Resistance roll 1 additional defense die for each blank rolled."
 
Re: The Book of Zauriel - Design Phase

ATTACK 6

SWORD OF FLAME
When attacking with Zauriel's normal attack, all blanks rolled count as additional skulls. Figures with Lava Resistance roll 1 additional defense die for each blank rolled.
 
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