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The Book of Wonder Woman (Super Ally)

LordVenoc

Book Wyrm
The Book of Wonder Woman
(Super Ally)


C3G DC WAVE 47
TRINITY


C3G_WonderWoman-SupermanAlly_comic.png

Comic PDF

C3G_WonderWoman-SupermanAlly_mini.png

Mini PDF

The figure used for this unit is a Heroclix figure from the Wonder Woman 80th Anniversary set.
Its model number and name are #001 / Wonder Woman.

_________________________________________________________________

Character Bio - God, hero... I didn't ask for these titles. But neither did Clark. When that alien orphan landed on our planet, fate named him its redeemer.

-Diana of Themiscyra
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:
Outgoing Synergy:
  • Instead of attacking with a Champion or Refugee Hero, Wonder Woman may move, and she may also attack if that Hero was Kryptonian.
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
 
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Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

NAME = WONDER WOMAN
SECRET IDENTITY = DIANA PRINCE
SPECIES = AMAZON
UNIQUENESS = UNIQUE HERO
CLASS = CHAMPION
PERSONALITY = PROTECTIVE

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5

POINTS = 260

ALLY OF HOUSE EL

Once per player turn, instead of an attack with a different Unique Hero that is a Champion or Refugee, you may move Wonder Woman and, if that Hero is a Kryptonian, attack with Wonder Woman.

GOLDEN LASSO SPECIAL ATTACK
Range 3. Attack 4.
If an opponent's figure would receive one or more wounds from this special attack, you may choose one of the following:
• Ignore those wounds and return control of that figure to its original owner.
• Move that figure one space for each wound inflicted, during which it will not take any leaving engagement attacks.
After attacking with this special attack, you may use it one additional time.

AMAZING BRACELET DEFLECTION
Once per player turn, when Wonder Woman or a friendly figure within 3 clear sight spaces of Wonder Woman is attacked by a non-adjacent enemy figure, before defense dice are rolled, you may move Wonder Woman. If she ends this move closer to the attacking figure, the targeted figure adds 1 die to their defense roll against that attack. If excess shields are rolled, the attacking figure receives one wound.

SUPER STRENGTH

FLYING
 
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Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Mini Photos:
Spoiler Alert!


Comic Art:
Spoiler Alert!


Background Art:
Spoiler Alert!
 
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Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Is it intentional that Golden Lasso hands out LEAs?

EDIT:
Also, do we want to do something like this, or is it overly complex?
If she ends this move closer to the attacking figure than the defending figure is, the targeted figure adds 1 to their defense roll against that attack.
It's kind of weird that if there's an enemy figure 6 spaces away from WW and 3 spaces away from a friendly figure, and that opponent attacks the friendly figure, WW can move 1 space up and "deflect" bullets that she's nowhere near. Might not be worth adding extra complexity though.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Is it intentional that Golden Lasso hands out LEAs?

EDIT:
Also, do we want to do something like this, or is it overly complex?
If she ends this move closer to the attacking figure than the defending figure is, the targeted figure adds 1 to their defense roll against that attack.
It's kind of weird that if there's an enemy figure 6 spaces away from WW and 3 spaces away from a friendly figure, and that opponent attacks the friendly figure, WW can move 1 space up and "deflect" bullets that she's nowhere near. Might not be worth adding extra complexity though.

Not intended. Probably should change, but I am concerned with text space.

The issue there is that it complicates when she gives herself the boost. I think you its one of those things where maybe she "ran into the path" and came back kind of suspension of disbelief moments.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

A few wording updates.
GOLDEN LASSO SPECIAL ATTACK
Range 3. Attack 4.
If an opponent's figure would receive one or more wounds from this special attack, you may choose one of the following:
• Ignore those wounds and return control of that figure to its original owner.
• Move that figure one space for each wound inflicted, ignoring leaving engagement attacks.

AMAZING BRACELET DEFLECTION
Once per player turn, when Wonder Woman, or a friendly figure within 3 clear sight spaces of Wonder Woman is targeted for an attack by a non-adjacent opponent's figure, before defense dice are rolled, you may move Wonder Woman. If she ends this move closer to the attacking figure, the targeted figure adds 1 to their defense roll against that attack. If the attacking figure is within 3 spaces of Wonder Woman, all excess shields count as unblockable hits on the attacking figure.

I'd really only use Ally of House El to move Wonder Woman up. If you have a Kryptonian there's only a rare need to swap your big Kryptonian attack for a single attack of 5 or a niche special attack. That said it's a very handy power in the early game for moving up for free, especially with the passive defensive bonus WW offers. It'd be fun to open it to all Champions so we get a more active JL Wonder Woman, but I know this is geared towards the Superman Family.

Golden Lasso reverting permanent control is cool theme.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Close to the attacking figure than the defending figure makes sense.

Otherwise, you could change the name by removing bracelet, and it could also be interpreted that she threw her tiara to deflect the projectile, if that’s something she can do.

Agreed with Archie on opening it up to Champions as preferable.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I'm open to sort of closer language, but closer than the defending figure complicates it when she's the one being attacked and trying to get the bonus.

Could consider opening it to swapping move or attack, but that could obviously get nasty as the attacks get stacked up. As is, she'd actually pair especially nicely in a Family Build with Lois, as she can move in off the bonus turn/attack Lois generates in case Clark actually doesn't have a good target. Going pure Champion there kills the main Superman Family tie for her and just makes her a decent Champion to bring along.

I don't think she's used the tiara like that, but could definitely be wrong.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Is it intentional that Golden Lasso hands out LEAs?

EDIT:
Also, do we want to do something like this, or is it overly complex?
If she ends this move closer to the attacking figure than the defending figure is, the targeted figure adds 1 to their defense roll against that attack.
It's kind of weird that if there's an enemy figure 6 spaces away from WW and 3 spaces away from a friendly figure, and that opponent attacks the friendly figure, WW can move 1 space up and "deflect" bullets that she's nowhere near. Might not be worth adding extra complexity though.

Disagree. She only deflects if the defending figure defends well enough, which means they may have dodged out of the path of the bullets completely and she took over from there.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I guess an additional question kind of becomes what points does she seem to be at to people. JL Wonder Woman is a comparable point here ultimately, as she's still technically viable as a stat booster in a family build. So I can definitely see how she may definitely feel like she loses out in a 1-1 comparison in terms of what is provided.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I’d estimate about 260 based for what’s in the SP.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Wouldn’t mind her being a lower cost Wondy, since if you’re doing a Supes Family build you’re already investing pretty heavy into Kryptonians.

If the Ally of House El attack isn’t feeling worth it, what if it was switched to 2 unblockables? That almost always feels situationally useful on Gamora II.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Yeah if she wasn't distinctly coming in strong, I was hoping to lean kinda like that JL Batman that Ark did and hit a lower cost. 260-270 would actually both be great options as they are unfilled in the overall faction.

Unblockables could feel cool for sure. Was also considering leaning into the Lasso more and giving that a double attack so she's just more encouraged to use that.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Unblockables could feel cool for sure. Was also considering leaning into the Lasso more and giving that a double attack so she's just more encouraged to use that.
I've been really loving the conditional Special Attack>Normal Attack gameplay on Avengers Thor and US Agent. What if after using the Lasso, if the defending figure is adjacent to her, she can attack them with her normal? (I know we're worried about text space.)
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Just giving two uses of the Lasso might be simpler on text space and encourage an interesting battlefield control angle, but also probably would be a bit more costly than a free normal attack as the much figure movement could get wild. The bullets are probably the thing most potentially problematic for text space. The other thing is the conflict of pulling people in with the Lasso sets her up for LEA attacks when she deflects for allies.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I think the design already has a real tension between staying engaged/disengaged, so I figured we could play into that instead of fighting it. It's just an idea that came to mind though.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I don't think there's really much incentivizing her to get engaged other than having a melee attack? Or is there a piece here my brain isn't processing?
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I think there’s a lot of incentive for the opponent to engage her, which kinda helps you. (Since the whole point of the design seems to be to keep heat off Clark.)

Making the opponent not want to engage you (for fear of getting double attacked) could potentially make that dynamic even more interesting, or at least that was my thinking.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I'm getting 250-260 with the current SP (technically 255). Making the lasso a double attack probably takes that to 270-280.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Yeah I think the best angles would be either going the double attack on the lasso or changing up how the bonding works in some way.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I'm pro-double attack on the lasso.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I guess I just don’t see the Lasso as a super double-attacky sort of thing. But ultimately that’s incredibly nit-picky, so I’m not really against it being a double attack or anything. Just a stray thought.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

I think that there are certainly examples of Diana, when she's using the lasso more offensively, whipping people around with it at a fairly fast frequency. There was a fight scene like this in Titans with Wonder Girl and the fight at the Mall in the Wonder Woman 2 movie comes to mind as well.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Cool design. Any sort of bonding with Kryptonians sound pretty powerful, though I don't know the new faction that well. I love the idea of the lasso bringing back mind controlled figures. Though I think it would probably be better on a generalist WW so she could be slightly counterdrafty. Minor detail.
 
Re: The Book of Wonder Woman (Superman Family Ally) (Breathi

Giving up the attack definitely keeps the bonding honed in for sure. She has her uses even without Mind Control on the table as the movement stuff can get real nice. Also I am open to just making it a bonus normal instead. Or you could throw a free leave engagement move of a Lasso swing on the end. The rapid Lassoing of those types of scenes is definitely the inspiration, but not a necessity. Any of those could be kinda cool.

EDIT: So this is what we'd look like:

NAME = WONDER WOMAN
SECRET IDENTITY = DIANA PRINCE
SPECIES = AMAZON
UNIQUENESS = UNIQUE HERO
CLASS = CHAMPION
PERSONALITY = PROTECTIVE

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5

POINTS = ???

ALLY OF HOUSE EL

Once per player turn, instead of attacking with a Unique Kryptonian Hero that is a Champion or Refugee, you may immediately move and attack with Wonder Woman.

GOLDEN LASSO SPECIAL ATTACK
Range 3. Attack 4.
If an opponent's figure would receive one or more wounds from this Special Attack, you may choose one of the following:
•Ignore those wounds and return control of that figure to its original player.
•Move that figure one space for each wound inflicted.
After attacking with Golden Lasso Special Attack, you may use it one additional time.

AMAZING BRACELET DEFLECTION
Once per player turn, when Wonder Woman, or a friendly figure within 3 clear sight spaces of Wonder Woman is attacked by a non-adjacent opponent's figure, before defense dice are rolled, you may move Wonder Woman. If she ends this move closer to the attacking figure, the targeted figure adds 1 to their defense roll against that attack. If the attacking figure is within 3 spaces of Wonder Woman, all excess shields count as unblockable hits on the attacking figure.

SUPER STRENGTH

FLYING
 
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