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The Book of Warden 816

Firemaster

Raconteur Extraordinaire
The Book of Warden 816
Fields of Valor - Collection 7 - "Heroes of Elswin"

warden816_original.jpg
If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info.

Character Bio:The Soulborgs are a race of living machines programmed to conquer and take over territory. Fast becoming one of the deadliest killers in Utgar’s army, Warden 816 is unique in his skills and leadership ability. Without emotion, he directs troops into battle. Expecting those he commands to obey his every order, the Soulborg leader is infamous for driving his armies into combat with unusual speed. Their momentum comes more from fear of Warden 816 than from a desire to fight.

Armed with the massively powerful Evisceraxe, Warden 816 terrifies nearby enemies, annihilating them with the force of his weapon.
(Hasbro)

_________________________________________________________________
-Rulings and Clarifications-
  • EVISCERAXE SPECIAL ATTACK : Using on Destructable objects
    Can I use the Evisceraxe Special Attack on Destructable objects?
    Yes. Evisceraxe Special Attack states that it only may not be used on small figures. Since destructable objects are not small (they don't have any size), Evisceraxe Special Attack may be used on them.
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Recieved
  • - ORNAK : Red Flag of Fury
    As a Unique Hero that follows Utgar, Warden 816 may benefit from Ornak’s RED FLAG OF FURY activation synergy.
Synergy Benefits OfferedC3V and SoV Custom Synergies
Spoiler Alert!
_________________________________________________________________
-Strategy, Tactics and Tips-
  • - TBA
_________________________________________________________________
-Heroscapers Community Contributions-

Power Ranking and Master Index
  • spider_poison said:
    Warden 816-The warden helps out his fellow guards, but most of them are beyond all hope anyway. B-



Unit Strategy Review
 
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This guy will help the Zettians see more play time. He's got a high defense/low life stat. Just like Brunak. And he's got a deadly adjacent attack, just like Agent Carr. He also boosts Obsidion Guards and Blastatrons. Overall, he seems like a cool figure.
 
090 Warden
140 DW9K
070 Zettians
= 300 points. Pretty cool.

Throw in 2x Blasts and 1x Glads and you've got 500 points of soulborgs, featuring guards.
 
I think this guy is the weakest of the Wave 7 bunch. For 90 points, I'd have to pass on him. 6 defense but only 2 life does not a good 90 point hero make. I can see him dropping with one hit, even a modest one.
 
philowar said:
I think this guy is the weakest of the Wave 7 bunch. For 90 points, I'd have to pass on him. 6 defense but only 2 life does not a good 90 point hero make. I can see him dropping with one hit, even a modest one.

Yea i agree. I don't liek this guy very much. Only having 2 life, he's gonna get killed very quickly. He seems like too much of a gamble with not a really good payback. With the same 90 pts you could get Ne-Gok-Sa, who has much mroe staying power and can get you more units, a much better gamble. his special ability is cool. but he stands alone too much even while helping other guards with one more movement. This is still not worth using the guards IMO. But who knows, perhaps in a tournament someone will use that army and it will do real well.

His sculpt and paint job are real good but he deosn't really have a cool factor or fluff beyond that
 
The thing about him is, his "Moving" affect can be applied when he's sitting in your starting zone, making him a very good last guy standing clean up figure. He has 7 range and a base three attack, and a possible of five attack. And with six defense he can last long once the heavy hitters are gone.
 
I see him being used as a "hide behind this wall" cheerleader like Khosumet with the wolves... Except that once he decides to join the battle, he can actually cause some damage before bowing out.

I'm excited that the Zets get dusted off finally. At 5 move, they're not half-bad now!

The Dumatef at 7 move may also be worth his salt...

At 90 points, the Warden will have to be carefully played, but I see him making a big impact on properly themed armies. Of course, he just begs to have Raelin snuggled up next to him. :)
 
He is a little cheap for 90 points and feels like more of a finisher for a Blastatron/Gladiatron army.

The big problem he has is actually Laglor since the primate adds 2 to the Blastatrons range which is probably better then the movement enhancement.
 
MattserTruckRally said:
The big problem he has is actually Laglor since the primate adds 2 to the Blastatrons range which is probably better then the movement enhancement.

QFT

If you have to have a theme army he fits, but otherwise you are right. Laglor all the way.
 
Another thing to note is, the rats are immune to his special attack, so you could clog him up pretty easilt with a cluster of mechanical mice.
 
If there ever was a hero designed for mop up duties, this one is it. Not good for any other part of the game IMO except to sit in the back of the start zone.
 
Riggler said:
If there ever was a hero designed for mop up duties, this one is it. Not good for any other part of the game IMO except to sit in the back of the start zone.

Yes, this is what I see him as. Let him sit behind a ruin or sit in the very back of your starting zone, and let him give the Zettians five move, Blastatrons six, Obsidian Guards five move, and once everyone is gone, send him out with seven range and three attack, with a five attack special. And with six defense, he can last long. But he needs three life IMO.
 
my guess is that you would treat this guys as a Su bak Na and leave him behind as your "guard army" lays the place to waste like. However, without a common squad of good melee guards, I dont see myself using him in many armies even though his sculpt is amazing. I dont consider Obsidian guards because of their 4 movement and high priced cost but ive been wrong before.
 
In reply to many posts on this thread:

The Zettians in my games don't really need dusting off, since we use them to hold glyphs and defend castles, but Warden 816 will definitely give them more offensive use (such as keeping up with DW9K).

The Evisceraxe could be cooler, but for 90 points it compares well to Drake's, Carr's and Alastair's attacks/point costs.

Yes, those Moltarns need him, as they are usually moving up and down from molten lava to lava field with 4 move.

Does anyone else think he looks like he is from GWAR?

Anyway, I think his new icon should be :chainsaw:

How's that for too much two cents?
 
I think Warden stinks. 2 life and 6 defense means he wil die pretty quickly and he suffers from the common Hero problem of only 1 attack in a turn
 
just my 2cents

i think warden is really good if used right


keep him back on high ground, and snipe until your boosted gaurds have gotten the bulk of the army, bring him in and evisceraxe the rest.
 
Fallen Templar said:
Uprising said:
I was hoping Evisceraxe would be a lot more destructive. It's the only thing about this wave that doesn't have me excited.
How? The move is like the chainsaw bayonet from Gears of War. Personally I will not be surprised to hear someone at my next game night play a recording of the Chainsaw kill from GOW every time he kills someone with the eviseraxe

Glad I'm not the only one planning to do that...

He really has this game's Hero template down. Boost an under performing squad easily until they're done, then rush out and see what kind of damage you can do alone. With a high point, he's rolling 7 defense, which is usually plenty to survive a few hits at the very least.
 
Warden 816-90
Laglor-110
2x Blastatrons-120
2x Gladiatrons-160
Isamu-10

500

Send out the trons in normal formation and keep Laglor close, so Blastatrons get +2 range and +1 move so it's easier to get elevation. If and when the trons start to stall, start firing with Laglor. When he's gone, hopefully you've killed off ranged enemies and you can send out Warden and Isamu for light clean up duty.
 
I see 2 issues with this guy. Number 1 he's a medium sized hero with only 2 life.....Say hello to my friend DED. DED can use his Ullar enhanced rifle instead of using the D20. Also the warden's special doesn't work on rats. All you have to do is engage him with the rats, 3 atk vs. 4 def, the rats will probably stick around for a while, plus with only 2 life, you're not going to want to take any chances on engagement strikes. Just a few thoughts. He reminds me a little of Carr, in terms of he can shoot, but he's best when he's in your face.
 
Matthias Maccabeus said:
I see 2 issues with this guy. Number 1 he's a medium sized hero with only 2 life.....Say hello to my friend DED. DED can use his Ullar enhanced rifle instead of using the D20. Also the warden's special doesn't work on rats. All you have to do is engage him with the rats, 3 atk vs. 4 def, the rats will probably stick around for a while, plus with only 2 life, you're not going to want to take any chances on engagement strikes. Just a few thoughts. He reminds me a little of Carr, in terms of he can shoot, but he's best when he's in your face.

DED requires two shots to take him out. He's a good choice against him, but it's pretty easy to keep out of DED's rifle's range since he can't move. You should be able to get in range and Eviceraxe Dan before he gets the second shot off if you watch the terrain carefully.

Rats are just wicked little creatures no matter how you look at it. The real question is, why aren't they on YOUR side :D
 
This dude rules! I just played:

Warden
Zettians
Obsidians
Templar Knights
Marcu Isenwen

vs.

Cyprien
Iskra
Sonja
Rechets
Shades

The Obsidians were powerhouses! the Zettians took names!!! I am amazed how much of a difference that 1 move makes. I didn't even have a chance to use the Warden because those 2 squads destroyed everything else on the board.

I need to play him a few more times, but I'm really enjoying this unit.
 
When I get this guy, I can't wait to use him with my Zettian Guards! (Hopefuly) They'll be powerhouses! It's wierd how one move can make such a difference!
 
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