Re: The Book of Toxin (Initial Posted)
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Toxin
Army Test
Map: Custom
Units: Toxin @210 by mistake, Robin (Dick), Nite Owl (440) vs Jean Grey, Rover, Armor (440)
Army Test
Map: Custom
Units: Toxin @210 by mistake, Robin (Dick), Nite Owl (440) vs Spider-Man, Songbird, Skrull Infiltrator (440)
Army Test
Map: Custom
Units: Toxin @240, Star-Lord, Robin (Dick), Robot (800) vs Luke Cage, Iron Fist, Iron Man (Mk IV), Ragdoll (800)
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: Feels solid to me. I was feeling like maybe his points could come up based on those first couple games, but then as I was reviewing them to write this summary, I realized I accidentally played him 30 points low in those, so... I guess he's already got that.
Very happy with how he plays, though! Kept it pretty small here, but there's a lot of other Vigilante stuff to explore. I'm happy sending him to public testing at 240.
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Toxin
Army Test
Map: Custom
Units: Toxin @210 by mistake, Robin (Dick), Nite Owl (440) vs Jean Grey, Rover, Armor (440)
Spoiler Alert!
Really pleased with how this first match went. Toxin was strong enough to be kind of a terror to the low/mid-level folks on the Mutant team, but not consistent enough to be overwhelming, and they were able to chip away at him and take him out over the course of a few turns.
Toxin had a couple real big attack rolls with Toxic Symbiosis, but didn't come up with a ton of skulls on either of them, and his lower-attack multi-attack turns ended up being more productive. (He got knocked down to two attacks of 3 one turn, but he had height, and two attacks of 4 ain't so bad; he was able to finish off Rover and wound Jean with that)
Jean wasn't rolling super hot for Telekinesis, but she was doing well for Psionic Grip, and managed to keep Nite Owl at bay for a few turns in a row. She also made one real key Telekinesis roll to throw Robin behind a ruin, where he couldn't Daringly Decoy, and lost a few turns of bonding with Toxin because he didn't have clear sight.
The game ended up coming down to a Robin vs Armor sidekick grudge match. Robin, on his very last legs, used a Glyph of Orbital Laser Control to take the last life off Armor and win the game.
Unit Summary:
Toxin had a couple real big attack rolls with Toxic Symbiosis, but didn't come up with a ton of skulls on either of them, and his lower-attack multi-attack turns ended up being more productive. (He got knocked down to two attacks of 3 one turn, but he had height, and two attacks of 4 ain't so bad; he was able to finish off Rover and wound Jean with that)
Jean wasn't rolling super hot for Telekinesis, but she was doing well for Psionic Grip, and managed to keep Nite Owl at bay for a few turns in a row. She also made one real key Telekinesis roll to throw Robin behind a ruin, where he couldn't Daringly Decoy, and lost a few turns of bonding with Toxin because he didn't have clear sight.
The game ended up coming down to a Robin vs Armor sidekick grudge match. Robin, on his very last legs, used a Glyph of Orbital Laser Control to take the last life off Armor and win the game.
Unit Summary:
- Damage Done (Normal Attack): 3 wounds to Rover in 2 attacks (destroyed), 3 wounds to Jean in 4 attacks
- Symbiote Tracking 3: used for movement throughout. Gave up attack for extra move once when deploying.
- Toxic Symbiosis 3:
- 1st use: added 3 to Attack
- 2nd use: subtracted 2 from Attack, but granted an additional attack
- 3rd use: added 3 to Attack
- 4th use: granted 1 additional attack
- Damage Taken: 3 wounds from Jean in 5 attacks, 4 wounds from Armor in 4 attacks (destroyed)
___________________________________________________________
Army Test
Map: Custom
Units: Toxin @210 by mistake, Robin (Dick), Nite Owl (440) vs Spider-Man, Songbird, Skrull Infiltrator (440)
Spoiler Alert!
Toxin had pretty good luck with his Toxic Symbiosis rolls in this game, and was able to take out Songbird very early on, with a monster hit. (Though for her part, she also dropped a bunch of wounds on him)
Spidey went with the Web Slinger flow of choosing targets instead of focusing on Toxin, which was perhaps his undoing. Once he took away Toxin's bonding partners, Toxin had already taken a few cracks at him, and Spidey only got one shot in (though it was a good one) before going down.
Unit Summary:
Spidey went with the Web Slinger flow of choosing targets instead of focusing on Toxin, which was perhaps his undoing. Once he took away Toxin's bonding partners, Toxin had already taken a few cracks at him, and Spidey only got one shot in (though it was a good one) before going down.
Unit Summary:
- Damage Done (Normal Attack): 4 wounds to Songbird in 1 attack (destroyed), destroyed Skrull Infiltrator in 1 attack, 4 wounds to Spider-Man in 5 attacks (2 evaded)
- Symbiote Tracking 3: used for movement throughout. Never gave up attack for extra move
- Toxic Symbiosis 3:
- 1st use: subtracted 1 from Attack
- 2nd use: added 3 to Attack
- 3rd use: added 2 to Attack, granted an additional attack
- 4th use: added 3 to Attack
- 5th use: subtracted 1 from Attack, granted 2 additional attacks
- 6th use: granted an additional attack
- 7th use: added 1 to Attack
- Damage Taken: 3 wounds from Songbird in 1 attack, 2 wounds from Spider-Man in 1 attack
___________________________________________________________
Army Test
Map: Custom
Units: Toxin @240, Star-Lord, Robin (Dick), Robot (800) vs Luke Cage, Iron Fist, Iron Man (Mk IV), Ragdoll (800)
Spoiler Alert!
Toxin didn't do as hot in this game, as the Heroes for Hire targeted him early and hit him hard. He was able to rack up some early wounds on Luke by getting a multi-attack with Toxic Symbiosis, but that didn't pan out on his next turn, and the Heroes for Hire took him down. The glass cannon aspect of the design is a lot more apparent when he's up against other guys with solid stats.
After he went down, the Guardians just didn't have a lot of firepower, and Danny was keeping Luke alive. Pretty solid win for the Heroes for Hire.
Unit Summary:
After he went down, the Guardians just didn't have a lot of firepower, and Danny was keeping Luke alive. Pretty solid win for the Heroes for Hire.
Unit Summary:
- Damage Done (Normal Attack): 3 wounds to Luke Cage in 4 attacks
- Symbiote Tracking 3:
- Toxic Symbiosis 3:
- 1st use: subtracted 1 from Attack, granted 2 additional attacks
- 2nd use: subtracted 1 from Attack
- Damage Taken: 1 wound from Iron Man in 2 special attacks, 2 wounds from Luke Cage in 1 attack, 4 wounds from Iron Fist in 2 attacks (destroyed)
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: Feels solid to me. I was feeling like maybe his points could come up based on those first couple games, but then as I was reviewing them to write this summary, I realized I accidentally played him 30 points low in those, so... I guess he's already got that.
Very happy with how he plays, though! Kept it pretty small here, but there's a lot of other Vigilante stuff to explore. I'm happy sending him to public testing at 240.