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The Book of Tombstone Gunslinger

Heroscaper Guy

3 GIFs in a Trenchcoat
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The Book of Tombstone Gunslinger
Scourge of Apollyon - C3V Wave 22 - Blood and Smoke

c3v_tombstonegunslinger_master.png


Basic Side Army Card
Spoiler Alert!

PDF download for printing.

The figure used for this unit are Heroclix figure from the Elseworlds set. The figure name is Gun Fighter (or Gunfighter) The figure is also available with a different face as Clockwork Man.


Biography : For all the tall tales of hero gunslingers, bringing justice to the West - people don't think about the other side of it, do they?

The grimy gunners in saloons, camped out at the ridge at night. Nameless, faceless. Nothing to lose but their lives. And willin' to make it hard as hell for the guy tryin' to kill 'em.


Workin' for money, power, sometimes just booze. A hired gun. Fallin' through the cracks. Put in with the wrong crowd. Do they got any other options? If they do, they don't see 'em.

Best option they got is throwin' in with whatever outlaw is promisin' a stake in somethin'. Even if that somethin' is just another day.


Outlaw Band
After revealing an Order Marker on a Tombstone Gunslinger, if there is at least one Order Marker on a Unique Outlaw Hero you control, you may first take a turn with one other Common Outlaw Hero you control.
High Noon
A Tombstone Gunslinger rolls an additional attack die for each Unique Outlaw Hero you control within 2 clear sight spaces of that Tombstone Gunslinger, up to a maximum of 2 additional attack dice.
Quick Draw 17
When a Tombstone Gunslinger is targeted for a normal attack from an opponent’s non-adjacent figure within 7 clear sight spaces of that Tombstone Gunslinger, you may roll the 20-sided die. If you roll a 17 or higher, the opponent’s figure receives 1 wound.
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- Rulings and Clarifications -
  • If you successfully roll Quick Draw 17 for a common squad figure, does that squad figure count as "activated" for attacking even if he/she/it did not move?
    YES. When a figure "targets" before an attack, it is activated and counts toward a figure used during the squad's turn, even if it did not move or get to attack.[/QUOTE]
_____________________________________________________________________​
- Combinations and Synergies -

Synergy Benefits Offered:
Outlaw Band-common outlaw heroes




Synergy Benefits Received:
HIGH NOON-Unique Outlaw Heroes
OUTLAW BAND-Unique Outlaw Heroes

VYDAR'S RANGE ENHANCEMENT AURA

_____________________________________________________________________​
-Heroscapers Community Contributions-

Power Ranking and Master Index
TBA.

Unit Strategy Review
TBA.
 
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If you successfully roll Quick Draw 17 for a common squad figure or a hero with one life left, I am assuming he dies and therefore cannot attack - is this correct? If that is the case for a common squad, does his targeting count as an "activation" - i.e. if you have more figures (that you did not move) can you attack with them? To help, we can look at the precedence of Nakita Agents official FAQ.
- SMOKE POWDER 13 : ‘Targeting’ Figures For an Attack
If I ‘target’ a Nakita Agent, (or any figure adjacent to a Nakita Agent), and they successfully roll Smoke Powder, can I target another figure not adjacent to a Nakita Agent and attack them?
Yes. Before attacking a Nakita Agent, (or adjacent figure), with a normal ranged attack, you must first declare that you are targeting that figure. If Smoke Powder is successfully rolled, you may then target and attack any other figure within range. (dnutt99)
Obviously targeting is separate from attacking, but does it count as "activating" a figure and therefore counts toward your squad's activation (even if you never moved the figure)? For instance if you have a mass of 4th mass, and you do not move and use WTF but are unlucky and 4 of them get Quick Drawed, can you still attack with 4 more, or are you done with the turn since you activated 4 already when all they did was "target" and not move or attack?
 
I think if you choose a figure to target an opponent, you have activated them. So, with Smoke Powder, they aren't destroyed and can choose a different target, but with Quick Draw, they don't get that chance because they are dead. They have to be activated to trigger Quick Draw.
 
For What It's Worth

I agree with mac122. You're allowed to choose a new potentially valid target if Smoke Powder hits. If Quick Draw hits you're SoL.

~Dysole, not as quick to the draw
 
Re: For What It's Worth

With Smoke Powder, you are allowed to re-target, but you must do so with the same figure, or give up that figure's attack. That still counts as an activation.

Similarly, a figure killed by Quick Draw counts as having been activated.
 
I think you could in theory target a Gunslinger and then target someone else after it hits you with Quick Draw, if you were alive. Charging up Evar for example.
 
I think you could in theory target a Gunslinger and then target someone else after it hits you with Quick Draw, if you were alive. Charging up Evar for example.

We have previously ruled contrary to this; i.e. that targeting is part of the attack process, and retargeting is only allowed in the case where the original figure targeted can no longer be legally attacked. There are various reasons why we chose this but the short answer is it avoids some bizarre potential issues.
 
OP or a mod, please update with the official bio.


For all the tall tales of hero gunslingers, bringing justice to the West - people don't think about the other side of it, do they?

The grimy gunners in saloons, camped out at the ridge at night. Nameless, faceless. Nothing to lose but their lives. And willin' to make it hard as hell for the guy tryin' to kill 'em.


Workin' for money, power, sometimes just booze. A hired gun. Fallin' through the cracks. Put in with the wrong crowd. Do they got any other options? If they do, they don't see 'em.

Best option they got is throwin' in with whatever outlaw is promisin' a stake in somethin'. Even if that somethin' is just another day.
 
@Heroscaper Guy add bio above and also add this under Rulings and Claifications:

If you successfully roll Quick Draw 17 for a common squad figure, does that squad figure count as "activated" for attacking even if he/she/it did not move?
YES. When a figure "targets" before an attack, it is activated and counts toward a figure used during the squad's turn, even if it did not move or get to attack.
 
So I’m thinking TG x4, Josie, Laglor is what you want to build off of. If you’re running Raelin maybe go down to 3 TG’s if you want to.

Taelord’s also a mean option at higher point totals. You could try the cheerleader trifecta of Laglor/Taelord/Raelin. MW fit at 600pt.; TG x4, Josie, Laglor, Raelin, Taelord, MW, 10pter. No screen just pure long range firepower.

I don’t think I’d play Garret Burns with them, or in general. He’s just not very good. I guess you could make the argument GB is safer from common range with quick draw, but I like Josie’s offense way more, especially with Laglor and/or Taelord. And I don’t really care to add both, 10 more points and you can just have Raelin.
 
Edit: Oops, forgot I had already posted this when I reposted below.
 
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