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The Book of the Zombie Hulk

dok

GenCon Main Event Champion - 2010, 2011, & 2017
Site Supporter
The Book of the Zombie Hulk

Soldiers of Valhalla

zombie_hulk_sov_original.jpg


The printer-friendly .pdf version of this card can be found HERE.


HORDE SHRIEK
After revealing an order marker and before taking a turn with this Zombie Hulk, if this Zombie Hulk is not engaged, you may first take a turn with another Undead Savage Hero or Squad that you control.

PARALYZING FEAR
Figures attacked by any Undead sutract one from their defense for every Zombie Hulk they are engaged to.

ZOMBIE RISES AGAIN
If an Undead Savage that you control destroys an opponent's large or huge figure, replace that figure immediately, if possible, with one of your own previously destroyed Zombie Hulks, and remove all markers other than order markers on that card. Undead are not affected by Zombie Rises Again.


The figure used for this unit is a Dungeons and Dragons miniature from the Savage Encounters release. The name of the figure is Zombie Hulk.

This figure fits on a double-spaced base.

-Rulings and Clarifications-

Q. Is the Zombie Hulk a single-spaced or a double-spaced figure?
A. The Zombie Hulk is a double-spaced figure
. The included base can be cut into an hourglass shape to fit properly, or the figure can be rebased onto a traditional Heroscape double base. Here is a picture of the figure rebased on a standard (narrow) double base:
Spoiler Alert!


Q. How do "Uncommon Heroes" work?
A. From the Battle For The Underdark Rulebook Glossary (emphases added):
Spoiler Alert!


Q. After revealing an order marker on a Zombie Hulk, can I activate Horde Shriek with a different Zombie Hulk?
A. No
. Only the Zombie Hulk whose order marker was just revealed has the option to use Horde Shriek. If that Zombie Hulk is engaged, you may not use the Horde Shriek special power. If you do use Horde Shriek, then the bonus activation must be taken with the Zombies of Morindan or with a different Zombie Hulk, and the Zombie Hulk whose order marker was just revealed takes its turn after that.

Q. Can a Zombie Hulk benefit from its own Paralyzing Fear?
A. Yes
. Any non-friendly figure that a Zombie Hulk attacks is engaged to a Zombie Hulk, and therefore rolls one fewer defense dice when attacked by any undead... including that Zombie Hulk.

Q. If a large or huge figure is destroyed by a Zombie of Morindan, can a previously destroyed Zombie Hulk be returned to the battlefield using Zombie Rises Again?
A. Yes
. Zombies of Morindan are Undead Savages, so the conditions of the Zombie Rises Again power can be met if a Zombie of Morindan destroys the figure. The Zombie Rises Again power from any Zombie Hulk card, either a destroyed Zombie Hulk or a Zombie Hulk on the battlefield, may be used in order to bring back a destroyed Zombie Hulk.

Q. If I destroy a single-spaced large or single-spaced huge figure with a Zombie Hulk or Zombie of Morindan, can I replace it with a previously destroyed Zombie Hulk using Zombie Rises Again?
A. Yes, if it can be placed in a legal position for a double-spaced figure.
A Zombie Hulk must be placed on the space (or spaces, in the case of a double-spaced figure) the destroyed figure occupied. When replacing a single-spaced large figure, the other space the Zombie Hulk occupies after placement may be any adjacent, same-level space.

Q. If a Zombie Hulk is negated and then destroyed, can it be returned to the battlefield via Zombie Rises Again?
A. Yes, if you have another, non-negated Zombie Hulk
. The "Zombie Rises Again" power must be activated in order to bring back a destroyed figure. If all Zombie Hulk cards have Negation markers on them, then the power cannot be activated, and you may not use Zombie Rises again. If a Zombie Hulk that had a Negation marker is returned to the battlefield via Zombie Rises Again, the Negation marker is removed (along with wound markers, Lycanthropy markers, and any other markers aside from Order Markers) and the powers of that Zombie Hulk are no longer negated.

-Combinations and Synergies-

Synergy Benefits Received:
ORNAK: RED FLAG OF FURY
As an Uncommon Hero that follows Utgar, Zombie Hulk may benefit from Ornak’s RED FLAG OF FURY activation synergy.

ZOMBIES OF MORINDAN: ZOMBIE RISES AGAIN
As Undead Savages, Zombies of Morindan can return previously destroyed Zombie Hulks to the battlefield using the ZOMBIE RISES AGAIN power.

Durgeth Ravagers: Savage Cry
As a Savage Hero, Zombie Hulk may benefit from the Durgeth Ravagers' SAVAGE CRY activation synergy.

Synergy Benefits Offered:
ZOMBIES OF MORINDAN: HORDE SHRIEK
As an Undead Savage Squad, Zombies of Morindan may benefit from the Zombie Hulk's HORDE SHRIEK activation bonus.

PARALYZING FEAR: Undead Units
-Strategy, Tactics and Tips-

-Heroscapers Community Contributions-

Power Ranking and Master Index
They've got some cool tricks, but outside of a certain set of matchups, they're usually not as helpful as another squad of zombies. B
 
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Looks great, Dok! I can't wait to use him at my next HS event that I run for the Brooklyn group.
 
If you want to give the zombies a cavalry type figure to supplement the regular zombies and (very nice, may I add) hulk, you might be interested in the ""zombie gravehound" miniature. if ogres can get zombified, why not dogs?.
 
Two quick cents from me:

In playtesting I liked having two. I thought that was the sweet spot.

Good looking book, dok.
 
Looks great, Dok! I can't wait to use him at my next HS event that I run for the Brooklyn group.
And I can't wait to hear the report! I know you guys are into scenario design, and I think the ZH lends itself to scenarios very well.

If you want to give the zombies a cavalry type figure to supplement the regular zombies and (very nice, may I add) hulk, you might be interested in the ""zombie gravehound" miniature. if ogres can get zombified, why not dogs?.
Dogs already can be zombified. Big ones (like Marrden Hounds and Dünd) can turn into Zombie Hulks, and little ones (like Wolves of Badru or Anubian Wolves) can turn into regular ol' zombies. Heroscape is, of course, pretty loose with the appearance of these zombified figures. If you want to use a Gravehound mini in the place of the Zombie Hulk mini if you use "Zombie Rises Again" on Dünd, you have my permission. ;)

In playtesting I liked having two. I thought that was the sweet spot.
I agree. Zombiesx4/ZHx2 is a decent way to spend 360 and leaves room for some support. On maps with spread-out startzones, I often put a Zombie Hulk on each end, which made it more difficult for the opposing army to neutralize both at once.

Zombie Hulks work well as counterdrafts against armies that have lots of large figures that are relatively easy to zombify (many Orc armies; hounds/Deathstalkers/Templar Cav/Groks, Death Knights with Dumutefs). They can also be good against armies that rely on powers that only work on small/medium figures (Braxas, Grimnak, TKN), especially if you also use Raelin to help the ZH last against the opposing big.

In general, though, they usually don't have quite as much impact as just more Zombies. I would probably give them a high "B" as a power ranking.
 
Great photograph for the card too, dok. Don't know if it was intentional or not: but using a short depth of field, and focusing on his body, so his face is just beginning to blur but his gaping wounds are left sharply etched, is a great effect.
 
Great photograph for the card too, dok. Don't know if it was intentional or not: but using a short depth of field, and focusing on his body, so his face is just beginning to blur but his gaping wounds are left sharply etched, is a great effect.
Credit ZBeeblebrox with the highres photo, and robbdaman with the new card. Nice work, fellas.
 
The quality of the card is a reflection of the skill and dedication of the guys working in the Art Department of the C3V.

Stay tuned...
 
Since this is the first SoV-approved unit (that requires rebasing,) can you also post a photo in the book of the re-based fig as a guide. It seems to me some people would like to also see each new unit based uniformly, especially in tournament settings. ;)
 
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Is this on a small 2-hex base? I assume my only option for these guys is to use an official Heroscape base, and not the Warhammer Bike Bases I was planning on using for my customs.
 
Since this is the first SoV-approved unit (that requires rebasing,) can you also post a photo in the book of the re-based fig as a guide. It seems to me some people would like to also see each new unit based uniformly, especially in tournament settings. ;)
Good suggestion. I put in a (spoilered) photo in the answer to the "single spaced or double spaced" question.

Is this on a small 2-hex base? I assume my only option for these guys is to use an official Heroscape base, and not the Warhammer Bike Bases I was planning on using for my customs.
It's between you and whoever you're playing, unless you're at a tournament. Personally, I would be OK with any base that fits legally in two spaces without allowing a ton of wiggle room.
 
What I might do is buy up some Groks, use their bases, and repaint the figures as customs and put those on bike bases.
 
Congratulations Dok on the first SOV approved creation!

Here's a question that I hope I didn't miss the answer to elsewhere:
Does Zombie Rises Again stop working after the last Zombie Hulk is destroyed? My intuition goes both ways on this. My first intuition is that powers on cards don't work unless the (or at least one) figure is still alive, a la Marcus Decimus Gallus's Soldier Leadership; unless an exception is specified on the card a la Thanos' Rejected By Death. My second intuition, however, is that if this were the case it would be useless to draft only one copy of the Zombie Hulk. Maybe both my intuitions are correct and I'm overthinking it . . .
 
Congratulations Dok on the first SOV approved creation!

Here's a question that I hope I didn't miss the answer to elsewhere:
Does Zombie Rises Again stop working after the last Zombie Hulk is destroyed? My intuition goes both ways on this. My first intuition is that powers on cards don't work unless the (or at least one) figure is still alive, a la Marcus Decimus Gallus's Soldier Leadership; unless an exception is specified on the card a la Thanos' Rejected By Death. My second intuition, however, is that if this were the case it would be useless to draft only one copy of the Zombie Hulk. Maybe both my intuitions are correct and I'm overthinking it . . .

The ZH card says "any Undead Savage..." so your destroyed ZH(s) can come back into play.
 
Q. If a Zombie Hulk is negated and then destroyed, can it be returned to the battlefield via Zombie Rises Again?
A. No
. It is the power of the destroyed figure that is being activated when a Zombie Hulk returns to the battlefield. If a Zombie Hulk is negated, it may not use Zombie Rises Again.

Does this ruling stand when I control multiple Zombie Hulks? It seems to me, based on the phrasing, the second Zombie Hulk's power would cover for the negated Hulk's lack of it. The second hulk would still be negated (though it wouldn't have the marker :?) but it seems like it should still be able to be revived.
 
The wording only suggests that if the negated Hulk is brought back, it could not, in its turn, bring another Hulk back.
 
It's quite exciting to have a new unit released. What perfect timing with the advent of Auggie's sale of customs.

Played a game with
2x Zombie Hulk
6x Zombies of Morindan

The zombies lost to the drow, but in the meantime it was a blast playing the Zombie Hulk. Perfect balance of playability and fun.
 
I've edited the FAQ with a more complete explanation of the Zombie Rises Again power. It makes it more clear that Zombies of Morindan can bring back Zombie Hulks, and also provides a more consistent interpretation of how to handle the negation scenario.
 
I've edited the FAQ with a more complete explanation of the Zombie Rises Again power. It makes it more clear that Zombies of Morindan can bring back Zombie Hulks, and also provides a more consistent interpretation of how to handle the negation scenario.

Hope you don't mind but I posted this book on our site here (just a link pointing here). There are still those that don't know about heroscapers.com so hopefully this will get some new blood to heroscapers.com, at least, downt he road when I start promoting the new site.
.....Andrew
 
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Looks good. I like the subtle changes you made to the powers to make him tie in with more units. The artwork looks fantastic too. :)
 
Whew, I just got done debasing a pair of these brutes. Luckily, the ZH plastic is very soft after a nice hot bath. The bases got so pliable they even started to sag under their own weight. It took about 10 minutes of repeated hot water dips & xacto-ing (careful to keep all those zombie toes intact) to free up each figure. I highly recommend the hot water treatment otherwise it would've been impossible to get them done as cleanly as I did.
 
Looks good. I like the subtle changes you made to the powers to make him tie in with more units. The artwork looks fantastic too. :)
Thanks! I like the great custom idea you laid down, and the way you didn't mind when I tweaked the heck out of it. ;)
 
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