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The Book of Super-Ape (Mikhlo)

Re: The Book of Super-Ape (Mikhlo): Design

Cool. Just need A3n and SirG here or about 60 hours. :lol:
 
Re: The Book of Super-Ape (Mikhlo): Design

This passes to playtesting! :-D
 
Re: The Book of Super-Ape (Mikhlo): Design

TrollBrute said:
Here's Mikhlo:

NAME OF THE TEST UNIT (Super Ape (Mikhlo))

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
_____________________________________________________________


Army Test 1
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 200
- Give a brief overview. The Apes had a tough time of it here, as The F4 were able to grab the height and hold them off. Mikhlo did a fair amount in the little time he had. Especially with almost always attacking someone rolling 10 dice for defense. He also managed to Super Throw twice, despite always attempting it on someone with Super Strength. Enhanced Durability held off at least 2 wounds, which helped to keep him around.

Map: HYDRA Base Gehenna
Armies: Army 1: Mikhlo, Gorilla City Warriors x3, Solovar, Gorilla Man (995) VS Army 2: Mister Fantastic, Invisible Woman, Human Torch, The Thing (1000)
Damage: 1 wound on The Thing, 2 wounds on Mr. Fantastic.
Super Throw Used: 2 times out of 6 attempts, 1 wounds.

Spoiler Alert!



Army Test 2
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 200
- Give a brief overview. Boomerang forced Cap out of the startzone early, which really hurt the Avengers. Mikhlo did well enough, even though a Ninja managed to get on top the wall and slowly took him out. He would have done much better if not for an all-shields defense roll from Elektra and a bad Initiative roll.

Map: HYDRA Base Gehenna
Armies: Army 1: Mikhlo, Captain America (C3G), Bucky, Emma Frost, Jubilee, Toad (815) VS Army 2: Hand Ninja x4 Bullseye, Boomerang, Elektra (815)
Damage: Killed 4 Ninja, 1 wound on Elektra.
Super Throw Used: 1 times out of 2 attempts, 0 wounds.

Spoiler Alert!




Army Test 3
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 200
- Give a brief overview. Mikhlo did better here, if not for Chameleon and his team tearing up the opposition, he could have done even more. His Throws failed again, but again they were all attempted on figures with Super Strength.

Map: HYDRA Base Gehenna
Armies: Army 1: Mikhlo, Gorilla Grodd, Gorilla City Warriors x2 (675) VS Army 2: Rhino, Shocker, Hydro-Man, Chameleon (670)
Damage: 2 wounds to Rhino, 1 wound to Shocker.
Super Throw Used: 0 times out of 4 attempts, 0 wounds.

Spoiler Alert!



Mikhlo is the kind of simple-but-fun design I love. I didn't get to use Super Throw very often, but it was fun when I got it. Enhanced Durability gives him some nice survivability, which makes it easier to put Order Markers on him, knowing that he's not going to go down quick. He had a string of bad (or at least mediocre) attack rolls, otherwise I think he would have done a lot more damage in these games. I'm interested to see how he does with the other Super Apes, but he stands well enough on his own to merit his 200 points. He's not the best choice with the Gorilla City Warriors, but he's a fun one.

Thanks!
 
Re: The Book of Super-Ape (Mikhlo): Design

johnny139 said:
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Super-Ape: Mikhlo

- THEME TEST
/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS
_____________________________________________________________


Army Test
- Does it pass
, Yes or No? NO!
- What should be the unit's point value? ??? POINTS
- Give a brief summary. Good showing for everyone else. Bad showing for Mikhlo who was killed in two attacks by the Cosmic Blast and didn't get to do anything.
Map: Dark Dimension
Units: Super-Ape, Green Goblin, Gambit (640 Points) vs. Silver Surfer, Doctor Fate, SHIELD Sniper (650 Points)
Spoiler Alert!

_____________________________________________________________​


Army Test
- Does it pass
, Yes or No? YES!
- What should be the unit's point value? 190 POINTS
- Give a brief summary. Definitely in the right ballpark here - he killed a squad and a half of Skrulls (~165 points) and acted as a big target/protector for Solovar. Maybe a bit less than 200 but still good.
Map: Dark Dimension
Units: Super-Ape, Solovar, Gorilla City Warriors x4 (960 Points) vs. Super-Skrull: Kl'rt, Super-Skrull: Rl'nnd, Skrull Warriors x3 (950 Points)
Spoiler Alert!

_____________________________________________________________​

FINAL THOUGHTS: He's VERY vulnerable to special attacks... but otherwise, not bad. His throw is a nice post-attack touch, enough to either mess with the battlefield or straight up kill a guy. He goes well with the Warriors, too - a nice frontline figure. I'd drop his points a bit, maybe, pending the Red Ghost and other tests.

Thanks johnny!
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

Looking at all the tests together, I think 200 stands up pretty well. I propose we send Mikhlo to Final Editing at 200 points.
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

yea
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

Yea
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

Just need SirG for Final Editing. Cards in the OP now.
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

Tickle, are you not using the second batch of pics I gave you a couple of weeks ago? These pics look terrible IMO. I don't know what I was thinking. :|
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

I am using them. They weren't much better.
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

yea to editing

Based on the discussion in Abom's thread:

SP said:
SUPER THROW 12
After attacking, you may choose an adjacent figure that is not Huge. Roll the 20-sided die, subtracting 4 from the roll if the chosen figure has the Super Strength special power. If you roll 12 or higher, you may throw the figure by placing it on any empty space within 4 spaces of this Super-Ape. After the figure is placed, roll one unblockable attack die for throwing damage. If the figure is thrown onto a level higher than the height of this Super-Ape or onto water, do not roll for throwing damage. The thrown figure will not take any leaving engagement attacks.
 
Re: The Book of Super-Ape (Mikhlo): VOTE for Final Editing

Alright. Should I edit Abombination's card too?

We're now in Final Editing here. Should be able to get this update made tonight when I get back to my computer.
 
Re: The Book of Super-Ape (Mikhlo): VOTE for On Deck!

Cards updated here. I propose we send Mikhlo to On Deck!
 
Re: The Book of Super-Ape (Mikhlo): VOTE for On Deck!

That mini is still very washed out looking. Can't we get a better shot?
 
Re: The Book of Super-Ape (Mikhlo): VOTE for On Deck!

That mini is still very washed out looking. Can't we get a better shot?

Griffin took 2 separate takes for me and neither of them turned out well. I'm just gonna put this on Hold until I get better shots. Worse case scenario I take them myself in a couple weeks when I get home.
 
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