Shapeshift is an excellent power. I think a lot of people are going to dig the simplicity.
Scapemage said:C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (Super-Ape) Igor.
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass.
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass.
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass.
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass. I’m always up for more monkeys, I’m glad to have been an influence on the faction as a whole.
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass.
- FUN TEST/ Consider whether or not the design was fun to play.
Pass.
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass.
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass. At first, I saw absolutely no potential in him, but after playing Igor twice, I see that I would draft him in any army.
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass. Shapeshifting makes Igor a playable unit. Every round is different. I get that Vixen feel, which is great.
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass.
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Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 90-100.
- Give a brief overview. The word “Super” doesn’t really belong in Igor’s title. Igor has incredible flexibility with his stats, and gets those Simian benefits, but he’s way too easy to kill unless he’s in his melee mode, in which he moves slower than a snail. His 5 range has no use with that 1 attack die, even on height. Igor just isn’t strong enough to compete with the other 130 pointers out there.
Map: Madripoor Marina.
Units: Igor, Solovar, Gorilla Grodd, and 3x Gorilla City Warriors (950***990*** NOTE: It seems I miscalculated, however the game seemed to go down fairly regardless) vs. Luke Cage, Wolverine, Shang-Chi, Speedball, and Dagger (955).
Spoiler Alert!Igor decides to stay at full move this round, and Wolverine advances alongside Luke Cage. Igor and some Gorilla City Warriors advance, Speedball advances, and Luke stays put so that he can see his allies in the starting zone. More Warriors move forward, and Igor moves out to take a pot shot at Speedball, but misses. Luke lets Speedball have at Igor, dealing 3 wounds. Luke continues to sit around, and there are now apes all over Speedball. Speedball dies to the Warriors, and Igor’s 1 skull does nothing against Luke. The round dissipates, and Igor suits up with 3 markers. The Fighters win initiative though, and Wolverine engages Igor. He misses, and Luke stays put. The Warriors surround Wolvie, and deal 5 wounds with Igor’s help. Wolvie claws a Warrior, heals, and another Warrior is just a space away from engagement. A Warrior still kills Wolverine though, allowing Igor to move and shoot Luke Cage. He takes no wounds, allowing Shang-Chi to engage. Shang makes the kill, and Luke finally moves to kill a Warrior. Some Warriors engage Shang, but fail to wound him. Gorilla Grodd moves, and the round ends. Shang eliminates two Warriors with ease, and Luke doesn’t move. More Warriors advance, and Grodd scales the cliff. A Warrior swiftly blocks an attack from Shang, and some Warriors bash Shang for 4 wounds. Grodd misses, and Shang pops a Warrior. The round ends, and the Gorillas finally win initiative. The Warriors kills Shang-Chi, and Grodd wounds Luke. Dagger moves and kills a Warrior with a Light Dagger, and Luke kills another with his fists. A Warrior wounds Luke, and Grodd deals a wound as well. Dagger moves down and kills the last two Warriors with her Light Daggers, and a turn is netted. Dagger wounds Grodd, and the round ends. Luke wounds Grodd off of the initiative roll, and Grodd wounds Luke. Luke wounds Grodd, and Luke blocks an attack. Grodd rolls good on defense, and kills Luke Cage on the round’s end. He begins the next round by putting two wounds on Dagger, defending himself, and then wounding her again. Dagger gets in one wound before Grodd whiffs, and Grodd ends up dying to a Light Dagger. Solovar advances and Dagger shoots him from afar, but can’t remove an Order Marker before Solovar makes the kill.Spoiler Alert!
Who won and how many wounds did they have? Team 1: Solovar w/ 1 wound.
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Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 130.
- Give a brief overview. After the first game, I didn’t expect Igor to do anything against the Agents, especially since they wiped the Skrulls out with ease. However, I was proven completely wrong, as Igor earned almost 3x his points worth this game. I have finally come to understand the power that comes with Igor’s flexibility, so 130 seems right for him.
Map: Madripoor Marina.
Units: Igor, Skrull Warriors x4, and Fire Ants (580) vs. Nick Fury, Banshee, and SHIELD Agents x2 (580).
Spoiler Alert!The Helicarrier Drop Team, consisting of Nick Fury and a squad of SHIELD Agents, drops immediately over the top of the Skrulls. They win initiative, and the Agents pick off 2 Skrulls. Nick misses, and Igor with 4 attack shoots Nick but misses. Another Skrull dies, and Nick takes out another. Two Skrulls miss, and two more die. Nick puts two wounds onto Igor, and a Skrull manages to take out the first Agent. The round ends, and Igor turns full power towards Nick. Igor gets the first move, and he uses his Super abilities to one-hit KO Nick Fury! Igor then kills a SHIELD Agent before the round ends. Igor tones down to 2 markers, and the last two Skrulls kill the remaining SHIELD Agent. Banshee uses Sonic Flying to cross the water, and Igor uses his height advantage to wound Banshee 3 times. Banshee flies up to Igor and uses Sonci Scream. Igor survives unharmed, but both Skrulls fall. Igor misses, and Banshee does as well. Igor turns back to full power, but Banshee gets the initiative. Banshee deals a wound, and blocks Igor’s assault. Igor defends, and kills Banshee. The remaining squad of Agents move, and Igor slowly descends the ladder. He gives himself just two markers for the round, and the Agents creep closer. Igor moves around the Warehouse Ruin, but the Agents surprise him with 3 attacks. Igor falls, leaving just the Fire Ant Swarm. The Agents get the initiative and end the game.Spoiler Alert!
Who won and how many wounds did they have? Team 2: 3/6 SHIELD Agents.
for everyone but Griffin.
Also taking suggestions for a shapeshift marker since I couldn't find anything I liked.