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The Book of Shadow Thief

tcglkn

Tickle Pickle
Site Supporter
The Book of Shadow Thief

C3G DC PUBLIC EXCLUSIVE COLLECTION 3
THE YOUNG AND THE RESTLESS


C3G_ShadowThief_comic.png

Comic PDF

C3G_ShadowThief_mini.png

Mini PDF

The figure used for this unit is a Heroclix figure from the Origins set.
Its model number and name are is #025, #027 / Shadow Thief.
_________________________________________________________________

Character Bio - Carl Sands was a career criminal who was conducting experiments on shadow projection while in jail, which allows him to make contact with an alien explorer named Thar Dan from the Xarapion dimension. In return for saving the creature's life, Sands was given a device known as a Dimensiometer and a pair of ebony gloves that allows him to hold objects while in shadow form.
________________________________________________________________


-Rulings and Clarifications-
  • Q: If Shadow Thief is the only figure you control on the battlefield, can he still use Dimensiometer?
  • A: No, if you do, you will have no figures left on the battlefield and will lose.
  • Q: Can I steal an Equipment Glyph without using Dimensiometer first?
  • A: No, the only way you can steal an Equipment Glyph is by placing Shadow Thief adjacent to the figure when he is coming off of his card.
  • Q: Can Shadow Thief use Dimensiometer to place a glyph on his Army Card he could not normally equip?
  • A: No, he is equipping the glyphs when he steals them. - Margloth
  • Q: If Shadow Thief is on his card, are glyphs on his Army Card active?
  • A: Maybe. What is "active"? If "active" to you means that the glyph is still in play and can affect the game, then your answer is: YES, it is still active. However, if there are specific restrictions on the glyph like its holder must have Clear Line of Sight, must be on a water space, etc., then the glyph is still in play but it is not affecting the game. Your question can really only be answered depending on which Equipment Glyph is in question. An example of how an Equipment Glyph can still be "active" or affect the game while Shadow Thief is holding it and on his card (not destroyed) could be a Equipment Glyph of Probability that adds +5 to your initiative roll. - Griffin
  • Q: Can Shadow Thief use Dimensiometer even when he is affected by another special power that prevents him from moving?
  • A: Yes. The Dimensionmeter special power removes Shadow Thief from the battlefield and is NOT considered moving.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities
  • N/A
Benefits
  • As a figure with the Tricky personality, Trapster subtracts 1 from his roll for Paste Pot special power against Shadow Thief.
Weaknesses
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips--Heroscapers Community Contributions-
 
Last edited by a moderator:
Re: C3G Sidekick Design: Shadow Thief - Design Phase

NAME = SHADOW THIEF
SECRET IDENTITY = CARL SANDS

SPECIES = HUMAN
UNIQUENESS =- UNIQUE HERO
CLASS = THIEF
PERSONALITY = TRICKY

SIZE/HEIGHT = 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 4

POINTS = 70


DIMENSIOMETER
After taking a turn with Shadow Thief, if no opponent’s figures were destroyed or received any wounds this turn, you may immediately place Shadow Thief on this card. Order Markers may still be placed and revealed on this card normally. When Shadow Thief uses Dimensiometer, he will not take any leaving engagement attacks.

SHADOW THEFT
Whenever you or an opponent reveals an Order Marker, if Shadow Thief is on this card and not destroyed, you may immediately place Shadow Thief on any empty space on the battlefield. After placing Shadow Thief on the battlefield, if Shadow Thief does not have an equipment glyph on this card, you may choose any adjacent Unique Hero that has an equipment glyph on its card and place that equipment glyph on this card.



Spoiler Alert!
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

I'm excited for this guy!

Few things though, does he really need 5 attack? I don't know the character much, but he doesn't seem that beefy to me.
Also, for Demensiometer, can he be place on glyphs and such? I know he's meant to be a glpyh grabber guy, but that'd make him the ultimate glyph grabber guy! And also, if he's on his card, do you automatically lose if he's the last figure in your army? I assume yes, but I don't know the official ruling on stuff like that.

I don't think you'd need to make so that if he's the last figure in your army you automatically lose. He can still be destroyed, it's just much harder. Technically you could stall the game indefinitely by not attacking, but you'd never win either, so there would be no point. He still wants to attack, even if he is the last figure in your army.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

Well the 5 attack was to represent his martial arts training.

He can only be placed on Empty Spaces, as far as I know a space with a glyph is not considered empty.

And if he is on his card, and is the last person, I assume he is dead. Kinda like the AE.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

Ugh, database error killed my entire post :p

Well the 5 attack was to represent his martial arts training.
I think it was brought up in Cyclops' thread that everyone has martial arts training, so I don't think it'd be necessary. He'd be more of an assassin that way, then just a thief.

And from the looks of him, I'd totally be able to take him, and I doubt *I* have 5 attack. ;)

He can only be placed on Empty Spaces, as far as I know a space with a glyph is not considered empty.

Whoops, yeah, that's true!

And if he is on his card, and is the last person, I assume he is dead. Kinda like the AE.
That's what I assumed, but I don't know if it'd have to be clarified, considering he's the only figure in the game that goes back and forth between the board and his card without being destroyed.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

That's what I assumed, but I don't know if it'd have to be clarified, considering he's the only figure in the game that goes back and forth between the board and his card without being destroyed.

Not the only one. The only released one. 8) There was a very fun unit that I playtested with a similar mechanic.

I will drop his attack to 4.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

I'm excited for this guy!

Few things though, does he really need 5 attack? I don't know the character much, but he doesn't seem that beefy to me.
Also, for Demensiometer, can he be place on glyphs and such? I know he's meant to be a glpyh grabber guy, but that'd make him the ultimate glyph grabber guy! And also, if he's on his card, do you automatically lose if he's the last figure in your army? I assume yes, but I don't know the official ruling on stuff like that.

I agree that attack of 5 is too high. I'd prefer an attack of 4 here.
With Dimensiometer, he has to be placed on an empty space, Lord Pyre.
If you're playing a typical battle scenario for Heroscape, you lose when you no longer have any figures you control on the battlefield. These are the rules of the game.
Some notes below in red:

SHADOW THEFT
After placing Shadow Thief back on the battlefield with Dimensiometer, you may choose any equipment glyph on any card whose figure is within 3 spaces of Shadow Thief. Place the chosen equipment glyph on this card.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

And if he is on his card, and is the last person, I assume he is dead. Kinda like the AE.
That's what I assumed, but I don't know if it'd have to be clarified, considering he's the only figure in the game that goes back and forth between the board and his card without being destroyed.
He actually isn't the only figure to do this. Chronos also does the same thiong and when Karat was playtesting him it was decided that if he is the only figure left and he goes to his card the game is over and he loses. I think the same thing would apply here.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

i also think 5 might be too high for this guy, the samurai have martial arts training also. :shrug:

I think the reveal wording in densiometer should be with the Shadow Theif power as it's all part of the same turn.

& for the start of Densiometer I think this would suffice:
After taking a turn with Shadow Thief, if he did not inflict any wounds, ...

Everything else looks good, although I am a little concerned that he doesn't have much in the way of defensive power. In the comics he is damn hard to hit. He is usually only dispersed by some bright light source & rarely is he actually hit. :shrug:

Oh yeah, the official rules are that if you don't have any controlled players on the battlefield you loose. But we decided to include that in the Rulings and Clarification section for Chronos, so you might want to do the same.


Cheers
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

Man, I got hardcore ninja'd here! :) Looks like we're all on the same page here.
And, yeah, like Lord Pyre says, frickin everyone has martial arts training these days. With someone like Elektra or Connor Hawke, they're established bad arses due to this, so I'm OK with it being reflected on their cards, but we don't need it everywhere.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

How about adding Stealth Dodge? A nice simple defensive power.

And how does everyone feel about what A3n has for Dimensiometer?
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

Everything else looks good, although I am a little concerned that he doesn't have much in the way of defensive power. In the comics he is damn hard to hit. He is usually only dispersed by some bright light source & rarely is he actually hit. :shrug:

Cheers

It's pretty hard to hit a guy when he's not on the battlefield ... that's what we were going for there ... :p
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

Whenever you reveal an Order Marker, if Shadow Thief is on this card and not destroyed, you may immediately place Shadow Thief on any empty space not adjacent to any other figures.

Do we want this to be "may"? I think it might be better if it were "must".
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

Whenever you reveal an Order Marker, if Shadow Thief is on this card and not destroyed, you may immediately place Shadow Thief on any empty space not adjacent to any other figures.

Do we want this to be "may"? I think it might be better if it were "must".

No, we want him to stay off the board for as long as he wants. He's just useless while he's off the board. Why force him to come back? Total theme break for me if we do force him to. 8)
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

You can always put him back on the card at the end of his turn:

After taking a turn with Shadow Thief, if he did not attack or attacked and did not cause any wounds, you may immediately place him on this card.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

You can always put him back on the card at the end of his turn:

After taking a turn with Shadow Thief, if he did not attack or attacked and did not cause any wounds, you may immediately place him on this card.

Yeah, but what if you want to take a turn with someone else? I'm with the LD here. He should feel elusive, and forcing him back on the battlefield doesn't accomplish that.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

You can always put him back on the card at the end of his turn:

After taking a turn with Shadow Thief, if he did not attack or attacked and did not cause any wounds, you may immediately place him on this card.

But from what I was thinking (my interpretation of the power) He could be placed back when you revealed any OM on your army. So if I took him off, took my next turn with Wolverine, he would apear again, which could endanger him if I don't have another OM on him.

EDIT: What's with me and bats and all the :ninja:s?
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

But from what I was thinking (my interpretation of the power) He could be placed back when you revealed any OM on your army.

I missed that! You might want to say "when you reveal an Order Marker on any Army Card you control".
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

DIMENSIOMETER
After taking a turn with Shadow Thief, if he did not attack or attacked and did not cause any wounds, you may immediately place him on this card. Order Markers may still be placed and revealed on this card as normal. If Shadow Thief was engaged when using Dimensiometer, he will not take any leaving engagement attacks.
Whenever you reveal an Order Marker on any Army Card you control, if Shadow Thief is on this card and not destroyed, you may immediately place Shadow Thief on any empty space not adjacent to any other figures.


I think this may need to be split into two powers, like so:

DIMENSIOMETER
Whenever you reveal an Order Marker on any Army Card you control, if Shadow Thief is on this card and not destroyed, you may immediately place Shadow Thief on any empty space not adjacent to any other figures.

INTO THE SHADOWS
After taking a turn with Shadow Thief, if he did not attack or attacked and did not cause any wounds, you may immediately place him on this card. Order Markers may still be placed and revealed on this card as normal. If Shadow Thief was engaged when using Into The Shadows, he will not take any leaving engagement attacks.

("attacked without causing wounds" is awkward - I'd just drop it)
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

I agree with making it two powers also what about what about this change?
INTO THE SHADOWS
After taking a turn with Shadow Thief, if he did not attack or attacked and did not cause any wounds, you may immediately place him on this card. Order Markers may still be placed and revealed on this card as normal. If Shadow Thief was engaged when using Dimensiometer, he will not take any leaving engagement attacks.​

 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

It's pretty hard to hit a guy when he's not on the battlefield ... that's what we were going for there ... :p
True that but when he is on the board he is gonna go down crying in a heap, but I suppose that this would still be enough to get the themey feel for him.
But from what I was thinking (my interpretation of the power) He could be placed back when you revealed any OM on your army.

I missed that! You might want to say "when you reveal an Order Marker on any Army Card you control".
I think it would be cool if he can come back on to the battlefield after any OM reveal, not just your own. (you probably wouldn't want to do it unless it was your own but it gives more opportunity to avoid being off the battlefield when all other figures are destroyed.)

Cheers
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

This guy is looking great! I have a couple suggestions/comments:

What's the theme behind forcing you to place Shadow Thief adjacent to one of your own figures? In my opinion, it would make more thematic sense if you forced him onto any empty space not engaged to any figure. This way he could pop all over the board. I think that's most thematic.

For a defensive power, you could create a power that allows Shadow Theif to enter his shadow state when he is attacked. This would give him a bit more staying power.

I think an attack of 4 is still a bit too high. I could see him with attack 3. He'd still have 4 with height and with his movement capabilities, he should get height pretty much whenever he wants.

Great job so far, C3G.
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

What's the theme behind forcing you to place Shadow Thief adjacent to one of your own figures? In my opinion, it would make more thematic sense if you forced him onto any empty space not engaged to any figure. This way he could pop all over the board. I think that's most thematic.

Um, that how it is already. ;)
 
Re: C3G Sidekick Design: Shadow Thief - Design Phase

What's the theme behind forcing you to place Shadow Thief adjacent to one of your own figures? In my opinion, it would make more thematic sense if you forced him onto any empty space not engaged to any figure. This way he could pop all over the board. I think that's most thematic.

Um, that how it is already. ;)
Ooops. I swore it said something else when I read it. My bad.
 
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