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The Book of Sgt. Drake Alexander (SOTM)

Fallen Templar

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The Book of Sgt. Drake Alexander SOTM
Swarm of the Marro - Master Set 2

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SGT. DRAKE ALEXANDER (SotM)
If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info.

Swarm of the Marro Character Bio: Drake Alexander is often commandeered as one of Jandar’s most skilled and deadliest warriors. Sgt. Alexander was once a soldier in World War II. On Valhalla, his command of Jandar’s Northern Army and his fearless heroics in battle have become legendary.

Now, Drake Alexander has a new mission. He leads a special squad of heroes through the Volcarren Wasteland and into the deadly uncharted swamp. With a new grappling-gun attached to his arm, a gift from Zetacron, Drake Alexander moves through all levels of the Ticalla Jungle like a shadow. The jungle holds a dangerous mystery, and if anyone can bring back information on what that danger might be, it’s the Sergeant and his team of heroes.
(Hasbro)


Rise of the Valkyrie Character Bio: Though he is incredibly agile and strong in hand-to-hand combat, Sergeant Alexander was injured and weaponless after being whisked away to Valhalla by Jandar. Healed by the Valkyrie Kelda, he was then given two powerful weapons by Jandar: The Katana of Thorian, and Bleakwood's Grapple Gun. He learned to use them quickly, for Jandar's forces were already under attack. The Katana, an enchanted sword that channels the powers of the great warrior Thorian, obscures Alexander's image from afar, making him almost impossible to strike. With his magical sword, his laser-guided Grapple Gun and his steely will to conquer evil Sgt. Alexander has become one of Jandar's best soldiers.
(Hasbro)

_________________________________________________________________
-Rulings and Clarifications-
  • - THORIAN SPEED : Applicable Attack Types
    Can Sgt. Drake Alexander be hit by any ranged attacks?
    Sgt. Drake Alexander can be hit by any ranged special attacks only. He cannot be hit by normal attacks unless
    they are from an engaged opponent. (Hasbro FAQ)
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
  • - MARCUS DECIMUS GALLUS : Soldier Leadership
    As a soldier, Sgt. Drake Alexander may benefit from Marcus Decimus Gallus’ SOLDIER LEADERSHIP movement bonus

    - MARCUS DECIMUS GALLUS : Soldier Attack Enhancement
    As a soldier, Sgt. Drake Alexander may benefit from Marcus Decimus Gallus’ SOLDIER ATTACK ENHANCEMENT

Synergy Benefits Offered
  • - 4th MASSACHUSETTS LINE : Valiant Army Defense Bonus
    Having a Valiant personality, Sgt. Drake Alexander may aid the 4th Massachusetts Line with their VALIANT ARMY
    DEFENSE BONUS
    *NOTE: See The Book of 4th Massachusetts Line for proper application.
C3V and SoV Custom Synergies
Spoiler Alert!

_________________________________________________________________
-Strategy, Tactics and Tips-

  • - TBA

_________________________________________________________________
-Heroscapers Community Contributions-

Power Ranking and Master Index
  • - TBA

Unit Strategy Review
  • - TBA
 
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I find it very interesting and a bit odd that Jandar figures are immune to his special attack. If your opponent drafts this guy, make sure you pick plenty of Jandar troops to counter him. Special attackers like Johnny Shotgun, Nilfheim, etc will tear through his Thorian Speed while remaining immune to his special attack.
 
jcb231 said:
I find it very interesting and a bit odd that Jandar figures are immune to his special attack. If your opponent drafts this guy, make sure you pick plenty of Jandar troops to counter him. Special attackers like Johnny Shotgun, Nilfheim, etc will tear through his Thorian Speed while remaining immune to his special attack.

His special attack of 3 doesn't warrant an entire jandar-army counter draft. He's way too expensive for me to use. He's really cool, but he's on par with the marvel heroes: fun, but way too expensive to ever be used in a heroscape game. Can't attack enough times and has no bonding.

Has anyone read the rulebook about using both Drakes or both raelins? I won't allow the both of them to be in an army, but still, an official ruling would be nice
 
Just to clear it up for now:

Grapple Arm
Instead of Sgt. Drake's normal movement he may use his Grapple Arm. Grapple Arm has a move of 4. When counting spaces for Grapple Arm ignore elevation(lot like flying). Skip. Drake may not grapple more than 45 levels up or down in a single grapple move. If engaged when he starts moving he will take all leaving engagement attacks.

Pistol Fire Special Attack
Range: 5 Attack: 3
Drake may not attack a figure who followers Jandar.

Hope this clears some up. By the way Drake is awesome!!!!
 
I know for a fact that my dad is going to be very very very excited about the new Drake,

He is a retired Air Force Combat Controller and his favorite hero was always Sgt. Drake, and now that they have turned drake into a powerhouse I'm going to end up having to fight him even more.
Plus if my dad uses Marcus, like he usually does, I'll have a very fast and very high attack Soldier to deal with only using my special attacks :(

But I like all of the heroes in the SOTM, cant wait to get it.

Nowif I can only get my hands on that Aquilla's Alliance set...
 
So, what do you all think about the fact Marcus + New Drake gives him 7 move? That's on par with the Venocs! He'll be a speeding bullet.

No Solider jokes, please.
 
I think Pistol Fire is really a kick in the pants for players who draft any figure who can mind-shackle or Soul Devour.
 
jcb231 said:
Fallen Templar said:
I think Pistol Fire is really a kick in the pants for players who draft any figure who can mind-shackle or Soul Devour.

Um, why?
It can't affect Jandar figures. When a playing themed army you would eliminate Drake's ranged attacks
 
The Super Atheist said:
How did the picture get all blurry? the spiders are all blurry, now the new drake? i mean i can read it, but how did it get all blurry?
If you move back from the computer screen the words ebcome more legible.
I'm glad to see he has an extra defense but his special attack may be slightly problematic, even if someone plays an Utgar vs Jandar game. If you fight against Utgar with Drake any of jandars figures who get mindshackled or soul devoured will prove a challenge....until they face Drake face-to-face of course! (6 ATTACK!) :wink:
 
Fallen Templar said:
jcb231 said:
Fallen Templar said:
I think Pistol Fire is really a kick in the pants for players who draft any figure who can mind-shackle or Soul Devour.

Um, why?
It can't affect Jandar figures. When a playing themed army you would eliminate Drake's ranged attacks

I see what you're getting at. Of course if I mindshackled Drake I'd just rush him in and butcher the opponents with my sword.
 
i dont see his pistol as being anything more than a cool bonus anyway so i dont think it matters that its Jandar only figures. i will probably only use it if he cant get adjacent to the opponent that turn. plus drake is way to cool to just run around cappin his brothas. lol
 
I completely missed the fact he has one extra life and movement compared to the MK I Drake. I played a game recently and thought Drake had 6 life and when he had 5 wound markers on him i carried on playing. :oops: This will be very helpful!
 
UtgarsWorstFear said:
i dont see his pistol as being anything more than a cool bonus anyway so i dont think it matters that its Jandar only figures. i will probably only use it if he cant get adjacent to the opponent that turn. plus drake is way to cool to just run around cappin his brothas. lol

Mind the fact that it can get past counterstrike and stealth dodge and even the warriors of ashra's defense bonuses. Its a special attack which gives him more flexibility to target whomever he wants.
 
You could put him on a castle wall and shoot down at the masses, while only those with Special Attacks of their own could fight back.

!Docker
 
Silver1327 said:
It's not able to get past Stealth Dodge
Stealth Dodge
When a Krav Maga Agent rolls defense dice against an attacking figure who is not adjacent, one shield will block all damage.

Oh well, then he'll just have to kill em the old fashion way.
With Thorian Speed and big freakin sword with 6 dice.
 
The higher move definitely justifies his the name of Thorian Speed. The extra defense could be construed as part of that speed.
 
The upgraded Grapple gun is my favorite part, he can cover ground on a flat area with his base move or take an enemy on high ground by surprise with his (stealth leap) grapple arm.

Two different attacks

Two different movements

And two defenses (Thorian Speed, and an added defense die)

The new Drake is an absolute beast, the only person I see him having a continuous problem with one on one is Cyprien, who is cheaper and faster. :(


Also...If they are considering making remodels of old Heroes I believe we should petition the Heroscape guys to do a remake like this for the underused Utgar Hero Taelord, he is someone who could really use a makeover, so to speak.
 
Im digging the new drake. The new grapple gun is, quiet frankly in my opinion, equal to a flying drake. 45 levels up or down is huge! and he can move 4 spaces as opposed to just one move with 25 levels, and he finally has a ranged attack! :headbang:
 
170 pts is a lot for a figure, but he really is a beast. Protection from regular range is always nice, his 4 defense is so much better, 6 life is incredible. his movement is so good, and when combined with marcus and eldgrim's ghost he could be a cyprien. A thing that really hurts him is he only has one attack. When compared to Q9 who can have a ton, and only 10 more points, the decision is hard. Although if drake gets near Q9 there will be trouble. I'll have to see how the new drake does, I take back my initial statement and say he could be really good.
 
Taeblewalker said:
The higher move definitely justifies his the name of Thorian Speed. The extra defense could be construed as part of that speed.

The higher move is justified because he's no longer lugging around that enormous grappling gun. The extra defense is justified because he no longer has to concentrate on switching between his sword and the giga-grappler and can focus on staying alive.

Did I mention that his old grapple gun was WAY to big?

I like him a lot. He's powerful, costly, and makes for quite the centerpiece in an army, just like the signature character of this game should. I really wish Thorian Speed worked on specials, but unlike the previous Drake, I'm actually going to get some serious use out of this guy. He's actually a really cool figure, character, and finally looks up to his intended role in the series.
 
I hate how they handled the new Drake. Unlike the new Raelin, he's nothing but an upgrade to the old one. There is absolutely no viable reason to use the old Drake over the new if you have the points.

I don't see the old Drake ever being used in my games again (except perhaps in the rare occasion someone is short on points and doesn't have a better hero to pick...), but he hasn't been used much since Wave 3 anyway...

That said, the new Drake is definitely a nice unit, and his sculpt is beyond awesome.
 
On the original Drake he had a pistol case on his belt. Go ahead, check. I least I think it's a pistol and now without that huge Grapple he can use it. Better check if that case is on th new Drake.

Also, the Grapple Arm is awesome but its like Spider-man, who swings from buildings but in Heroscape swings from nothing. Now Drake is swinging from nothing :confused: . He's still awesome and I will definatly use him almost every game. He rocks!!! :headbang: .
 
thehandofzarquon said:
I hate how they handled the new Drake. Unlike the new Raelin, he's nothing but an upgrade to the old one. There is absolutely no viable reason to use the old Drake over the new if you have the points.

And that makes a world of difference.
 
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