whitestuff said:
Howdy folks.
Something for your perusal...
NAME =SABRETOOTH
SECRET IDENTITY = VICTOR CREED
SPECIES =Human
UNIQUENESS =Unique Hero
CLASS =Outcast
PERSONALITY =Savage
SIZE/HEIGHT =Medium 6
LIFE = 7
MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5
POINTS = 290??
BLOODLUST
If Sabretooth destroys an opponent's figure with a normal attack(?), he may move up to 1 space and attack again with his normal attack. For each subsequent normal attack with Bloodlust, roll 1 fewer attack die.
DEVASTATING POUNCE SPECIAL ATTACK
Range 4. Attack 6.
After moving and instead of attacking normally, Sabretooth may use Devastating Pounce Special Attack. To pounce, choose a non-adjacent figure whose base is not higher or lower than 6 levels from the base of Sabretooth. If the figure is destroyed, immediately place Sabretooth on the space the figure occupied. If the figure is not destroyed, put one Wound Marker on this Army Card and place Sabretooth on an space adjacent to the defending figure.
HEALING FACTOR X
After taking a turn with Sabretooth, remove one Wound Marker from this card. At the end of the round, if you reveal your X Order Marker on any Army Card you control with the Healing Factor X special power, remove one Wound Marker from each Army Card with the Healing Factor X special power.
Thanks for your time.
~whitestuff
For Bloodlust, does the first attack have to be a normal attack? It seems like it should be, since it says "again" afterwards.
In Pounce, it's just word order.
Unless one was trying to tear through low defense figures with Bloodlust, why wouldn't Pounce be used all the time? The wound you might earn by not destroying the figure is going to be healed off at the end of the turn anyway.
Playtesting should tell if his effective threat range 10, attack 6 is too much.