• Welcome to the Heroscapers 2.0 site! We've still got some dust to clear and adjustments to make, including launching a new front page, but we hope you enjoy the improvements to the site. Please post your feedback and any issues you encounter in this thread.

The Book of Rogues Revolution

LordVenoc

Book Wyrm
The Book of Rogues Revolution

C3G DC WAVE 38
FLASH FORWARD


C3G_Story_RoguesRevolution_front.png

Front PDF

C3G_Story_RoguesRevolution_back.png

Back PDF
_________________________________________________________________

Story Bio - The Rogues are on the loose again! Is Blacksmith leading them now, or is Cold still showing his heist mastery? Either way, its up to the Flash and his allies to put a stop to it! Will the many powers of the Speed Force be enough? Let's find out!
_________________________________________________________________

-Rulings and Clarifications-
  • Story Card: This card follows the Story Card ruleset.
_________________________________________________________________

-Combinations and Synergies-

Synergy:
  • This Story requires you to draft at least one figure with the Speed Force or Superspeed special power, and makes all of those figures Speedsters.
  • This Story requires there to be at least one Rogue in the opponent's army.
-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
 
Last edited by a moderator:
Re: The Book of Rogues Revolution Scenario (Breaking Out)

NAME = ROGUES REVOLUTION
STORY CARD

POINTS = 250


STORY REQUIREMENTS =
- At least one figure with the Speed Force or Superspeed special power in your army.
- At least one figure that is a Rogue in an opponent's army.

STORY SETUP =
All Unique Heroes with the Speed Force or Superspeed special powers in your army are considered Speedsters.

STORY RULES =

BACK IN A FLASH
After a Speedster you control destroys an opponent's Unique Rogue Hero, you may immediately place that Speedster on an empty space in your start zone. If you do, remove a Wound Marker from its Army Card. Back In A Flash may not be used by the same figure more than once per round.

RAPID ROTATION
Before a Speedster you control moves normally or with the Speed Dodge special power, you may choose an opponent’s figure adjacent to that figure, or two figures if one of them is a Rogue Hero. Immediately place the chosen figures up to two spaces from their original placement. Placed figures will not take leaving engagement attacks but will take any falling damage that applies.

SPEED FORCE CONNECTION
Once per round, after revealing a numbered Order Marker and before taking a turn with a figure you control, you may reveal an "X" Order Marker on a Speedster you control to take an immediate turn with any Speedster you control. You may not take additional turns with figures you control after using Speed Force Connection.
 
Last edited by a moderator:
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Alright, let's roll and see how this plays out. So you're essentially creating a Pseudo-scenario here of Flash vs Rogues. I'm thinking we can have a spot in the OP that shares the base army build as well. Initial will focus on that core build with a little branching out (once we get to that phase)
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

FLASH TIME
Once per round, after taking a turn with a Speedster you control, you may reveal an “X” Order Marker on that Speedster to take an immediate additional turn with that Speedster.

I think you need the red wording.

Nothing more to say from the LCW, I'm a fan.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Big fan. Also love that comic cover. Have it framed at my parents house.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Yeah, it'd probably be tough to ever take these in a tourney setting, but for casual play a counterdraft scenario when the stars align is a neat idea.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Yeah, it'd probably be tough to ever take these in a tourney setting, but for casual play a counterdraft scenario when the stars align is a neat idea.

Yeah to me this is basically the same as playing scenarios, just with a bit more of a modular element. I'd be fine approaching these with that silver border, all players agree kind of idea as well.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Yeah, this is very similar mechanically to the old classicscape scenarios where you could draft armies. Basically just that, but one team is at a 250 point defecit, yet gains some special powers.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Can you explain Back to Lockup? Not really understanding the theme/how it works exactly. The rest seems fine.

I'm not sure the silver border is really necessary if these are essentially just adding new abilities to certain figures or things that happen if something specific happens. As long as it's costed correctly, it should just be a way to add more to the figures you do draft etc. in the same vein as spells or DOs.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Can you explain Back to Lockup? Not really understanding the theme/how it works exactly. The rest seems fine.

I'm not sure the silver border is really necessary if these are essentially just adding new abilities to certain figures or things that happen if something specific happens. As long as it's costed correctly, it should just be a way to add more to the figures you do draft etc. in the same vein as spells or DOs.

Idea was that he's running the Rogue back to Prison, and the moment away from combat gives him a chance to heal some given Flash has accelerated healing.


Some had some opposition to feeling like these would be yet another thing to be designed around, so helping avoid that was literally all the thought was.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

I do see the concern with making sure future speedster designs don't break anything here - it's not like it's a super uncommon power, as I expect we'll be using it a lot in the future. But like, if it's part of C3G it's part of C3G, and if it breaks one part of it (even a "use with care" part) that's still bad form on our part. In for a penny, in for a pound.

Looks fine to me as-is, obviously you can do a million things here, so it's really down to how it feels to play and if you end up feeling it's impactful enough.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

For future proofing, should the Scenario Conditions specify Unique Heroes? I could see adding these powers onto an Event Hero Speedster or a squad of Speedsters being more troublesome.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Definitely a good call to limit to Unique Heroes.
 
Re: The Book of Rogues Revolution Scenario (Breaking Out)

Added a requirement of a Rogue in opponent's army, specified Unique Heroes are the Speedsters, and added the missing clause Archie noted. Open to different names on the first power as the main thing was trying to provide the healing and the prison drop off theme felt viable.

Probably a lot of the theory/changes will really be part of testing with this first go round, so

Let's move to initial.
 
Re: The Book of Rogues Revolution Scenario (Vote Initial Tes

Yea
 
Re: The Book of Rogues Revolution Scenario (Vote Initial Tes

Something like "FAST METABOLISM" would work for healing - like, when you reveal an OM on a Speedster, you may remove another Speedster you control from the battlefield, and next time you reveal an OM, you can place that Speedster adjacent to another Speedster. Or something. The idea that working as a team lets them go grab some food, which feels like something the Flash does? In cartoons at least. :shrug:
 
Re: The Book of Rogues Revolution Scenario (Vote Initial Tes

Something like "FAST METABOLISM" would work for healing - like, when you reveal an OM on a Speedster, you may remove another Speedster you control from the battlefield, and next time you reveal an OM, you can place that Speedster adjacent to another Speedster. Or something. The idea that working as a team lets them go grab some food, which feels like something the Flash does? In cartoons at least. :shrug:

Doesnt really work if trying to work with a just Flash vs Rogues base, but if people preferred costing it on Barry and KF Wally that swap could work.
 
Re: The Book of Rogues Revolution Scenario (Vote Initial Tes

This passes.

I'll see if there's a Rogues team that balances cost wise vs Barry and Wally and might try running both versions of the healing power before, then going the gamut after that.
 
Re: The Book of Rogues Revolution Scenario (Initial Test)

Any preferences from people on whether to work from a just Barry base or Barry and Wally? You can make point totals work I think (obviously with a little powers and points fine tuning in the process) but wanted to see if anyone had a preference on the core we work from.
 
Re: The Book of Rogues Revolution Scenario (Initial Test)

I’m fine either way. Kinda prefer just one Barry as the default. There’s plenty of Rouges now if you want to add other figures to support him.
 
Re: The Book of Rogues Revolution Scenario (Initial Test)

I prefer working from the default of Barry. I think you can rework the concept of Fast Metabolism to work with a single speedster (it's not like their metabolism doesn't work when there's only one of them around).
 
Re: The Book of Rogues Revolution Scenario (Initial Test)

I don’t think Wally is particularly good outside of the Titans, so I’d prefer just Barry.
 
Back
Top