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The Book of Parmenio

dnutt99

Well-known member
The Book of Parmenio
Zanafor's Discovery - Collection 4 - "Heroes of Trollsford"
4275A4EF-74B8-43AE-B913-A732A1E2CCD5.jpg
If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info.

Character Bio: As one of the most celebrated generals in the Macedonian Army, Parmenio led countless victories during the reign of Alexander
the Great. For weeks, Einar has visions of these great blattles before a portal opened up allowing him to snatch up Parmenio. General Einar
is impressed with his leadership and disciplinary skills. Parmeio's abililty to urge his soldiers on - even those on the verge of death – is
legendary. He and his Sacred Band will make valuable additions to the forces of Einar.
(Hasbro)

_________________________________________________________________
-Rulings and Clarifications-
  • - SACRED BAND DEFY DEATH 15 : Defending Against Attacks That “Destroy” Figures
    Can Sacred Band Defy Death 15 help against Grimnak's Chomp, or things like Massive Curse that "Destroy" the figure?
    No. Sacred Band Defy Death 15 only works when the adjacent Sacred Band figure is receiving a wound, not when they
    are "destroyed" or "removed from the game". (Hasbro FAQ)

    - SACRED BAND DEFY DEATH 15 : Defending Against Passing Swipes and Falling Damage
    Can Sacred Band Defy Death 15 help to stop passing swipes and falling damage?
    Yes, but only if the Sacred Band figure is adjacent to Parmenio when they would receive that damage. For example, if
    the Sacred Band figure is adjacent to Parmenio and an opponent's figure, and they move away from both, the opponent's
    figure would then be able to hit them with a passing swipe, but Parmenio would not be able to use Sacred Band Defy Death 15, because that figure is no longer adjacent. (Hasbro FAQ)

    Official FAQ is overruled by BftU Rulebook, per Rules team.

    BftU Rulebook appendix for Leaving Engagement Attack: "for the sake of rules resolution, it is considered to have received the wounds while on the last space in which it was engaged with the figure that rolled the leaving engagement attack." Therefore Sacred Band Defy Death 15 triggers if a figure is adjacent to Parmenio before attempting to leave engagement. In addition if a Sacred Band falls next to Parmenio he may attempt to Defy Death for falling damage.

    - SACRED BAND DEFY DEATH 15 : Opponents Sacred Band Adjacent to Parmenio
    Can an opponent’s adjacent Sacred Band member be affected by Sacred Band Defy Death 15?
    No, only Sacred Band members that you control can be affected by Parmenio’s Sacred Band Defy Death 15. (Hasbro FAQ)
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
  • - ROMAN LEGIONNAIRES / SACRED BAND : Einar Warlord Bonding
    As a Warlord that follows Einar, Parmenio may benefit from Roman Legionnaires’ and Sacred Band’s WARLORD BONDING
    activation bonus.

Synergy Benefits Offered
  • - DISCIPLINED INFLUENCE : Any 1 Non-Disciplined Unique Army Card
    * Any one non-disciplined unique army card that you control.

- SACRED BAND DEFY DEATH 15 : Sacred Band Units
  • * Sacred Band

- SACRED BAND : Disciplined Army Defense Bonus
  • * Having a Disciplined personality, Parmenio may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS.
    *NOTE: See The Book of Sacred Band for proper application.

C3V and SoV Custom Synergies
Spoiler Alert!
_________________________________________________________________
-Strategy, Tactics and Tips-

  • - TBA

_________________________________________________________________
-Heroscapers Community Contributions-

Power Ranking and Master Index
MKSentinel said:
Power Ranking
Parmenio- His ability is just a bit hard to get to work, and Romans are better than Greeks anyway. C-

Parmenio
Fixing Parmenio? http://heroscapers.com/community/showthread.php?t=183
Death defy vs Disengage and Falling? http://heroscapers.com/community/showthread.php?t=1193
Help opposing Greeks? http://heroscapers.com/community/showthread.php?t=625

Unit Strategy Review
  • - TBA
 
Last edited by a moderator:
I find myself editing this post so much as I begin to overlap into SB discussion - the Greeks and Parmenio being so intertwined with each other.

Love Parmenio's Disciplined Influence.
A passive power, but a nice enhancement I'd like to see in variation in future HS units.
It works well with the flavor of the game.
I can see various general's units working together because they're lead and influenced by this renowned Macedonian general.

For a while there, I was obssessed with the Disciplined army.
I fumbled about trying to find a nice combination. I'd stop and think about all the work for what, one more defense die for the Greeks?
It just tortures me such cool-looking warriors as the SB and Parmenio are not utilized as much as some of the other characters in this game.
 
Unfortuantely, i think Parmenio will always take second place after Marcus, as the Sacred band after Roman Legionnaires.
 
Now that I finally got him(along with some Greeks) I can comment about him. Geez, Perminio, Perminio... what are we gonna do with you. :cry: He has very crappy stats, and I don't see him doing much damage. His affect, 'Disciplined Influence' is kind of worthless, unless you only have one figure that is not Disciplined. If you have multiple non-Disciplined figures, you can pick the one you'll save as clean up or who you think will last pretty long. But if you 'influence' a clean up figure, he's clean up, which means he'll be your last figure which means no Greeks to get +1 defense. If you have only one non-Disciplined figure, this affect is pretty good. :) 'Sacred Band Defy Death 15' is sorta good. I mean, saving your own figures is always good, but when you have a 25% chance of saving something with 2 defense(or 3) is not that benificial unless you get to attack with the Greeks next turn. Besides, Romans are better than Greeks. I'm trying to sound like a hater, cause I'm not. Perminio can be great with the Greeks, but can also be weak and worthless. Overall, I think spider_poison's grade is correct.
 
Just wanted to point out that Disciplined Influence stays in play even after Parmenio dies....some folks don't realize that.
 
Jandars_Hope said:
Unfortuantely, i think Parmenio will always take second place after Marcus, as the Sacred band after Roman Legionnaires.

Marcus + Parmino is the only way I've found to use the SB and (obviously) him...
 
Heres a good 300 pt. army with Parmenio

Parmenio x1 90
Sacred band x2 100
Airborne Elite x1 110

That small army has done me wonders, huddle 6/8 sacred band on Parmenio, send out two for lucky rolls and hope they dont get squashed, hare your greeks, and get the airborne on a hil with air drop and fire down on the enemy, this stratagy works against most 300 point armys that dont blow most of their points on a large fig.
 
A situation came up last night. I was playing Parmenio, Greeksx2, AE, and Shades. Parmenio made the shades disciplined. One of the Shades soul devoured my opponents DW9K. The Deathwalker wasn't disciplined so Greeks lost their bonus, right? Or would the Deathwalker be disciplined because the shade that devoured him was disciplined? We went with option A, but was just wondering on the clarification. Thanks.
 
Matthias Maccabeus said:
A situation came up last night. I was playing Parmenio, Greeksx2, AE, and Shades. Parmenio made the shades disciplined. One of the Shades soul devoured my opponents DW9K. The Deathwalker wasn't disciplined so Greeks lost their bonus, right? Or would the Deathwalker be disciplined because the shade that devoured him was disciplined? We went with option A, but was just wondering on the clarification. Thanks.

First, Parmenio can only make a unique army card disciplined, which the shades are not.

Second, yes a mindshackled or soul devoured or unwelcome backstabbing figure would disrupt your disciplined bonus.
 
Matthias Maccabeus said:
A situation came up last night. I was playing Parmenio, Greeksx2, AE, and Shades. Parmenio made the shades disciplined.

You fail Army Card Reading Comprehension 101, however you will be allowed to retake the class next semester. :twisted:

Matthias Maccabeus said:
One of the Shades soul devoured my opponents DW9K. The Deathwalker wasn't disciplined so Greeks lost their bonus, right? Or would the Deathwalker be disciplined because the shade that devoured him was disciplined? We went with option A, but was just wondering on the clarification. Thanks.

You chose the right option, but how did you come up with option B? Is there anything anyway that would indicate a situation like that? Nothing on the Shades' card indicates that their personality carries over to the figure you take over. Do what the army cards say and not what they don't. :p
 
Seems to be the key to this topic, but really . . .

Is there any 500 point army worth using that effectively uses the sacred band and parmenio - including his disciplined influence bonus. I am finding it extremely difficult, especially in a themed army (including some type of range).
 
Uh... shore.

Parmenio - 90 pts.
Marcus - 190 pts.
Sacred Bandx2 - 290 pts.
Airborne Elite - 400 pts.
Krav Maga - 500 pts. (Make them Disciplined)

You know, if you really had to have the Sacred Band. It kills me there's no contest between Greeks and Romans. :(
 
This is a shore:
shore1.jpg


This should be sure:
RoninValentina said:
Uh... shore.





On topic, that's not a bad army...except for Parmenio and the Sacred Band. :p
 
ha ha

LOL. Valguard wants to play with them, but Parmenio, 2 Greeks, and Valguard are 300 points, and the only good part about the army is that you can move 5 bad pieces in one turn. No range, and no specials makes them a bad army; especially compared to Marcus and his Romans, who can bond with NeGokSa and MeBurqSa for amazing armies. At least Parmenio makes the SB playable when you have nothing else.
 
pinche_guey said:
Seems to be the key to this topic, but really . . .

Is there any 500 point army worth using that effectively uses the sacred band and parmenio - including his disciplined influence bonus. I am finding it extremely difficult, especially in a themed army (including some type of range).

There is some long philosophical discussion about the Sacred Band under the Book Of The Sacred Band. Some food for thought for sure. IMO the Sacred Band/Parmenio usability is underappreciated, but I seem to be one of the few.
 
I think Raelin or Q9 are pretty good reasons to use Disciplined influence. I find that Knights of Weston, Romans, and Sacred Band can be alright deathreaver subsitutes.

Parmenio 90
2x Sacred Band 190
Major Q9 370
Kaemon Awa 490
Isamu 500

(This is something that I didn't spend much time thinking about at all, but it's not terrible.)
 
Ok I need a point of clarification regarding Parmenio's Disciplined influence and Otonoshi's Attack the Wild. If Parmenio makes the WILD personality hero disciplined in order to have an all diciplined army then Otonoshi cannot use Attack of the Wild on them correct?

(I will post the answer in the Otonoshi's book also...Thanks)
 
So if Otonashi is in an opposing army, could you use Parmenio to make sure she never gets Attack the Wild by using his influence on any wild unit she may be attacking?

Still, that's a 90 (or 100? I don't remember) counter to a 10 point figure.
 
So if Otonashi is in an opposing army, could you use Parmenio to make sure she never gets Attack the Wild by using his influence on any wild unit she may be attacking?

Still, that's a 90 (or 100? I don't remember) counter to a 10 point figure.


You can only make 1 unique army card diciplined
 
I think that Parmenio's Disciplined Influence was made for Drake. He is a soilder, but valient. If you field Parmenio then you are fielding the SB, and if you are feilding the SB then you are fielding Marcus (who would choose Parmenio over Marcus).
This means that Drake goes well with Marcus. SotM Drake with a move of 7 and a potential attack of 7, not bad. The only problem is valiant personality, but Parmenio takes care of that.
 
Umm. I don't. I think it was made for all non-disciplined units, but does benefit some more than others. A good example would be the non-disciplined warlords. The Sacred Band can bond with Valguard, but would lose the disciplined army bonus if not for Parmenio. In an army with both Greeks and Romans, the Romans can bond with the Venoc Warlord, Ne-Gok-Sa, and Me-Burq-Sa, all of whom would take away the disciplined army bonus without Parmenio.
 
So, it's not exactly news that Parmenio is a lackluster unit, even with his squad in tow. I can say, however, that he's not a bad unit to throw into a warlord/soldier army that utilizes the Legos (and what warlord/soldier army doesn't?). Sure, there are better options (including NGS, for the same cost), but I've been experimenting with variations of lego armies in the General Wars format, and I've found that Parmenio is effective as an early bonding option for the romans. After all, any time you get to take a free turn with a hero, that's a good thing, right? Send Parm out with the first wave or two of legos, and just keep fighting until he's gone. Worst case scenario: he keeps your opponent busy for a couple of rounds, while MDG is safe, sound, and a helluva cheerleader.
 
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