In the first round , Heroism was used to move up the Mystery Men, with Mid-Nite dropping a Blackout Bomb, and Starman failing his roll. Luke Cage kept his army moving up, and healed a wound out of the two he received from Starman.
The second round had Heroism moving the JSA again, on the first turn this time, thanks to an Initiative win. Starman’s throw (+1 from Mister Terrific) and the Sleeping Gas and Blackout Bomb were all used. Lots of maneuvering meant that the only wounds were one each to Ragdoll and Sandman.
Heroism was used in the third round for the bonding, and with it, Hawkman and Starman managed to take down Luke Cage. Starman took three wounds in the round though, Terrific took two, and Sandman took one more, only surviving due to Iron Fist's sucky attack rolls against him.
Initiative in the fourth round went to the Fighters, but more bad rolls from Iron Fist meant he dealt no wounds on his three attacks. Hawkman used Heroism to move all of the JSA. This meant that Sandman placed his glyph, Mid-Nite placed his final Blackout Bomb and healed a wound from Starman, who threw (with +1 from Terrific) a chunk of ground at Spider-Man, dealing him a wound. During the rest of the round Spider-Man finished off Sandman and hit Starman for another wound, while Hawkman focused on Iron Fist and dealt him 3 wounds.
In the Fifth round, Hawkman and Starman finished off Iron Fist, but not before he dealt three wounds to Mid-Nite. Hawkman also managed a wound on Spider-Man. Spidey took out Starman and Mid-Nite.
In the Sixth and Seventh, Hawkman gave up the 3 for extra turns and dice. It may not have been the best strategy, but it ended up working. Spidey kept dodging Hawkman’s attacks, but not doing much damage on his turns. Mister Terrific KOed Ragdoll. The couple times Hawkman got past Spidey Senses, he only rolled a few skulls, and Spidey defended well, so he only took a wound on each attack. Right after the second of these though, in the Seventh round, Mister Terrific also got through and Spidey whiffed his defense.
Mister Terrific spent most of the battle hanging around, hoping to prevent a whiff or boost a D20. He did the latter twice, bumping Starman from an 11 to a 12 both times, which was very helpful. Once it was down to just him and Hawkman, Terrific got a bunch of turns with his Attack boosted by one, which was really nice with his first option. He put a big hit on Ragdoll and the final two wounds on Spider-Man, so he definitely got his value here.
Who won? List figures remaining in the winning army (include life remaining for heroes): R7T3: Hawkman with 2/5 wounds, Mister Terrific with 3/4.