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The Book of Mister Terrific (Terry Sloane)

Karat

Supernatural Mystic
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The Book of Mister Terrific (Terry Sloane)

C3G DC WAVE 25
THE JUSTICE SOCIETY


C3G_MisterTerrific-TerrySloane_comic.png

Comic PDF

C3G_MisterTerrific-TerrySloane_mini.png

Mini PDF

The figure used for this unit is a Heroclix figure from the DC 75th Anniversary set.
Its model number and name are #011 / Mr. Terrific.

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Character Bio - Extravagant wealth, Olympic-level skills, brilliant, athletic, and more - Terry Sloane thought he'd reached the peak before he was even 25. However, a chance rescue - saving a suicidal woman midway through her leap from a bridge - opened his eyes to a world that could use another hero. Sloane donned a costume and became Mister Terrific, "The Man of 1,000 Talents" and one of the premiere heroes of the 1940s. A true Renaissance man, he is remembered not only for his role in the Justice Society and All-Star Squadron, but for his constant battle for justice, equality, and above all else, Fair Play.
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:
Outgoing Synergy:
  • Mystery Men allow Mister Terrific to use his Golden Age Tactician special power. Current Mystery Men.
  • Mister Terrific may boost Mystery Men with his Golden Age Tactician, Incredible Intellect, and Champion of All Things Fair special powers. Current Mystery Men.
  • Mister Terrific may boost Civilians with his Champion of All Things Fair special power.
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-Immunities, Benefits, and Weaknesses-

Immunities:
Benefits:
Weaknesses:
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-Strategy, Tactics and Tips-
-Heroscapers Community Contributions-
 
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Re: The Book of Mister Terrific (Design Phase)

NAME = MISTER TERRIFIC
SECRET IDENTITY = TERRY SLOANE

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MYSTERY MAN
PERSONALITY = VALIANT
SIZE/HEIGHT = MEDIUM 5

LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 4
POINTS = 150

GOLDEN AGE TACTICIAN
After revealing a numbered Order Marker on a Mystery Man card you control, you may choose an opponent’s figure within 6 clear sight spaces of Mister Terrific. Until the next time you choose a figure for Golden Age Tactician, whenever an Order Marker is revealed on the chosen figure's Army Card, you may immediately move Mister Terrific or a Mystery Man Hero you control within clear sight of Mister Terrific up to 4 spaces.

OLYMPIC LEVEL ATHLETE
When rolling attack dice for a normal attack or defense dice against a normal attack with Mister Terrific, you may re-roll any or all dice once per attack.

INCREDIBLE INTELLECT
When rolling the 20-sided die for Mister Terrific or a Mystery Man Hero within 6 clear sight spaces of Mister Terrific, you may add or subtract 1 from that roll.

CHAMPION OF ALL THINGS FAIR
If a Mystery Man or Civilian you control within 6 clear sight spaces of Mister Terrific is attacked and you roll no shields, you may re-roll all defense dice once.

@160
Spoiler Alert!

Original Write-up
Spoiler Alert!
 
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Re: The Book of Mister Terrific (Design Phase)

It'd be fun to get him the Shield Belt from Starman so he can use that D20 boost on himself. :) Looking fun!
 
Re: The Book of Mister Terrific (Design Phase)

Possible Comic Image
Spoiler Alert!


Possible Mini Backgrounds
Spoiler Alert!
 
Re: The Book of Mister Terrific (Design Phase)

We definitely need some standardized language, and unified FAQs, for the "move adjacent and roll defense for them" powers. As it is, here, all the questions that have come up elsewhere apply. If the unit is engaged with the original target but not Mr. Terrific, how do you handle it (particularly when it comes to offensive/defensive powers that are contingent on adjacency)? What exactly does "if possible" imply here, for a range of ways things might not be possible?

Setting that power aside for the moment (as it's not a balance concern), my instinct is to play him in a poddish d20-based army and use that second talent a lot. Switch to the third one if an OM hog gets close.
 
Re: The Book of Mister Terrific (Design Phase)

Yeah, just reread that power and the timing is a bit confusing .... So the defending figure rolls for defense and then if they roll no shields, Mr. Terrific also rolls for defense?

I think I might like it better if he moves over and soaks up some wounds instead, ala Wong, or, possibly better, if we simplifed a bit with something like this:

CHAMPION OF ALL THINGS FAIR
If a Mystery Man, Prodigy, or Civilian you control within 5 clear sight spaces rolls defense against a normal attack and does not roll any shields, you may immediately move Mister Terrific adjacent to the defending figure, if possible, then add one automatic shield to the defending figure's roll.

So, basically, he stops them from whiffing on defense.
 
Re: The Book of Mister Terrific (Design Phase)

I really, really like Man of a Thousand Talents (though I would like to see one or two more options added), but I'm not a fan of Champion of All Things Fair. What if we just dropped that power and combined it into Man of a Thousand Talents? Something along the lines of:

MAN OF A THOUSAND TALENTS
At the start of the round, choose one of the following to be in effect for the remainder of the round:
  • When Mister Terrific attacks with a normal attack or defends against a normal attack, you may re-roll any dice that show blanks once per roll; or
  • When Mister Terrific or a figure within two spaces of Mister Terrific rolls the 20-sided die, you may add or subtract one from that roll; or
  • Choose an opponent’s figure within 5 clear sight spaces of Mister Terrific and whenever an Order Marker is revealed on the chosen figure's Army Card, you may immediately move Mister Terrific or a friendly figure within clear sight of Mister Terrific up to 4 spaces; or
  • When a friendly figure adjacent to Mister Terrific rolls defense against a normal attack and does not roll any shields, you may add 2 automatic shields to the defending figure's roll.

Though the first option seems a little weak; maybe make it more like CCE?
 
Re: The Book of Mister Terrific (Design Phase)

I really, really like Man of a Thousand Talents (though I would like to see one or two more options added), but I'm not a fan of Champion of All Things Fair. What if we just dropped that power and combined it into Man of a Thousand Talents? Something along the lines of:

MAN OF A THOUSAND TALENTS
At the start of the round, choose one of the following to be in effect for the remainder of the round:
  • When Mister Terrific attacks with a normal attack or defends against a normal attack, you may re-roll any dice that show blanks once per roll; or
  • When Mister Terrific or a figure within two spaces of Mister Terrific rolls the 20-sided die, you may add or subtract one from that roll; or
  • Choose an opponent’s figure within 5 clear sight spaces of Mister Terrific and whenever an Order Marker is revealed on the chosen figure's Army Card, you may immediately move Mister Terrific or a friendly figure within clear sight of Mister Terrific up to 4 spaces; or
  • When a friendly figure adjacent to Mister Terrific rolls defense against a normal attack and does not roll any shields, you may add 2 automatic shields to the defending figure's roll.

Though the first option seems a little weak; maybe make it more like CCE?

I'd rather see it kept as the title is very iconic for him, but I don't mind seeing the mechanics of it altered into something different.

I also don't mind seeing us add more options to Man of a Thousand Talents.
 
Re: The Book of Mister Terrific (Design Phase)

First thing I noticed was that Champion of All Things Fair does not currently work, but I see Bats already covered that. Personally, I'd rather see the focus be on Man of a Thousand Talents, but if you really want to keep CoATF, I would suggest using the mechanic that Bats suggested.
 
Re: The Book of Mister Terrific (Design Phase)

What if instead of the whole Heroic Duty riff, you just made his whole "re-roll dice" power work for himself/adjacent figures, but only if they whiff? That seems like "fair play" to me, and would also cut down on the amount of dice rolling (defender rolls defense and whiffs, Mr. T moves adjacent, rolls defense, you don't like the result, and roll again... Lot of steps).

Plus it would keep his cost down. Since this is a Golden Age character, I'd hate to see him be a routinely better fighter than Batman (which he probably will be with 4A/5D if he can re-roll attack/defense dice every attack).

I'd also probably cut the "at the start of the round, choose one of these" aspect of the power, since that seems very single-minded and not at all like a man who has an answer for everything. Then I'd concentrate on keeping the options fun and useful, but not overpowered. That's why I'd make the dice re-roll only on a whiff. It's a real bummer to whiff, and if he fixes that for a small aura, he'll find a place in plenty of armies.
 
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Re: The Book of Mister Terrific (Design Phase)

I like the single power card as well.

Could we add at least his first name to the title so I don't get this one confused with the other one?
 
Re: The Book of Mister Terrific - Terry Sloane (Design Phase

What is the theme of Champion of All Things Fair? I don't know the character at all, and I'm not getting anything from the power in the SP other than "defends people." Which is a theme for most superheroes already.
 
Re: The Book of Mister Terrific - Terry Sloane (Design Phase

What is the theme of Champion of All Things Fair? I don't know the character at all, and I'm not getting anything from the power in the SP other than "defends people." Which is a theme for most superheroes already.
Well yes, but there's more beyond that..fairness or unfairness is very difficult to represent in game mechanics..and the best I could come up with was that a whiff equals unfairness and as a result he steps in to make it more fair, I actually like Margloth's idea on that front.
 
Re: The Book of Mister Terrific - Terry Sloane (Design Phase

I like the "re-roll on whiff" idea as well.

Also, nice to see you around these parts, Margloth!
 
Re: The Book of Mister Terrific - Terry Sloane (Design Phase

Here's where I think we are at currently.
NAME = MISTER TERRIFIC
SECRET IDENTITY = TERRY SLOANE

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MYSTERY MAN
PERSONALITY = VALIANT

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 5

POINTS = ?

MAN OF A THOUSAND TALENTS
Before taking a turn, choose one of the following to be in effect until the next time you reveal an Order Marker:

  • When Mister Terrific attacks with a normal attack or defends against a normal attack, you may re-roll any dice that show blanks once per roll; or
  • When Mister Terrific or a figure within two spaces rolls the 20-sided die, you may add or subtract one from that roll; or
  • Choose an opponent’s figure within 5 clear sight spaces of Mister Terrific and whenever an Order Marker is revealed on the chosen figure's Army Card, you may immediately move Mister Terrific or a friendly figure within clear sight of Mister Terrific up to 4 spaces.
CHAMPION OF ALL THINGS FAIR
If an adjacent Mystery Man, Prodigy, or Civilian you control is attacked and rolls no shields, you may immediately move Mister Terrific adjacent to the defending figure, if possible, and the defending figure may re-roll all defense dice one additional time.
 
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Re: The Book of Mister Terrific (Design Phase)


That was my first thought! :)

For the Champions of All Things Fair, any chance of just making either a static aura or (better) just work on adjacency and losing the movement part? Just not sure the movement aspect is worth the complexity in this case.
 
Re: The Book of Mister Terrific - Terry Sloane (Design Phase

I contemplated that actually.
 
Re: The Book of Mister Terrific - Terry Sloane (Design Phase

Here's where I think we are at currently.
NAME = MISTER TERRIFIC
SECRET IDENTITY = TERRY SLOANE

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MYSTERY MAN
PERSONALITY = VALIANT

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 5

POINTS = ?

MAN OF A THOUSAND TALENTS
Before taking a turn, choose one of the following to be in effect until the next time you reveal an Order Marker:

  • When Mister Terrific attacks with a normal attack or defends against a normal attack, you may re-roll any dice that show blanks once per roll; or
  • When Mister Terrific or a figure within two spaces rolls the 20-sided die, you may add or subtract 1 from that roll; or
  • Choose an opponent’s figure within 5 clear sight spaces of Mister Terrific. Whenever an Order Marker is revealed on the chosen figure's Army Card, you may immediately move Mister Terrific or a friendly figure within clear sight of Mister Terrific up to 4 spaces.
CHAMPION OF ALL THINGS FAIR
If a Mystery Man, Prodigy, or Civilian you control within 3 clear sight spaces of Mister Terrific is attacked and rolls no shields, the defending figure may re-roll all defense dice once.
Any other comments here or are we good to move forward?
 
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Re: The Book of Mister Terrific - Terry Sloane (Design Phase

They're not rerolling defense dice an additional time, they're rerolling them once, right?

Also in Champion of All Things Fair, you have it as an adjacent figure of the right class, but then you still have in the language about him moving adjacent (which would be irrelevant or at least unnecessary if he starts out adjacent). :p
 
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