The Book of Mastermind
C3G MARVEL WAVE 16
XTINCTION AGENDA
XTINCTION AGENDA
The figure used for this unit is a Heroclix figure from the Mutations and Monsters set.
Its model number and name are #052 / Mastermind.
Its model number and name are #052 / Mastermind.
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Character Bio - “Nothing is known of Jason Wyngarde's life before joining the Brotherhood of Evil Mutants, except that he was a carnival mentalist. With Mastermind's help, the Brotherhood was able to take over a South American country, with an illusion of thousands of soldiers. However the X-Men were able to free the country, as Professor X quickly realized Mastermind's illusions, helping the X-Men when they believed they were trapped by a wall of flame. As a member of the original Brotherhood of Evil Mutants, he aided Magneto in repeated clashes with the X-Men [….]Mastermind's mutant powers are of illusion casting. He can psionically cause other people to see, hear, feel, smell, and/or taste things that do not actually exist. He can also cause people to sense things in ways that they would not naturally; for example, he can make himself look and sound like a different person, or look and feel like a wall, or even seem invisible” (Wikipedia.org 2012).
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-Rulings and Clarifications-
- N/A
-Combinations and Synergies-
Incoming Synergy:
- As a Mutant, Mastermind has these Mutant Synergies.
- As a Telepath, Mastermind has these Telepath Synergies.
- Mutants may be activated after Mastermind via his Mutant Mastermind special power. Current Mutants.
-Immunities, Benefits, and Weaknesses-
Immunities
- As a Telepath, Mastermind cannot be affected by aspects of certain special powers: Special Powers that Interact Differently with Telepaths.
- As a Telepath, Mastermind interacts differently with certain special powers: Special Powers that Interact Differently with Telepaths.
- As a Telepath, Mastermind interacts differently with certain special power. Special Powers that Interact Differently with Telepaths.
- As a Mutant, Mastermind interacts differently with certain special powers. Special Powers that Interact Differently with Mutants.
- Telepaths may bypass Mastermind's Psychic Camouflage special power. Current Telepaths.
-Strategy, Tactics and Tips-
- N/A
- Initial playtest: (IAmBatman)
- Second playtest: (Zettian Juggernaut)
- Third playtest: (Yodaking)
- Frist playtest: (TrollBrute)
- Second playtest: (Viegon)
- Third playtest: (Ronin)
- Art: Comic, Figure, Background
- Art by Flame Gryphon
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