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The Book of Loki

GreyOwl

Caretaker of the Custom Realm
The Book of Loki

C3G MARVEL WAVE 5
WORLD'S VILEST

C3G_Loki_comic.png


Comic PDF

C3G_Loki_mini.png


Mini PDF

The figure used for this unit is a Heroclix figure from the Hammer of Thor set.
Its model number and name are #054 / Loki.

The figure used for this unit is a Heroclix figure from the Hammer of Thor: Warriors of Asgard Fast Forces pack.
Its model number and name are #006 / Loki.
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Character Bio - Mischief, Lies and Evil. These words are the embodiment of Loki. As a child, Loki was found hidden in a Frost Giant stronghold. Odin, the ruler of Asgard, adopts Loki and raises him alongside his son, Thor. Growing up was not easy for Loki. He was often compared to Thor and since Asgardians valued strength and bravery above all else, Thor was always favored. Although Loki lacked great strength, he achieved great power through sorcery. Loki would often try to trick Thor in an attempt to prove his superiority. As Loki became an adult, these tricks became much more malicious in nature. Loki became quite jealous of Thor and combined with Loki's insatiable lust for power; he became known as the God of Evil. To this day, Loki attempts to prove his dominance over all of Asgard. Loki is a formidable opponent and has battled the Avengers on multiple occasions.
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-Combinations and Synergies-

Incoming Synergy:
Outgoing Synergy:
Immunities, Benefits, and Weaknesses:
  • N/A
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-Strategy, Tactics and Tips-
-Heroscapers Community Contributions-
 
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NAME = LOKI
SECRET IDENTITY = LOKI LAUFEYSON

SPECIES = ETIN
UNIQUENESS = UNIQUE HERO
CLASS = TRICKSTER
PERSONALITY = TREACHEROUS

SIZE/HEIGHT = MEDIUM 5


LIFE = 7

MOVE = 4
RANGE = 1
ATTACK = 6
DEFENSE = 6

POINTS = 420

GOD OF MISCHIEF
Start the game with an additional "X" Order Marker. At the start of any round, when placing Order Markers, you may place the additional "X" Order Marker on any card you control as long as at least two Order Markers are placed on this card. If you place the additional "X" Order Marker, after rolling for initiative, roll the 20-sided die. If you roll a 1-4, choose an opponent to remove one unrevealed Order Marker at random from one Army Card you control.

GOD OF EVIL
If Loki would receive one or more wounds, you may choose a figure within 3 clear sight spaces of Loki and roll the 20-sided die, adding 4 to the roll if the chosen figure has the Valiant personality. If you roll 1-16, place Wound Markers normally. If you roll a 17 or higher, the chosen figure receives the wounds instead of Loki.

DECEPTIVE TELEPORTATION
After taking a turn with Loki, you may reveal an "X" Order Marker on this card and place Loki on an empty space within 8 spaces. When Loki starts to Teleport, he will not take any leaving engagement attacks.

SUPER STRENGTH

FLYING


Original Post:
Spoiler Alert!
 
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Should we not just use his full name instead of repeating it with his identity? I think we decided that's what we would do in those circumstances.

I love Treacherous but I am not totally sure about Trickster, but I can't think of anything better myself.

As for the stats & powers, I love them as is :up:. Great write-up GO.

Cheers
 
I love it all. :) And Trickster definitely works perfectly, IMO. :)
WAVE FIVE: WORLD'S VILEST btw.
 
Looks good GreyOwl. :D

One thing I was hoping to see from Loki would be the ability to bestow powers to others to help do his bidding. He seems to often use others to do his dirty work. So I added something to God of Mischief to try to somehow represent him boosting his minions or teammates.

GOD OF MISCHIEF
At the start of the round, when placing Order Markers, if you place at least one Order Marker on this card, you may place one additional "X" Marker on one of your cards. When an "X" Marker is placed on the card of a Unique Hero that you control other than Loki, anytime that figure reveals a numbered Order Marker, they may also reveal an "X" Marker and add 1 to their attack and move numbers for that turn.

If that seems too buff for big time heavy hitters, maybe there can be a line in there to restrict it to figures without the Superstrength special power. :shrug:
 
If that seems too buff for big time heavy hitters, maybe there can be a line in there to restrict it to figures without the Superstrength special power. :shrug:

How about he only does that for either common figures or squads, since they're more likely to be his minions?

EDIT: First post updated with wave number and name, and using his full name only.
 
I quite like that idea Hahma, but worry that it makes him too powerful. :shrug: I trust your judgement though as the playtester-extraodinaire. :p
 
I would like to point out that some of my writeups at home have some Tricky weaknesses like Neron's Demon Deal power gives figures with the tricky personality an advantage. There are some other things like this and bound to be some more at some point, and it would be a shame for Loki to miss out on that. Can we please embrace the redundancy (which I think works well for this guy) and go back to GO's original idea of Tricky Trickster? I would very much prefer it for thematic reasons and also game mechanic reasons as well.
 
I'm not dead-set against it, I just thought it sounded odd that way. But I could live with it.
 
Will having an extra 'X' marker on a team mess with the balance of the mutants with the fast healing?
Well you're talking 1200ish points for Prof. X, Loki, Wolverine, and Deadpool. The only thing Loki adds to the combination is getting X's defensive power in addition to one heal, or two heals (at the end of a round). So I'd say no. Great interaction, but nothing busted (at least in theory).
 
I don't think we should use an "X" marker, I think we should use a new marker that looks exactly like a marker only is a "Trickster" marker, thereby avoiding extra synergies and also making it specific to Loki.
 
I don't think we should use an "X" marker, I think we should use a new marker that looks exactly like a marker only is a "Trickster" marker, thereby avoiding extra synergies and also making it specific to Loki.

But the whole idea was for him to use that to manipulate others.
 
I would like to point out that some of my writeups at home have some Tricky weaknesses like Neron's Demon Deal power gives figures with the tricky personality an advantage. There are some other things like this and bound to be some more at some point, and it would be a shame for Loki to miss out on that. Can we please embrace the redundancy (which I think works well for this guy) and go back to GO's original idea of Tricky Trickster? I would very much prefer it for thematic reasons and also game mechanic reasons as well.

Why does Loki have to have those synergy's? I really like Treacherous for him, because I think that sums him up better then just tricky. I see him as more conniving then tricky, tricky is just the tool he uses to be Treacherous IMO.

But hey it's a game so if you think that he is going to be better served by synergies (positive or negative) with those people then speaketh so.

Cheers
 
In support of Hahma´s idea, Loki was responsible for creating both Absorbing Man and Wrecker, the first on purpose, the second by accident.

Just an idea about X order markers and trickery/deceit/manipulation... How about Loki placing X orders (or just any orders? maybe just one?) on opponents´ cards to intercept turns or for Loki to take an extra activation with that character? It would be fun and appropriate for him to turn his enemies against eachother...
 
In support of Hahma´s idea, Loki was responsible for creating both Absorbing Man and Wrecker, the first on purpose, the second by accident.

Just an idea about X order markers and trickery/deceit/manipulation... How about Loki placing X orders (or just any orders? maybe just one?) on opponents´ cards to intercept turns or for Loki to take an extra activation with that character? It would be fun and appropriate for him to turn his enemies against eachother...

I think something like that would have to have a chance of failure for it to be balanced, which most likely would mean a d20 roll. Automatic turns with an opponent's figure could get out of hand.
 
I would like to point out that some of my writeups at home have some Tricky weaknesses like Neron's Demon Deal power gives figures with the tricky personality an advantage. There are some other things like this and bound to be some more at some point, and it would be a shame for Loki to miss out on that. Can we please embrace the redundancy (which I think works well for this guy) and go back to GO's original idea of Tricky Trickster? I would very much prefer it for thematic reasons and also game mechanic reasons as well.

Why does Loki have to have those synergy's? I really like Treacherous for him, because I think that sums him up better then just tricky. I see him as more conniving then tricky, tricky is just the tool he uses to be Treacherous IMO.

But hey it's a game so if you think that he is going to be better served by synergies (positive or negative) with those people then speaketh so.

Cheers

I don't think I'd cry if he wasn't a part of the Neuron synergy. In fact, as powerful as he's going to be, I don't think we necessarily want him getting a bunch of additional synergies - or worrying about keeping those synergies at a low enough power level that he doesn't end up abusing them.
I've said it before and I'll say it again, I really like the OP exactly as is. :)
 
In support of Hahma´s idea, Loki was responsible for creating both Absorbing Man and Wrecker, the first on purpose, the second by accident.

Just an idea about X order markers and trickery/deceit/manipulation... How about Loki placing X orders (or just any orders? maybe just one?) on opponents´ cards to intercept turns or for Loki to take an extra activation with that character? It would be fun and appropriate for him to turn his enemies against eachother...

I think something like that would have to have a chance of failure for it to be balanced, which most likely would mean a d20 roll. Automatic turns with an opponent's figure could get out of hand.

Yeah, I should probably have mentioned a d20 roll in my first post...
I agree with Bats that the original writeup looks good, and I think the God of Evil part is GREAT!
It´s just that Loki is usually a "behind the scenes" kind of villain, manipulating others to do his dirty work, so I think god of Mischief could use a bit more oomph... getting the enemy to fight among themselves would be a Loki thing to do.
Taking turns is just one way of doing it, but another, more subtle possibility, could include negating synergy effects (because of the bickering/mistrust Loki causes)

GOD OF MISCHIEF
At the start of the round, when placing Order Markers, if you place at least one Order Marker on this card, you may place one additional "X" Marker on one of your cards. After revealing a numbered order marker on Loki, you may also reveal an X OM to roll the d20 for Mischief. If you roll 10 or higher, for the next turn/rest of the round, a chosen opponent may not use any power on any army card that gives any bonus, benefit or extra turns with any other army card that opponent controls.

(forgive the wording, just a rough idea, not even sure if it can be worded properly to avoid any misunderstandings...)
 
Hmm ... taking a shot at it ...

GOD OF MISCHIEF
At the start of the round, when placing Order Markers, if you place at least one Order Marker on this card, you may place one additional "X" Marker on one of your cards. After revealing a numbered Order Marker on this card, before taking a turn with Loki, you may also reveal an "X" Marker on this card and roll the 20-sided die. If you roll a 12 or higher, for the remainder of the round, when an Order Marker is revealed on an opponent's card, your opponent must take a turn with the figures on that card and cannot take any other turns with any other figures on any other Army Cards.

Still a little raw and quite long and I'm not sure where the D20 power should be, but a power that would force Professor X to take turns with Professor X would just be evil ...
 
Hmm ... taking a shot at it ...

GOD OF MISCHIEF
At the start of the round, when placing Order Markers, if you place at least one Order Marker on this card, you may place one additional "X" Marker on one of your cards. After revealing a numbered Order Marker on this card, before taking a turn with Loki, you may also reveal an "X" Marker on this card and roll the 20-sided die. If you roll a 12 or higher, for the remainder of the round, when an Order Marker is revealed on an opponent's card, your opponent must take a turn with the figures on that card and cannot take any other turns with any other figures on any other Army Cards.

Still a little raw and quite long and I'm not sure where the D20 power should be, but a power that would force Professor X to take turns with Professor X would just be evil ...

Or Red Skull :lol:

Do we want to restrict "move" synergies also (Martian Manhunter, Avalanche, etc.)?
 
Nah, I think this version is powerful enough ... (maybe too powerful?)
 
I like the theme behind that, but it's way too long. There's no way that's going to fit on a card along with the other powers. Plus I think it gets too complicated.

I like the idea of letting him take a turn with an enemy squad or common hero when he reveals the "X". That would be simple, and would keep the power in check by not allowing turns with heavy hitters.
 
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